Back to the Future Part III
Genesis · USA

Back to the Future Part III

32 cheats

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Media

loaded from their original sources
Back to the Future Part III
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

32
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
32
RAM / Memory (emulator)

Infinite Trys (Level 1)

Résultat / effet

Infinite Trys (Level 1)

Source : Libretro
RAM / Memory (emulator)

Infinite lives in buckboard chase

Résultat / effet

Infinite lives in buckboard chase

Source : Libretro
RAM / Memory (emulator)

2 lives in buckboard chase

Résultat / effet

2 lives in buckboard chase

Source : Libretro
RAM / Memory (emulator)

6 lives in buckboard chase

Résultat / effet

6 lives in buckboard chase

Source : Libretro
RAM / Memory (emulator)

10 lives in buckboard chase

Résultat / effet

10 lives in buckboard chase

Source : Libretro
RAM / Memory (emulator)

20 lives in buckboard chase

Résultat / effet

20 lives in buckboard chase

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 4x normal speed

Résultat / effet

Shooting gallery timer runs at 4x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 3x normal speed

Résultat / effet

Shooting gallery timer runs at 3x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 2x normal speed

Résultat / effet

Shooting gallery timer runs at 2x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 1/2x normal speed

Résultat / effet

Shooting gallery timer runs at 1/2x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 1/3x normal speed

Résultat / effet

Shooting gallery timer runs at 1/3x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 1/4x normal speed

Résultat / effet

Shooting gallery timer runs at 1/4x normal speed

Source : Libretro
RAM / Memory (emulator)

Shooting gallery timer runs at 1/10x normal speed

Résultat / effet

Shooting gallery timer runs at 1/10x normal speed

Source : Libretro
RAM / Memory (emulator)

Small ducks worth 1,550 in gallery

Résultat / effet

Small ducks worth 1,550 in gallery

Source : Libretro
RAM / Memory (emulator)

Small ducks worth 15,550 in shooting gallery

Résultat / effet

Small ducks worth 15,550 in shooting gallery

Source : Libretro
RAM / Memory (emulator)

Small ducks worth 155,550 in shooting gallery

Résultat / effet

Small ducks worth 155,550 in shooting gallery

Source : Libretro
RAM / Memory (emulator)

Flying ducks worth 12,200 in shooting gallery

Résultat / effet

Flying ducks worth 12,200 in shooting gallery

Source : Libretro
RAM / Memory (emulator)

Flying ducks worth 122,200 in shooting gallery

Résultat / effet

Flying ducks worth 122,200 in shooting gallery

Source : Libretro
RAM / Memory (emulator)

4 hits allowed in pie-throwing level

Résultat / effet

4 hits allowed in pie-throwing level

Source : Libretro
RAM / Memory (emulator)

6 hits allowed in pie-throwing level

Résultat / effet

6 hits allowed in pie-throwing level

Source : Libretro
RAM / Memory (emulator)

8 hits allowed in pie-throwing level

Résultat / effet

8 hits allowed in pie-throwing level

Source : Libretro
RAM / Memory (emulator)

Infinite hits allowed in pie-throwing level

Résultat / effet

Infinite hits allowed in pie-throwing level

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Level 2)

Résultat / effet

Infinite Time (Level 2)

Source : Libretro
RAM / Memory (emulator)

Infinite Plates (Level 3)

Résultat / effet

Infinite Plates (Level 3)

Source : Libretro
RAM / Memory (emulator)

Infinite Health (Level 3)

Résultat / effet

Infinite Health (Level 3)

Source : Libretro
RAM / Memory (emulator)

Activate Last Boss (Level 3)

Résultat / effet

Activate Last Boss (Level 3)

Source : Libretro
RAM / Memory (emulator)

Infinite Time (Level 4)

Résultat / effet

Infinite Time (Level 4)

Source : Libretro
RAM / Memory (emulator)

Cannot Be Touched (Level 4)

Résultat / effet

Cannot Be Touched (Level 4)

Source : Libretro
RAM / Memory (emulator)

Invincibility Last Level

Résultat / effet

Invincibility Last Level

Source : Libretro
RAM / Memory (emulator)

Invincibility In Pursuit Of The Wagon Clara Clayton

Résultat / effet

Invincibility In Pursuit Of The Wagon Clara Clayton

Source : Libretro
RAM / Memory (emulator)

Invincibility In Level Throwing Plates

Résultat / effet

Invincibility In Level Throwing Plates

Source : Libretro
RAM / Memory (emulator)

Invincibility Last Level

Résultat / effet

Invincibility Last Level

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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