Phalanx
SNES · USA

Phalanx

29 cheats

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Media

loaded from their original sources
Phalanx
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

29
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
29
RAM / Memory (emulator)

Start with 1 credit instead of 4

Résultat / effet

Start with 1 credit instead of 4

Source : Libretro
RAM / Memory (emulator)

Start with 2 credits

Résultat / effet

Start with 2 credits

Source : Libretro
RAM / Memory (emulator)

Start with 3 credits

Résultat / effet

Start with 3 credits

Source : Libretro
RAM / Memory (emulator)

Start with 5 credits

Résultat / effet

Start with 5 credits

Source : Libretro
RAM / Memory (emulator)

Start with 7 credits

Résultat / effet

Start with 7 credits

Source : Libretro
RAM / Memory (emulator)

Start with 10 credits

Résultat / effet

Start with 10 credits

Source : Libretro
RAM / Memory (emulator)

Infinite credits

Résultat / effet

Infinite credits

Source : Libretro
RAM / Memory (emulator)

Start with 2 strikefighters

Résultat / effet

Start with 2 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 3 strikefighters

Résultat / effet

Start with 3 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 4 strikefighters

Résultat / effet

Start with 4 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 6 strikefighters

Résultat / effet

Start with 6 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 11 strikefighters

Résultat / effet

Start with 11 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 26 strikefighters

Résultat / effet

Start with 26 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 51 strikefighters

Résultat / effet

Start with 51 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 100 strikefighters

Résultat / effet

Start with 100 strikefighters

Source : Libretro
RAM / Memory (emulator)

Start with 1 strikefighter

Résultat / effet

Start with 1 strikefighter

Source : Libretro
RAM / Memory (emulator)

Infinite strikefighters

Résultat / effet

Infinite strikefighters

Source : Libretro
RAM / Memory (emulator)

Armor cannot be damaged

Résultat / effet

Armor cannot be damaged

Source : Libretro
RAM / Memory (emulator)

Once power-up has been obtained, it is not lost until you continue [doesn't work for weapon, only power-ups]

Résultat / effet

Once power-up has been obtained, it is not lost until you continue [doesn't work for weapon, only power-ups]

Source : Libretro
RAM / Memory (emulator)

Power capsule restores armor to full strength

Résultat / effet

Power capsule restores armor to full strength

Source : Libretro
RAM / Memory (emulator)

Power capsule has no effect on armor or power-up

Résultat / effet

Power capsule has no effect on armor or power-up

Source : Libretro
RAM / Memory (emulator)

Start on mission 2

Résultat / effet

Start on mission 2

Source : Libretro
RAM / Memory (emulator)

Start on mission 3

Résultat / effet

Start on mission 3

Source : Libretro
RAM / Memory (emulator)

Start on mission 4

Résultat / effet

Start on mission 4

Source : Libretro
RAM / Memory (emulator)

Start on mission 5

Résultat / effet

Start on mission 5

Source : Libretro
RAM / Memory (emulator)

Start on mission 6

Résultat / effet

Start on mission 6

Source : Libretro
RAM / Memory (emulator)

Start on mission 7

Résultat / effet

Start on mission 7

Source : Libretro
RAM / Memory (emulator)

Start on mission 8

Résultat / effet

Start on mission 8

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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