Rockman _ Forte
Super Famicom · JAP

Rockman _ Forte

90 cheats

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Media

loaded from their original sources
Rockman _ Forte
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

90
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
9
Game Genie

Start With 9 Lives

Résultat / effet

Start With 9 Lives

Source : Libretro
Game Genie

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
Game Genie

Infinite Bolts

Résultat / effet

Infinite Bolts

Source : Libretro
Game Genie

Last Level Is Open

Résultat / effet

Last Level Is Open

Source : Libretro
Game Genie

Infinite Energy

Résultat / effet

Infinite Energy

Source : Libretro
Game Genie

Start With 2X Energy

Résultat / effet

Start With 2X Energy

Source : Libretro
Game Genie

Start With 3/4 Energy

Résultat / effet

Start With 3/4 Energy

Source : Libretro
Game Genie

Start With 1/2 Energy

Résultat / effet

Start With 1/2 Energy

Source : Libretro
Game Genie

Start With 1/4 Energy

Résultat / effet

Start With 1/4 Energy

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
81
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Infinite 9 Lives

Résultat / effet

Infinite 9 Lives

Source : Libretro
RAM / Memory (emulator)

Have 1st 5 Units

Résultat / effet

Have 1st 5 Units

Source : Libretro
RAM / Memory (emulator)

Have CD Sparkle + Info.

Résultat / effet

Have CD Sparkle + Info.

Source : Libretro
RAM / Memory (emulator)

Infinite 999 Bolts

Résultat / effet

Infinite 999 Bolts

Source : Libretro
RAM / Memory (emulator)

Last Area Open

Résultat / effet

Last Area Open

Source : Libretro
RAM / Memory (emulator)

Last Area Level

Résultat / effet

Last Area Level

Source : Libretro
RAM / Memory (emulator)

Infinite Jumps (Bass)

Résultat / effet

Infinite Jumps (Bass)

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Play as Megaman

Résultat / effet

Play as Megaman

Source : Libretro
RAM / Memory (emulator)

Play as Bass

Résultat / effet

Play as Bass

Source : Libretro
RAM / Memory (emulator)

1 hit boss death

Résultat / effet

1 hit boss death

Source : Libretro
RAM / Memory (emulator)

Infinite Rush Search/Infinite G. Boost

Résultat / effet

Infinite Rush Search/Infinite G. Boost

Source : Libretro
RAM / Memory (emulator)

Infinite Eddie

Résultat / effet

Infinite Eddie

Source : Libretro
RAM / Memory (emulator)

Last drill is gone in the Ground Man Stage

Résultat / effet

Last drill is gone in the Ground Man Stage

Source : Libretro
RAM / Memory (emulator)

Mega Buster Charged

Résultat / effet

Mega Buster Charged

Source : Libretro
RAM / Memory (emulator)

Rockman can shoot more weak shots

Résultat / effet

Rockman can shoot more weak shots

Source : Libretro
RAM / Memory (emulator)

Forte can shoot more weak shots, Megaman can shoot more charged shots

Résultat / effet

Forte can shoot more weak shots, Megaman can shoot more charged shots

Source : Libretro
RAM / Memory (emulator)

Fast animations

Résultat / effet

Fast animations

Source : Libretro
RAM / Memory (emulator)

Stage modifier

Résultat / effet

Stage modifier

Source : Libretro
RAM / Memory (emulator)

Checkpoint modifier

Résultat / effet

Checkpoint modifier

Source : Libretro
RAM / Memory (emulator)

Sound Test activated when game boots

Résultat / effet

Sound Test activated when game boots

Source : Libretro
RAM / Memory (emulator)

Jump In Midair - Megaman

Résultat / effet

Jump In Midair - Megaman

Source : Libretro
RAM / Memory (emulator)

Jump In Midair - Bass

Résultat / effet

Jump In Midair - Bass

Source : Libretro
RAM / Memory (emulator)

One Hit Kill

Résultat / effet

One Hit Kill

Source : Libretro
RAM / Memory (emulator)

Invincibility Enemies

Résultat / effet

Invincibility Enemies

Source : Libretro
RAM / Memory (emulator)

Invincibility Fire

Résultat / effet

Invincibility Fire

Source : Libretro
RAM / Memory (emulator)

Invincibility Pits

Résultat / effet

Invincibility Pits

Source : Libretro
RAM / Memory (emulator)

Invincibility Spikes

Résultat / effet

Invincibility Spikes

Source : Libretro
RAM / Memory (emulator)

Infinite All Weapons

Résultat / effet

Infinite All Weapons

Source : Libretro
RAM / Memory (emulator)

Jump On Any Button To Open Door

Résultat / effet

Jump On Any Button To Open Door

Source : Libretro
RAM / Memory (emulator)

Rapid Big Fire

Résultat / effet

Rapid Big Fire

Source : Libretro
RAM / Memory (emulator)

Rapid Medium Fire

Résultat / effet

Rapid Medium Fire

Source : Libretro
RAM / Memory (emulator)

Moon Jump

Résultat / effet

Moon Jump

Source : Libretro
RAM / Memory (emulator)

Always Have 999 Bolts

Résultat / effet

Always Have 999 Bolts

Source : Libretro
RAM / Memory (emulator)

Palette Modifiers

Résultat / effet

Palette Modifiers

Source : Libretro
RAM / Memory (emulator)

Megaman/Rockman And Forte's Color Modifier

Résultat / effet

Megaman/Rockman And Forte's Color Modifier

Source : Libretro
RAM / Memory (emulator)

1 Hit Death

Résultat / effet

1 Hit Death

Source : Libretro
RAM / Memory (emulator)

1 Hit Boss Death (Alternate)

Résultat / effet

1 Hit Boss Death (Alternate)

Source : Libretro
RAM / Memory (emulator)

Shoot As Many R Buster Rounds Off Without Having To Recharge

Résultat / effet

Shoot As Many R Buster Rounds Off Without Having To Recharge

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Touch You

Résultat / effet

Enemies Can't Touch You

Source : Libretro
RAM / Memory (emulator)

Infinite Sliding Time

Résultat / effet

Infinite Sliding Time

Source : Libretro
RAM / Memory (emulator)

Have All CDs

Résultat / effet

Have All CDs

Source : Libretro
RAM / Memory (emulator)

Infinite Mines

Résultat / effet

Infinite Mines

Source : Libretro
RAM / Memory (emulator)

Infinite T. Blade

Résultat / effet

Infinite T. Blade

Source : Libretro
RAM / Memory (emulator)

Infinite Ice Wall

Résultat / effet

Infinite Ice Wall

Source : Libretro
RAM / Memory (emulator)

Infinite W. Burner

Résultat / effet

Infinite W. Burner

Source : Libretro
RAM / Memory (emulator)

Infinite S. Drill

Résultat / effet

Infinite S. Drill

Source : Libretro
RAM / Memory (emulator)

Infinite L. Bolt

Résultat / effet

Infinite L. Bolt

Source : Libretro
RAM / Memory (emulator)

Infinite C. Vision

Résultat / effet

Infinite C. Vision

Source : Libretro
RAM / Memory (emulator)

Infinite M. Cards

Résultat / effet

Infinite M. Cards

Source : Libretro
RAM / Memory (emulator)

Infinite Spikestep & Capsule

Résultat / effet

Infinite Spikestep & Capsule

Source : Libretro
RAM / Memory (emulator)

Infinite Gospel Booster/Rush Search

Résultat / effet

Infinite Gospel Booster/Rush Search

Source : Libretro
RAM / Memory (emulator)

Infinite Beat Energy (Rockman Only!)

Résultat / effet

Infinite Beat Energy (Rockman Only!)

Source : Libretro
RAM / Memory (emulator)

Infinite Eddie (Rockman Only!)

Résultat / effet

Infinite Eddie (Rockman Only!)

Source : Libretro
RAM / Memory (emulator)

All & Infinite Subscreen Items

Résultat / effet

All & Infinite Subscreen Items

Source : Libretro
RAM / Memory (emulator)

Pillar of Fire 1

Résultat / effet

Pillar of Fire 1

Source : Libretro
RAM / Memory (emulator)

Pillar of Fire 2

Résultat / effet

Pillar of Fire 2

Source : Libretro
RAM / Memory (emulator)

Pillar of Fire 3

Résultat / effet

Pillar of Fire 3

Source : Libretro
RAM / Memory (emulator)

Pillar of Fire 4

Résultat / effet

Pillar of Fire 4

Source : Libretro
RAM / Memory (emulator)

First Rising Block To Spikes Moves Incredably Slow

Résultat / effet

First Rising Block To Spikes Moves Incredably Slow

Source : Libretro
RAM / Memory (emulator)

First Rising Block To Spikes Is Glitched (But Doesn't Move)

Résultat / effet

First Rising Block To Spikes Is Glitched (But Doesn't Move)

Source : Libretro
RAM / Memory (emulator)

Second Rising Block To Spikes Is Glitched (But Doesn't Move)

Résultat / effet

Second Rising Block To Spikes Is Glitched (But Doesn't Move)

Source : Libretro
RAM / Memory (emulator)

Third Rising Block To Spikes Is Glitched (But Doesn't Move)

Résultat / effet

Third Rising Block To Spikes Is Glitched (But Doesn't Move)

Source : Libretro
RAM / Memory (emulator)

Instant Health Recover

Résultat / effet

Instant Health Recover

Source : Libretro
RAM / Memory (emulator)

Have Health Recover Ability

Résultat / effet

Have Health Recover Ability

Source : Libretro
RAM / Memory (emulator)

All Special Items

Résultat / effet

All Special Items

Source : Libretro
RAM / Memory (emulator)

Scroll Through Weapons (L/R)

Résultat / effet

Scroll Through Weapons (L/R)

Source : Libretro
RAM / Memory (emulator)

Mega Jump

Résultat / effet

Mega Jump

Source : Libretro
RAM / Memory (emulator)

Moon Jump

Résultat / effet

Moon Jump

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere

Résultat / effet

Hit Anywhere

Source : Libretro
RAM / Memory (emulator)

All Shop Items Available

Résultat / effet

All Shop Items Available

Source : Libretro
RAM / Memory (emulator)

All Shop Items Available

Résultat / effet

All Shop Items Available

Source : Libretro
RAM / Memory (emulator)

2x Health Recovery Speed

Résultat / effet

2x Health Recovery Speed

Source : Libretro
RAM / Memory (emulator)

Kill Armored Enemies

Résultat / effet

Kill Armored Enemies

Source : Libretro
RAM / Memory (emulator)

Walk Through Walls

Résultat / effet

Walk Through Walls

Source : Libretro
RAM / Memory (emulator)

Always Drop Item Modifier

Résultat / effet

Always Drop Item Modifier

Source : Libretro
RAM / Memory (emulator)

Invincibility against Enemies and Spikes

Résultat / effet

Invincibility against Enemies and Spikes

Source : Libretro
RAM / Memory (emulator)

Blink ?? longer after being hit

Résultat / effet

Blink ?? longer after being hit

Source : Libretro
RAM / Memory (emulator)

Take Less Damage

Résultat / effet

Take Less Damage

Source : Libretro
RAM / Memory (emulator)

Take Much Less Damage

Résultat / effet

Take Much Less Damage

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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