World Heroes
SNES · EUR

World Heroes

55 cheats

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Media

loaded from their original sources
World Heroes
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

55
+
Game GenieRequires a physical Game Genie or compatible Game Genie emulation.
12
Game Genie

Player 2 Wins A Draw

Résultat / effet

Player 2 Wins A Draw

Source : Libretro
Game Genie

Player 1 Wins A Draw

Résultat / effet

Player 1 Wins A Draw

Source : Libretro
Game Genie

Infinite Energy (Player 1)

Résultat / effet

Infinite Energy (Player 1)

Source : Libretro
Game Genie

Slow Timer Down By Half

Résultat / effet

Slow Timer Down By Half

Source : Libretro
Game Genie

Player 1 Starts With More Energy

Résultat / effet

Player 1 Starts With More Energy

Source : Libretro
Game Genie

Player 1 Starts With 1/2 Energy

Résultat / effet

Player 1 Starts With 1/2 Energy

Source : Libretro
Game Genie

Player 1 Starts With Very Little Energy

Résultat / effet

Player 1 Starts With Very Little Energy

Source : Libretro
Game Genie

Player 2/CPU Starts With More Energy

Résultat / effet

Player 2/CPU Starts With More Energy

Source : Libretro
Game Genie

Player 2/CPU Starts With Half Energy

Résultat / effet

Player 2/CPU Starts With Half Energy

Source : Libretro
Game Genie

Player 2/CPU Starts With Very Little Energy

Résultat / effet

Player 2/CPU Starts With Very Little Energy

Source : Libretro
Game Genie

3 Hits To Win Round For Either Player

Résultat / effet

3 Hits To Win Round For Either Player

Source : Libretro
Game Genie

2 Hits To Win Round For Either Player

Résultat / effet

2 Hits To Win Round For Either Player

Source : Libretro
+
Action ReplayRequires an Action Replay or compatible emulation.
1
Action Replay

Battle Round Text Modifier

Résultat / effet

Battle Round Text Modifier

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
42
RAM / Memory (emulator)

Play As Geegus

Résultat / effet

Play As Geegus

Source : Libretro
RAM / Memory (emulator)

Infinite Time

Résultat / effet

Infinite Time

Source : Libretro
RAM / Memory (emulator)

P1 Infinte Health

Résultat / effet

P1 Infinte Health

Source : Libretro
RAM / Memory (emulator)

P2 No Health

Résultat / effet

P2 No Health

Source : Libretro
RAM / Memory (emulator)

Player 2 wins a draw

Résultat / effet

Player 2 wins a draw

Source : Libretro
RAM / Memory (emulator)

Player 1 wins a draw

Résultat / effet

Player 1 wins a draw

Source : Libretro
RAM / Memory (emulator)

Player 1 has Infinite Energy

Résultat / effet

Player 1 has Infinite Energy

Source : Libretro
RAM / Memory (emulator)

Slow timer down by half

Résultat / effet

Slow timer down by half

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with more energy

Résultat / effet

Player 1 starts with more energy

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with 1/2 energy

Résultat / effet

Player 1 starts with 1/2 energy

Source : Libretro
RAM / Memory (emulator)

Player 1 starts with very little energy

Résultat / effet

Player 1 starts with very little energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU starts with more energy

Résultat / effet

Player 2/CPU starts with more energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU starts with half energy

Résultat / effet

Player 2/CPU starts with half energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU starts with very little energy

Résultat / effet

Player 2/CPU starts with very little energy

Source : Libretro
RAM / Memory (emulator)

Player 1 always wins

Résultat / effet

Player 1 always wins

Source : Libretro
RAM / Memory (emulator)

3 hits to win round for either player

Résultat / effet

3 hits to win round for either player

Source : Libretro
RAM / Memory (emulator)

2 hits to win round for either player

Résultat / effet

2 hits to win round for either player

Source : Libretro
RAM / Memory (emulator)

Either Player needs 1 hit to win [sudden death]

Résultat / effet

Either Player needs 1 hit to win [sudden death]

Source : Libretro
RAM / Memory (emulator)

Hit Anywhere P1

Résultat / effet

Hit Anywhere P1

Source : Libretro
RAM / Memory (emulator)

1 Hit To Win (Sudden Death) For Either Player

Résultat / effet

1 Hit To Win (Sudden Death) For Either Player

Source : Libretro
RAM / Memory (emulator)

Infinite Health P1

Résultat / effet

Infinite Health P1

Source : Libretro
RAM / Memory (emulator)

No Health P2

Résultat / effet

No Health P2

Source : Libretro
RAM / Memory (emulator)

P1 Controls Geegus (Boss)

Résultat / effet

P1 Controls Geegus (Boss)

Source : Libretro
RAM / Memory (emulator)

P1 Wins The Match After Winning A Round

Résultat / effet

P1 Wins The Match After Winning A Round

Source : Libretro
RAM / Memory (emulator)

Battle Round Text Modifier

Résultat / effet

Battle Round Text Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Starts With Very Little Energy

Résultat / effet

Player 1 Starts With Very Little Energy

Source : Libretro
RAM / Memory (emulator)

Player 1 Starts With 1/2 Energy

Résultat / effet

Player 1 Starts With 1/2 Energy

Source : Libretro
RAM / Memory (emulator)

Player 1 Starts With More Energy

Résultat / effet

Player 1 Starts With More Energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU Starts With Very Little Energy

Résultat / effet

Player 2/CPU Starts With Very Little Energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU Starts With Half Energy

Résultat / effet

Player 2/CPU Starts With Half Energy

Source : Libretro
RAM / Memory (emulator)

Player 2/CPU Starts With More Energy

Résultat / effet

Player 2/CPU Starts With More Energy

Source : Libretro
RAM / Memory (emulator)

Player 1 Always Wins

Résultat / effet

Player 1 Always Wins

Source : Libretro
RAM / Memory (emulator)

Slow Timer Down By Half

Résultat / effet

Slow Timer Down By Half

Source : Libretro
RAM / Memory (emulator)

Infinite Energy (Player 1)

Résultat / effet

Infinite Energy (Player 1)

Source : Libretro
RAM / Memory (emulator)

Player 1 Wins A Draw

Résultat / effet

Player 1 Wins A Draw

Source : Libretro
RAM / Memory (emulator)

Player 2 Wins A Draw

Résultat / effet

Player 2 Wins A Draw

Source : Libretro
RAM / Memory (emulator)

3 Hits To Win Round (Either Player)

Résultat / effet

3 Hits To Win Round (Either Player)

Source : Libretro
RAM / Memory (emulator)

2 Hits To Win Round (Either Player)

Résultat / effet

2 Hits To Win Round (Either Player)

Source : Libretro
RAM / Memory (emulator)

1 Hit To Win (Sudden Death -- Either Player)

Résultat / effet

1 Hit To Win (Sudden Death -- Either Player)

Source : Libretro
RAM / Memory (emulator)

Skip Intro Screens

Résultat / effet

Skip Intro Screens

Source : Libretro
RAM / Memory (emulator)

Makes Dragon punch easy todo

Résultat / effet

Makes Dragon punch easy todo

Source : Libretro
RAM / Memory (emulator)

Easier Special Moves

Résultat / effet

Easier Special Moves

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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