Joe Montana II Sports Talk Football
Mega Drive

Joe Montana II Sports Talk Football

252 cheats

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Joe Montana II Sports Talk Football
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

252
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
252
RAM / Memory (emulator)

Only have 1 play to make a first down

Résultat / effet

Only have 1 play to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 2 plays to make a first down

Résultat / effet

Only have 2 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 3 plays to make a first down

Résultat / effet

Only have 3 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Have infinite plays to make a first down

Résultat / effet

Have infinite plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Every drive starts as 1st and goal, no matter where the ball is!

Résultat / effet

Every drive starts as 1st and goal, no matter where the ball is!

Source : Libretro
RAM / Memory (emulator)

Play clock is 15 seconds long

Résultat / effet

Play clock is 15 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 30 seconds long

Résultat / effet

Play clock is 30 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 60 seconds long

Résultat / effet

Play clock is 60 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 90 seconds long

Résultat / effet

Play clock is 90 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is infinite

Résultat / effet

Play clock is infinite

Source : Libretro
RAM / Memory (emulator)

1-minute quarters [4-minute game]

Résultat / effet

1-minute quarters [4-minute game]

Source : Libretro
RAM / Memory (emulator)

2-minute quarters [8-minute game]

Résultat / effet

2-minute quarters [8-minute game]

Source : Libretro
RAM / Memory (emulator)

20-minute quarters [80-minute game]

Résultat / effet

20-minute quarters [80-minute game]

Source : Libretro
RAM / Memory (emulator)

25-minute quarters [100-minute game]

Résultat / effet

25-minute quarters [100-minute game]

Source : Libretro
RAM / Memory (emulator)

30-minute quarters [120-minute game]

Résultat / effet

30-minute quarters [120-minute game]

Source : Libretro
RAM / Memory (emulator)

45-minute quarters [180-minute game]

Résultat / effet

45-minute quarters [180-minute game]

Source : Libretro
RAM / Memory (emulator)

60-minute quarters [240-minute game]

Résultat / effet

60-minute quarters [240-minute game]

Source : Libretro
RAM / Memory (emulator)

75-minute quarters [300-minute game]

Résultat / effet

75-minute quarters [300-minute game]

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--home team

Résultat / effet

0 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--home team

Résultat / effet

1 timeout per half--home team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--home team

Résultat / effet

2 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--visiting team

Résultat / effet

0 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--visiting team

Résultat / effet

1 timeout per half--visiting team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--visiting team

Résultat / effet

2 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts--visiting team

Résultat / effet

Infinite timeouts--visiting team

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 0 points

Résultat / effet

Touchdowns worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 1 point

Résultat / effet

Touchdowns worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 2 points

Résultat / effet

Touchdowns worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 3 points

Résultat / effet

Touchdowns worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 4 points

Résultat / effet

Touchdowns worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 5 points

Résultat / effet

Touchdowns worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 7 points

Résultat / effet

Touchdowns worth 7 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 8 points

Résultat / effet

Touchdowns worth 8 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 9 points

Résultat / effet

Touchdowns worth 9 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 0 points

Résultat / effet

Extra points worth 0 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 2 points

Résultat / effet

Extra points worth 2 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 3 points

Résultat / effet

Extra points worth 3 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 4 points

Résultat / effet

Extra points worth 4 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 5 points

Résultat / effet

Extra points worth 5 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 6 points

Résultat / effet

Extra points worth 6 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 7 points

Résultat / effet

Extra points worth 7 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 8 points

Résultat / effet

Extra points worth 8 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 9 points

Résultat / effet

Extra points worth 9 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 0 points

Résultat / effet

Field goals worth 0 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 1 points

Résultat / effet

Field goals worth 1 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 2 points

Résultat / effet

Field goals worth 2 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 4 points

Résultat / effet

Field goals worth 4 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 5 points

Résultat / effet

Field goals worth 5 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 6 points

Résultat / effet

Field goals worth 6 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 7 points

Résultat / effet

Field goals worth 7 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 8 points

Résultat / effet

Field goals worth 8 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 9 points

Résultat / effet

Field goals worth 9 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 0 points

Résultat / effet

Safeties worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 1 points

Résultat / effet

Safeties worth 1 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 3 points

Résultat / effet

Safeties worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 4 points

Résultat / effet

Safeties worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 5 points

Résultat / effet

Safeties worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 6 points

Résultat / effet

Safeties worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 7 points

Résultat / effet

Safeties worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 8 points

Résultat / effet

Safeties worth 8 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 9 points

Résultat / effet

Safeties worth 9 points

Source : Libretro
RAM / Memory (emulator)

Only have 1 play to make a first down

Résultat / effet

Only have 1 play to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 2 plays to make a first down

Résultat / effet

Only have 2 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 3 plays to make a first down

Résultat / effet

Only have 3 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Have infinite plays to make a first down

Résultat / effet

Have infinite plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Every drive starts as 1st and goal, no matter where the ball is!

Résultat / effet

Every drive starts as 1st and goal, no matter where the ball is!

Source : Libretro
RAM / Memory (emulator)

Play clock is 15 seconds long

Résultat / effet

Play clock is 15 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 30 seconds long

Résultat / effet

Play clock is 30 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 60 seconds long

Résultat / effet

Play clock is 60 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 90 seconds long

Résultat / effet

Play clock is 90 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is infinite

Résultat / effet

Play clock is infinite

Source : Libretro
RAM / Memory (emulator)

1-minute quarters [4-minute game]

Résultat / effet

1-minute quarters [4-minute game]

Source : Libretro
RAM / Memory (emulator)

2-minute quarters [8-minute game]

Résultat / effet

2-minute quarters [8-minute game]

Source : Libretro
RAM / Memory (emulator)

20-minute quarters [80-minute game]

Résultat / effet

20-minute quarters [80-minute game]

Source : Libretro
RAM / Memory (emulator)

25-minute quarters [100-minute game]

Résultat / effet

25-minute quarters [100-minute game]

Source : Libretro
RAM / Memory (emulator)

30-minute quarters [120-minute game]

Résultat / effet

30-minute quarters [120-minute game]

Source : Libretro
RAM / Memory (emulator)

45-minute quarters [180-minute game]

Résultat / effet

45-minute quarters [180-minute game]

Source : Libretro
RAM / Memory (emulator)

60-minute quarters [240-minute game]

Résultat / effet

60-minute quarters [240-minute game]

Source : Libretro
RAM / Memory (emulator)

75-minute quarters [300-minute game]

Résultat / effet

75-minute quarters [300-minute game]

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--home team

Résultat / effet

0 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--home team

Résultat / effet

1 timeout per half--home team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--home team

Résultat / effet

2 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--visiting team

Résultat / effet

0 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--visiting team

Résultat / effet

1 timeout per half--visiting team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--visiting team

Résultat / effet

2 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts--visiting team

Résultat / effet

Infinite timeouts--visiting team

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 0 points

Résultat / effet

Touchdowns worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 1 point

Résultat / effet

Touchdowns worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 2 points

Résultat / effet

Touchdowns worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 3 points

Résultat / effet

Touchdowns worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 4 points

Résultat / effet

Touchdowns worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 5 points

Résultat / effet

Touchdowns worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 7 points

Résultat / effet

Touchdowns worth 7 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 8 points

Résultat / effet

Touchdowns worth 8 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 9 points

Résultat / effet

Touchdowns worth 9 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 0 points

Résultat / effet

Extra points worth 0 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 2 points

Résultat / effet

Extra points worth 2 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 3 points

Résultat / effet

Extra points worth 3 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 4 points

Résultat / effet

Extra points worth 4 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 5 points

Résultat / effet

Extra points worth 5 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 6 points

Résultat / effet

Extra points worth 6 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 7 points

Résultat / effet

Extra points worth 7 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 8 points

Résultat / effet

Extra points worth 8 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 9 points

Résultat / effet

Extra points worth 9 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 0 points

Résultat / effet

Field goals worth 0 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 1 points

Résultat / effet

Field goals worth 1 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 2 points

Résultat / effet

Field goals worth 2 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 4 points

Résultat / effet

Field goals worth 4 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 5 points

Résultat / effet

Field goals worth 5 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 6 points

Résultat / effet

Field goals worth 6 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 7 points

Résultat / effet

Field goals worth 7 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 8 points

Résultat / effet

Field goals worth 8 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 9 points

Résultat / effet

Field goals worth 9 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 0 points

Résultat / effet

Safeties worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 1 points

Résultat / effet

Safeties worth 1 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 3 points

Résultat / effet

Safeties worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 4 points

Résultat / effet

Safeties worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 5 points

Résultat / effet

Safeties worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 6 points

Résultat / effet

Safeties worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 7 points

Résultat / effet

Safeties worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 8 points

Résultat / effet

Safeties worth 8 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 9 points

Résultat / effet

Safeties worth 9 points

Source : Libretro
RAM / Memory (emulator)

Guy Doesn't Talk

Résultat / effet

Guy Doesn't Talk

Source : Libretro
RAM / Memory (emulator)

Guy Keeps Talking

Résultat / effet

Guy Keeps Talking

Source : Libretro
RAM / Memory (emulator)

both players cant be knock down when hit

Résultat / effet

both players cant be knock down when hit

Source : Libretro
RAM / Memory (emulator)

both players set up for the extra points

Résultat / effet

both players set up for the extra points

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--home team

Résultat / effet

0 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--home team

Résultat / effet

0 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--visiting team

Résultat / effet

0 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

0 timeouts per half--visiting team

Résultat / effet

0 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--home team

Résultat / effet

1 timeout per half--home team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--home team

Résultat / effet

1 timeout per half--home team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--visiting team

Résultat / effet

1 timeout per half--visiting team

Source : Libretro
RAM / Memory (emulator)

1 timeout per half--visiting team

Résultat / effet

1 timeout per half--visiting team

Source : Libretro
RAM / Memory (emulator)

1-minute quarters [4-minute game]

Résultat / effet

1-minute quarters [4-minute game]

Source : Libretro
RAM / Memory (emulator)

1-minute quarters [4-minute game]

Résultat / effet

1-minute quarters [4-minute game]

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--home team

Résultat / effet

2 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--home team

Résultat / effet

2 timeouts per half--home team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--visiting team

Résultat / effet

2 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

2 timeouts per half--visiting team

Résultat / effet

2 timeouts per half--visiting team

Source : Libretro
RAM / Memory (emulator)

2-minute quarters [8-minute game]

Résultat / effet

2-minute quarters [8-minute game]

Source : Libretro
RAM / Memory (emulator)

2-minute quarters [8-minute game]

Résultat / effet

2-minute quarters [8-minute game]

Source : Libretro
RAM / Memory (emulator)

20-minute quarters [80-minute game]

Résultat / effet

20-minute quarters [80-minute game]

Source : Libretro
RAM / Memory (emulator)

20-minute quarters [80-minute game]

Résultat / effet

20-minute quarters [80-minute game]

Source : Libretro
RAM / Memory (emulator)

25-minute quarters [100-minute game]

Résultat / effet

25-minute quarters [100-minute game]

Source : Libretro
RAM / Memory (emulator)

25-minute quarters [100-minute game]

Résultat / effet

25-minute quarters [100-minute game]

Source : Libretro
RAM / Memory (emulator)

30-minute quarters [120-minute game]

Résultat / effet

30-minute quarters [120-minute game]

Source : Libretro
RAM / Memory (emulator)

30-minute quarters [120-minute game]

Résultat / effet

30-minute quarters [120-minute game]

Source : Libretro
RAM / Memory (emulator)

45-minute quarters [180-minute game]

Résultat / effet

45-minute quarters [180-minute game]

Source : Libretro
RAM / Memory (emulator)

45-minute quarters [180-minute game]

Résultat / effet

45-minute quarters [180-minute game]

Source : Libretro
RAM / Memory (emulator)

60-minute quarters [240-minute game]

Résultat / effet

60-minute quarters [240-minute game]

Source : Libretro
RAM / Memory (emulator)

60-minute quarters [240-minute game]

Résultat / effet

60-minute quarters [240-minute game]

Source : Libretro
RAM / Memory (emulator)

75-minute quarters [300-minute game]

Résultat / effet

75-minute quarters [300-minute game]

Source : Libretro
RAM / Memory (emulator)

75-minute quarters [300-minute game]

Résultat / effet

75-minute quarters [300-minute game]

Source : Libretro
RAM / Memory (emulator)

both players cant be knock down when hit

Résultat / effet

both players cant be knock down when hit

Source : Libretro
RAM / Memory (emulator)

both players set up for the extra points

Résultat / effet

both players set up for the extra points

Source : Libretro
RAM / Memory (emulator)

Every drive starts as 1st and goal, no matter where the ball is!

Résultat / effet

Every drive starts as 1st and goal, no matter where the ball is!

Source : Libretro
RAM / Memory (emulator)

Every drive starts as 1st and goal, no matter where the ball is!

Résultat / effet

Every drive starts as 1st and goal, no matter where the ball is!

Source : Libretro
RAM / Memory (emulator)

Extra points worth 0 points

Résultat / effet

Extra points worth 0 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 0 points

Résultat / effet

Extra points worth 0 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 2 points

Résultat / effet

Extra points worth 2 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 2 points

Résultat / effet

Extra points worth 2 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 3 points

Résultat / effet

Extra points worth 3 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 3 points

Résultat / effet

Extra points worth 3 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 4 points

Résultat / effet

Extra points worth 4 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 4 points

Résultat / effet

Extra points worth 4 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 5 points

Résultat / effet

Extra points worth 5 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 5 points

Résultat / effet

Extra points worth 5 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 6 points

Résultat / effet

Extra points worth 6 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 6 points

Résultat / effet

Extra points worth 6 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 7 points

Résultat / effet

Extra points worth 7 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 7 points

Résultat / effet

Extra points worth 7 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 8 points

Résultat / effet

Extra points worth 8 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 8 points

Résultat / effet

Extra points worth 8 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 9 points

Résultat / effet

Extra points worth 9 points

Source : Libretro
RAM / Memory (emulator)

Extra points worth 9 points

Résultat / effet

Extra points worth 9 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 0 points

Résultat / effet

Field goals worth 0 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 0 points

Résultat / effet

Field goals worth 0 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 1 points

Résultat / effet

Field goals worth 1 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 1 points

Résultat / effet

Field goals worth 1 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 2 points

Résultat / effet

Field goals worth 2 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 2 points

Résultat / effet

Field goals worth 2 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 4 points

Résultat / effet

Field goals worth 4 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 4 points

Résultat / effet

Field goals worth 4 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 5 points

Résultat / effet

Field goals worth 5 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 5 points

Résultat / effet

Field goals worth 5 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 6 points

Résultat / effet

Field goals worth 6 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 6 points

Résultat / effet

Field goals worth 6 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 7 points

Résultat / effet

Field goals worth 7 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 7 points

Résultat / effet

Field goals worth 7 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 8 points

Résultat / effet

Field goals worth 8 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 8 points

Résultat / effet

Field goals worth 8 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 9 points

Résultat / effet

Field goals worth 9 points

Source : Libretro
RAM / Memory (emulator)

Field goals worth 9 points

Résultat / effet

Field goals worth 9 points

Source : Libretro
RAM / Memory (emulator)

Guy Doesn't Talk

Résultat / effet

Guy Doesn't Talk

Source : Libretro
RAM / Memory (emulator)

Guy Keeps Talking

Résultat / effet

Guy Keeps Talking

Source : Libretro
RAM / Memory (emulator)

Have infinite plays to make a first down

Résultat / effet

Have infinite plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Have infinite plays to make a first down

Résultat / effet

Have infinite plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts--visiting team

Résultat / effet

Infinite timeouts--visiting team

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts--visiting team

Résultat / effet

Infinite timeouts--visiting team

Source : Libretro
RAM / Memory (emulator)

Only have 1 play to make a first down

Résultat / effet

Only have 1 play to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 1 play to make a first down

Résultat / effet

Only have 1 play to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 2 plays to make a first down

Résultat / effet

Only have 2 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 2 plays to make a first down

Résultat / effet

Only have 2 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 3 plays to make a first down

Résultat / effet

Only have 3 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Only have 3 plays to make a first down

Résultat / effet

Only have 3 plays to make a first down

Source : Libretro
RAM / Memory (emulator)

Play clock is 15 seconds long

Résultat / effet

Play clock is 15 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 15 seconds long

Résultat / effet

Play clock is 15 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 30 seconds long

Résultat / effet

Play clock is 30 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 30 seconds long

Résultat / effet

Play clock is 30 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 60 seconds long

Résultat / effet

Play clock is 60 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 60 seconds long

Résultat / effet

Play clock is 60 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 90 seconds long

Résultat / effet

Play clock is 90 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is 90 seconds long

Résultat / effet

Play clock is 90 seconds long

Source : Libretro
RAM / Memory (emulator)

Play clock is infinite

Résultat / effet

Play clock is infinite

Source : Libretro
RAM / Memory (emulator)

Play clock is infinite

Résultat / effet

Play clock is infinite

Source : Libretro
RAM / Memory (emulator)

Safeties worth 0 points

Résultat / effet

Safeties worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 0 points

Résultat / effet

Safeties worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 1 points

Résultat / effet

Safeties worth 1 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 1 points

Résultat / effet

Safeties worth 1 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 3 points

Résultat / effet

Safeties worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 3 points

Résultat / effet

Safeties worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 4 points

Résultat / effet

Safeties worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 4 points

Résultat / effet

Safeties worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 5 points

Résultat / effet

Safeties worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 5 points

Résultat / effet

Safeties worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 6 points

Résultat / effet

Safeties worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 6 points

Résultat / effet

Safeties worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 7 points

Résultat / effet

Safeties worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 7 points

Résultat / effet

Safeties worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 8 points

Résultat / effet

Safeties worth 8 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 8 points

Résultat / effet

Safeties worth 8 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 9 points

Résultat / effet

Safeties worth 9 points

Source : Libretro
RAM / Memory (emulator)

Safeties worth 9 points

Résultat / effet

Safeties worth 9 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 0 points

Résultat / effet

Touchdowns worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 0 points

Résultat / effet

Touchdowns worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 1 point

Résultat / effet

Touchdowns worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 1 point

Résultat / effet

Touchdowns worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 2 points

Résultat / effet

Touchdowns worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 2 points

Résultat / effet

Touchdowns worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 3 points

Résultat / effet

Touchdowns worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 3 points

Résultat / effet

Touchdowns worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 4 points

Résultat / effet

Touchdowns worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 4 points

Résultat / effet

Touchdowns worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 5 points

Résultat / effet

Touchdowns worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 5 points

Résultat / effet

Touchdowns worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 7 points

Résultat / effet

Touchdowns worth 7 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 7 points

Résultat / effet

Touchdowns worth 7 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 8 points

Résultat / effet

Touchdowns worth 8 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 8 points

Résultat / effet

Touchdowns worth 8 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 9 points

Résultat / effet

Touchdowns worth 9 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns worth 9 points

Résultat / effet

Touchdowns worth 9 points

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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