Faery Tale Adventure, The (USA, Europe)
Mega Drive

Faery Tale Adventure, The (USA, Europe)

76 cheats

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Media

loaded from their original sources
Faery Tale Adventure, The (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

76
+
Action ReplayRequires an Action Replay or compatible emulation.
8
Action Replay

Vitality Always 255

Résultat / effet

Vitality Always 255

Source : Libretro
Action Replay

Bravery (?) Always 255

Résultat / effet

Bravery (?) Always 255

Source : Libretro
Action Replay

"L" Always 55

Résultat / effet

"L" Always 55

Source : Libretro
Action Replay

"K" Always 55

Résultat / effet

"K" Always 55

Source : Libretro
Action Replay

"K" Always 55

Résultat / effet

"K" Always 55

Source : Libretro
Action Replay

"L" Always 55

Résultat / effet

"L" Always 55

Source : Libretro
Action Replay

Bravery (?) Always 255

Résultat / effet

Bravery (?) Always 255

Source : Libretro
Action Replay

Vitality Always 255

Résultat / effet

Vitality Always 255

Source : Libretro
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
68
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 coins instead of 20

Résultat / effet

Julian starts with 0 coins instead of 20

Source : Libretro
RAM / Memory (emulator)

Julian starts with 100 coins

Résultat / effet

Julian starts with 100 coins

Source : Libretro
RAM / Memory (emulator)

Julian starts with 500 coins

Résultat / effet

Julian starts with 500 coins

Source : Libretro
RAM / Memory (emulator)

Julian starts with 999 coins

Résultat / effet

Julian starts with 999 coins

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 kindness points instead of 15

Résultat / effet

Julian starts with 0 kindness points instead of 15

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 kindness points

Résultat / effet

Julian starts with 50 kindness points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 99 kindness points

Résultat / effet

Julian starts with 99 kindness points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 luck points instead of 20

Résultat / effet

Julian starts with 0 luck points instead of 20

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 luck points

Résultat / effet

Julian starts with 50 luck points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 99 luck points

Résultat / effet

Julian starts with 99 luck points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 bravery points instead of 35

Résultat / effet

Julian starts with 0 bravery points instead of 35

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 bravery points

Résultat / effet

Julian starts with 50 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 100 bravery points

Résultat / effet

Julian starts with 100 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 300 bravery points

Résultat / effet

Julian starts with 300 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 500 bravery points

Résultat / effet

Julian starts with 500 bravery points

Source : Libretro
RAM / Memory (emulator)

All items are free even though the price still shows on screen

Résultat / effet

All items are free even though the price still shows on screen

Source : Libretro
RAM / Memory (emulator)

Swim without losing vitality points

Résultat / effet

Swim without losing vitality points

Source : Libretro
RAM / Memory (emulator)

Julian, Phillip, and Kevin start with 50 vitality points

Résultat / effet

Julian, Phillip, and Kevin start with 50 vitality points

Source : Libretro
RAM / Memory (emulator)

Julian, Phillip, and Kevin start with 100 vitality points

Résultat / effet

Julian, Phillip, and Kevin start with 100 vitality points

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 300 bravery points instead of 20

Résultat / effet

Phillip starts with 300 bravery points instead of 20

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 99 luck points instead of 35

Résultat / effet

Phillip starts with 99 luck points instead of 35

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 99 kindness points instead of 15

Résultat / effet

Phillip starts with 99 kindness points instead of 15

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 100 coins instead of 15

Résultat / effet

Phillip starts with 100 coins instead of 15

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 300 bravery points instead of 15

Résultat / effet

Kevin starts with 300 bravery points instead of 15

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 99 luck points instead of 20

Résultat / effet

Kevin starts with 99 luck points instead of 20

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 99 kindness points instead of 35

Résultat / effet

Kevin starts with 99 kindness points instead of 35

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 100 coins instead of 10

Résultat / effet

Kevin starts with 100 coins instead of 10

Source : Libretro
RAM / Memory (emulator)

Vitality Always 255

Résultat / effet

Vitality Always 255

Source : Libretro
RAM / Memory (emulator)

Bravery (?) Always 255

Résultat / effet

Bravery (?) Always 255

Source : Libretro
RAM / Memory (emulator)

"L" Always 55

Résultat / effet

"L" Always 55

Source : Libretro
RAM / Memory (emulator)

"K" Always 55

Résultat / effet

"K" Always 55

Source : Libretro
RAM / Memory (emulator)

Infinite Vitality from enemies (Invincible)

Résultat / effet

Infinite Vitality from enemies (Invincible)

Source : Libretro
RAM / Memory (emulator)

Walk thru walls

Résultat / effet

Walk thru walls

Source : Libretro
RAM / Memory (emulator)

"K" Always 55

Résultat / effet

"K" Always 55

Source : Libretro
RAM / Memory (emulator)

"L" Always 55

Résultat / effet

"L" Always 55

Source : Libretro
RAM / Memory (emulator)

All items are free even though the price still shows on screen

Résultat / effet

All items are free even though the price still shows on screen

Source : Libretro
RAM / Memory (emulator)

Bravery (?) Always 255

Résultat / effet

Bravery (?) Always 255

Source : Libretro
RAM / Memory (emulator)

Infinite Vitality from enemies (Invincible)

Résultat / effet

Infinite Vitality from enemies (Invincible)

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 bravery points instead of 35

Résultat / effet

Julian starts with 0 bravery points instead of 35

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 coins instead of 20

Résultat / effet

Julian starts with 0 coins instead of 20

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 kindness points instead of 15

Résultat / effet

Julian starts with 0 kindness points instead of 15

Source : Libretro
RAM / Memory (emulator)

Julian starts with 0 luck points instead of 20

Résultat / effet

Julian starts with 0 luck points instead of 20

Source : Libretro
RAM / Memory (emulator)

Julian starts with 100 bravery points

Résultat / effet

Julian starts with 100 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 100 coins

Résultat / effet

Julian starts with 100 coins

Source : Libretro
RAM / Memory (emulator)

Julian starts with 300 bravery points

Résultat / effet

Julian starts with 300 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 bravery points

Résultat / effet

Julian starts with 50 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 kindness points

Résultat / effet

Julian starts with 50 kindness points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 50 luck points

Résultat / effet

Julian starts with 50 luck points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 500 bravery points

Résultat / effet

Julian starts with 500 bravery points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 500 coins

Résultat / effet

Julian starts with 500 coins

Source : Libretro
RAM / Memory (emulator)

Julian starts with 99 kindness points

Résultat / effet

Julian starts with 99 kindness points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 99 luck points

Résultat / effet

Julian starts with 99 luck points

Source : Libretro
RAM / Memory (emulator)

Julian starts with 999 coins

Résultat / effet

Julian starts with 999 coins

Source : Libretro
RAM / Memory (emulator)

Julian, Phillip, and Kevin start with 100 vitality points

Résultat / effet

Julian, Phillip, and Kevin start with 100 vitality points

Source : Libretro
RAM / Memory (emulator)

Julian, Phillip, and Kevin start with 50 vitality points

Résultat / effet

Julian, Phillip, and Kevin start with 50 vitality points

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 100 coins instead of 10

Résultat / effet

Kevin starts with 100 coins instead of 10

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 300 bravery points instead of 15

Résultat / effet

Kevin starts with 300 bravery points instead of 15

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 99 kindness points instead of 35

Résultat / effet

Kevin starts with 99 kindness points instead of 35

Source : Libretro
RAM / Memory (emulator)

Kevin starts with 99 luck points instead of 20

Résultat / effet

Kevin starts with 99 luck points instead of 20

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 100 coins instead of 15

Résultat / effet

Phillip starts with 100 coins instead of 15

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 300 bravery points instead of 20

Résultat / effet

Phillip starts with 300 bravery points instead of 20

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 99 kindness points instead of 15

Résultat / effet

Phillip starts with 99 kindness points instead of 15

Source : Libretro
RAM / Memory (emulator)

Phillip starts with 99 luck points instead of 35

Résultat / effet

Phillip starts with 99 luck points instead of 35

Source : Libretro
RAM / Memory (emulator)

Swim without losing vitality points

Résultat / effet

Swim without losing vitality points

Source : Libretro
RAM / Memory (emulator)

Vitality Always 255

Résultat / effet

Vitality Always 255

Source : Libretro
RAM / Memory (emulator)

Walk thru walls

Résultat / effet

Walk thru walls

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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