Bulls vs Lakers and the NBA Playoffs (USA, Europe)
Mega Drive

Bulls vs Lakers and the NBA Playoffs (USA, Europe)

102 cheats

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Media

loaded from their original sources
Bulls vs Lakers and the NBA Playoffs (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

102
+
Action ReplayRequires an Action Replay or compatible emulation.
8
Action Replay

Infinite Timer (Seconds)

Résultat / effet

Infinite Timer (Seconds)

Source : Libretro
Action Replay

Infinite Shot Time

Résultat / effet

Infinite Shot Time

Source : Libretro
Action Replay

Score Modifier (Team 1)

Résultat / effet

Score Modifier (Team 1)

Source : Libretro
Action Replay

Score Modifier (Team 2)

Résultat / effet

Score Modifier (Team 2)

Source : Libretro
Action Replay

Infinite Shot Time

Résultat / effet

Infinite Shot Time

Source : Libretro
Action Replay

Infinite Timer (Seconds)

Résultat / effet

Infinite Timer (Seconds)

Source : Libretro
Action Replay

Score Modifier (Team 1)

Résultat / effet

Score Modifier (Team 1)

Source : Libretro
Action Replay

Score Modifier (Team 2)

Résultat / effet

Score Modifier (Team 2)

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
94
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Infinite shot clock

Résultat / effet

Infinite shot clock

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts for both teams

Résultat / effet

Infinite timeouts for both teams

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 1 timeout

Résultat / effet

Team 1 starts with 1 timeout

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 3 timeouts

Résultat / effet

Team 1 starts with 3 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 7 timeouts

Résultat / effet

Team 1 starts with 7 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 9 timeouts

Résultat / effet

Team 1 starts with 9 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 1 timeout

Résultat / effet

Team 2 starts with 1 timeout

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 3 timeouts

Résultat / effet

Team 2 starts with 3 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 7 timeouts

Résultat / effet

Team 2 starts with 7 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 9 timeouts

Résultat / effet

Team 2 starts with 9 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 10 points

Résultat / effet

Team 1 starts with 10 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 20 points

Résultat / effet

Team 1 starts with 20 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 30 points

Résultat / effet

Team 1 starts with 30 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 40 points

Résultat / effet

Team 1 starts with 40 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 50 points

Résultat / effet

Team 1 starts with 50 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 10 points

Résultat / effet

Team 2 starts with 10 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 20 points

Résultat / effet

Team 2 starts with 20 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 30 points

Résultat / effet

Team 2 starts with 30 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 40 points

Résultat / effet

Team 2 starts with 40 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 50 points

Résultat / effet

Team 2 starts with 50 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 1 point

Résultat / effet

Team 1's baskets worth 1 point

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 2 points

Résultat / effet

Team 1's baskets worth 2 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 3 points

Résultat / effet

Team 1's baskets worth 3 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 4 points

Résultat / effet

Team 1's baskets worth 4 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 5 points

Résultat / effet

Team 1's baskets worth 5 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 6 points

Résultat / effet

Team 1's baskets worth 6 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 7 points

Résultat / effet

Team 1's baskets worth 7 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 8 points

Résultat / effet

Team 1's baskets worth 8 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 1 point

Résultat / effet

Team 2's baskets worth 1 point

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 2 points

Résultat / effet

Team 2's baskets worth 2 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 3 points

Résultat / effet

Team 2's baskets worth 3 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 4 points

Résultat / effet

Team 2's baskets worth 4 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 5 points

Résultat / effet

Team 2's baskets worth 5 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 6 points

Résultat / effet

Team 2's baskets worth 6 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 7 points

Résultat / effet

Team 2's baskets worth 7 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 8 points

Résultat / effet

Team 2's baskets worth 8 points

Source : Libretro
RAM / Memory (emulator)

All 3-pointers worth 6 points

Résultat / effet

All 3-pointers worth 6 points

Source : Libretro
RAM / Memory (emulator)

All 3-pointers worth 9 points

Résultat / effet

All 3-pointers worth 9 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 2 points

Résultat / effet

All free throws worth 2 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 3 points

Résultat / effet

All free throws worth 3 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 6 points

Résultat / effet

All free throws worth 6 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 9 points

Résultat / effet

All free throws worth 9 points

Source : Libretro
RAM / Memory (emulator)

Infinite Timer

Résultat / effet

Infinite Timer

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Time

Résultat / effet

Infinite Shot Time

Source : Libretro
RAM / Memory (emulator)

Score Modifier

Résultat / effet

Score Modifier

Source : Libretro
RAM / Memory (emulator)

Score Modifier

Résultat / effet

Score Modifier

Source : Libretro
RAM / Memory (emulator)

All 3-pointers worth 6 points

Résultat / effet

All 3-pointers worth 6 points

Source : Libretro
RAM / Memory (emulator)

All 3-pointers worth 9 points

Résultat / effet

All 3-pointers worth 9 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 2 points

Résultat / effet

All free throws worth 2 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 3 points

Résultat / effet

All free throws worth 3 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 6 points

Résultat / effet

All free throws worth 6 points

Source : Libretro
RAM / Memory (emulator)

All free throws worth 9 points

Résultat / effet

All free throws worth 9 points

Source : Libretro
RAM / Memory (emulator)

Infinite shot clock

Résultat / effet

Infinite shot clock

Source : Libretro
RAM / Memory (emulator)

Infinite Shot Time

Résultat / effet

Infinite Shot Time

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts for both teams

Résultat / effet

Infinite timeouts for both teams

Source : Libretro
RAM / Memory (emulator)

Infinite Timer

Résultat / effet

Infinite Timer

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Score Modifier

Résultat / effet

Score Modifier

Source : Libretro
RAM / Memory (emulator)

Score Modifier

Résultat / effet

Score Modifier

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 1 timeout

Résultat / effet

Team 1 starts with 1 timeout

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 10 points

Résultat / effet

Team 1 starts with 10 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 20 points

Résultat / effet

Team 1 starts with 20 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 3 timeouts

Résultat / effet

Team 1 starts with 3 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 30 points

Résultat / effet

Team 1 starts with 30 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 40 points

Résultat / effet

Team 1 starts with 40 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 50 points

Résultat / effet

Team 1 starts with 50 points

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 7 timeouts

Résultat / effet

Team 1 starts with 7 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1 starts with 9 timeouts

Résultat / effet

Team 1 starts with 9 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 1 point

Résultat / effet

Team 1's baskets worth 1 point

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 2 points

Résultat / effet

Team 1's baskets worth 2 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 3 points

Résultat / effet

Team 1's baskets worth 3 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 4 points

Résultat / effet

Team 1's baskets worth 4 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 5 points

Résultat / effet

Team 1's baskets worth 5 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 6 points

Résultat / effet

Team 1's baskets worth 6 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 7 points

Résultat / effet

Team 1's baskets worth 7 points

Source : Libretro
RAM / Memory (emulator)

Team 1's baskets worth 8 points

Résultat / effet

Team 1's baskets worth 8 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 1 timeout

Résultat / effet

Team 2 starts with 1 timeout

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 10 points

Résultat / effet

Team 2 starts with 10 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 20 points

Résultat / effet

Team 2 starts with 20 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 3 timeouts

Résultat / effet

Team 2 starts with 3 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 30 points

Résultat / effet

Team 2 starts with 30 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 40 points

Résultat / effet

Team 2 starts with 40 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 50 points

Résultat / effet

Team 2 starts with 50 points

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 7 timeouts

Résultat / effet

Team 2 starts with 7 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2 starts with 9 timeouts

Résultat / effet

Team 2 starts with 9 timeouts

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 1 point

Résultat / effet

Team 2's baskets worth 1 point

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 2 points

Résultat / effet

Team 2's baskets worth 2 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 3 points

Résultat / effet

Team 2's baskets worth 3 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 4 points

Résultat / effet

Team 2's baskets worth 4 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 5 points

Résultat / effet

Team 2's baskets worth 5 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 6 points

Résultat / effet

Team 2's baskets worth 6 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 7 points

Résultat / effet

Team 2's baskets worth 7 points

Source : Libretro
RAM / Memory (emulator)

Team 2's baskets worth 8 points

Résultat / effet

Team 2's baskets worth 8 points

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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