Super Strike Eagle
SNES · USA

Super Strike Eagle

31 cheats

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Media

loaded from their original sources
Super Strike Eagle
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

31
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
31
RAM / Memory (emulator)

Start with 0 chaff instead of 12

Résultat / effet

Start with 0 chaff instead of 12

Source : Libretro
RAM / Memory (emulator)

Start with 6 chaff

Résultat / effet

Start with 6 chaff

Source : Libretro
RAM / Memory (emulator)

Start with 50 chaff

Résultat / effet

Start with 50 chaff

Source : Libretro
RAM / Memory (emulator)

Start with 99 chaff

Résultat / effet

Start with 99 chaff

Source : Libretro
RAM / Memory (emulator)

Infinite chaff

Résultat / effet

Infinite chaff

Source : Libretro
RAM / Memory (emulator)

Start with 0 flares instead of 12

Résultat / effet

Start with 0 flares instead of 12

Source : Libretro
RAM / Memory (emulator)

Start with 6 flares

Résultat / effet

Start with 6 flares

Source : Libretro
RAM / Memory (emulator)

Start with 50 flares

Résultat / effet

Start with 50 flares

Source : Libretro
RAM / Memory (emulator)

Start with 99 flares

Résultat / effet

Start with 99 flares

Source : Libretro
RAM / Memory (emulator)

Infinite flares

Résultat / effet

Infinite flares

Source : Libretro
RAM / Memory (emulator)

Start with 2 sidewinder missiles instead of 12

Résultat / effet

Start with 2 sidewinder missiles instead of 12

Source : Libretro
RAM / Memory (emulator)

Start with 25 sidewinder missiles

Résultat / effet

Start with 25 sidewinder missiles

Source : Libretro
RAM / Memory (emulator)

Start with 50 sidewinder missiles

Résultat / effet

Start with 50 sidewinder missiles

Source : Libretro
RAM / Memory (emulator)

Start with 99 sidewinder missiles

Résultat / effet

Start with 99 sidewinder missiles

Source : Libretro
RAM / Memory (emulator)

Infinite sidewinder missiles

Résultat / effet

Infinite sidewinder missiles

Source : Libretro
RAM / Memory (emulator)

Start with less fuel

Résultat / effet

Start with less fuel

Source : Libretro
RAM / Memory (emulator)

Infinite fuel

Résultat / effet

Infinite fuel

Source : Libretro
RAM / Memory (emulator)

Infinite maverick missiles

Résultat / effet

Infinite maverick missiles

Source : Libretro
RAM / Memory (emulator)

Infinite ammo [air-to-air mode]

Résultat / effet

Infinite ammo [air-to-air mode]

Source : Libretro
RAM / Memory (emulator)

Use up ammo faster [air-to-air mode]

Résultat / effet

Use up ammo faster [air-to-air mode]

Source : Libretro
RAM / Memory (emulator)

Start With 6 Chaff Instead Of 12

Résultat / effet

Start With 6 Chaff Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 50 Chaff Instead Of 12

Résultat / effet

Start With 50 Chaff Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 99 Chaff Instead Of 12

Résultat / effet

Start With 99 Chaff Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 6 Flares Instead Of 12

Résultat / effet

Start With 6 Flares Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 50 Flares Instead Of 12

Résultat / effet

Start With 50 Flares Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 99 Flares Instead Of 12

Résultat / effet

Start With 99 Flares Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 25 Sidewinder Missiles Instead Of 12

Résultat / effet

Start With 25 Sidewinder Missiles Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 50 Sidewinder Missiles Instead Of 12

Résultat / effet

Start With 50 Sidewinder Missiles Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Start With 99 Sidewinder Missiles Instead Of 12

Résultat / effet

Start With 99 Sidewinder Missiles Instead Of 12

Source : Libretro
RAM / Memory (emulator)

Infinite Ammo (Air-To-Air Mode)

Résultat / effet

Infinite Ammo (Air-To-Air Mode)

Source : Libretro
RAM / Memory (emulator)

Use Up Ammo Faster (Air-To-Air Mode)

Résultat / effet

Use Up Ammo Faster (Air-To-Air Mode)

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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