Sougou Kakutougi - Astral Bout
Super Famicom · JAP

Sougou Kakutougi - Astral Bout

26 cheats

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Media

loaded from their original sources
Sougou Kakutougi - Astral Bout
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

26
+
Action ReplayRequires an Action Replay or compatible emulation.
2
Action Replay

P1 Infinite Health

Résultat / effet

P1 Infinite Health

Source : Libretro
Action Replay

P1 No Health

Résultat / effet

P1 No Health

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
24
RAM / Memory (emulator)

Hit Anywhere Both Players

Résultat / effet

Hit Anywhere Both Players

Source : Libretro
RAM / Memory (emulator)

Player 1 Modifier

Résultat / effet

Player 1 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Modifier

Résultat / effet

Player 2 Modifier

Source : Libretro
RAM / Memory (emulator)

Stage Modifier

Résultat / effet

Stage Modifier

Source : Libretro
RAM / Memory (emulator)

Rounds Are ?? Minutes Modifier

Résultat / effet

Rounds Are ?? Minutes Modifier

Source : Libretro
RAM / Memory (emulator)

Infinite Time Minutes Modifier

Résultat / effet

Infinite Time Minutes Modifier

Source : Libretro
RAM / Memory (emulator)

Infinite Time Seconds Modifier

Résultat / effet

Infinite Time Seconds Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Has 99 Points Scored in Each Round

Résultat / effet

Player 1 Has 99 Points Scored in Each Round

Source : Libretro
RAM / Memory (emulator)

Player 2 Has 0 Points Scored in Each Round

Résultat / effet

Player 2 Has 0 Points Scored in Each Round

Source : Libretro
RAM / Memory (emulator)

Player 1 Has 99 Points Total at the End of the Fight

Résultat / effet

Player 1 Has 99 Points Total at the End of the Fight

Source : Libretro
RAM / Memory (emulator)

Player 2 Has 0 Points Total at the End of the Fight

Résultat / effet

Player 2 Has 0 Points Total at the End of the Fight

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

Player 1 Knockdown Modifier

Résultat / effet

Player 1 Knockdown Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Knockdown Modifier

Résultat / effet

Player 2 Knockdown Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Infinite Arm Health

Résultat / effet

Player 1 Infinite Arm Health

Source : Libretro
RAM / Memory (emulator)

Player 1 Infinite Leg Health

Résultat / effet

Player 1 Infinite Leg Health

Source : Libretro
RAM / Memory (emulator)

Infinite Credits

Résultat / effet

Infinite Credits

Source : Libretro
RAM / Memory (emulator)

Starting Minutes Modifier

Résultat / effet

Starting Minutes Modifier

Source : Libretro
RAM / Memory (emulator)

Starting Seconds Modifier

Résultat / effet

Starting Seconds Modifier

Source : Libretro
RAM / Memory (emulator)

No Health or Knockdown Meters

Résultat / effet

No Health or Knockdown Meters

Source : Libretro
RAM / Memory (emulator)

Player 2 Takes Massive Damage

Résultat / effet

Player 2 Takes Massive Damage

Source : Libretro
RAM / Memory (emulator)

Player 1 Has Infinite Health

Résultat / effet

Player 1 Has Infinite Health

Source : Libretro
RAM / Memory (emulator)

Player 1 Never Gets Knocked Down

Résultat / effet

Player 1 Never Gets Knocked Down

Source : Libretro
RAM / Memory (emulator)

Player 2 Gets Knocked Down With 1-Hit

Résultat / effet

Player 2 Gets Knocked Down With 1-Hit

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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