Madden NFL 96 (USA, Europe)
Mega Drive

Madden NFL 96 (USA, Europe)

62 cheats

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Media

loaded from their original sources
Madden NFL 96 (USA, Europe)
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

62
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
62
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Infinite play clock time (two player mode only)

Résultat / effet

Infinite play clock time (two player mode only)

Source : Libretro
RAM / Memory (emulator)

Start with 35 seconds on play clock

Résultat / effet

Start with 35 seconds on play clock

Source : Libretro
RAM / Memory (emulator)

Start with 25 seconds on play clock

Résultat / effet

Start with 25 seconds on play clock

Source : Libretro
RAM / Memory (emulator)

Team one starts with 0 time outs

Résultat / effet

Team one starts with 0 time outs

Source : Libretro
RAM / Memory (emulator)

Team one starts with 1 time out

Résultat / effet

Team one starts with 1 time out

Source : Libretro
RAM / Memory (emulator)

Team one starts with 5 time outs

Résultat / effet

Team one starts with 5 time outs

Source : Libretro
RAM / Memory (emulator)

Team one starts with 9 time outs

Résultat / effet

Team one starts with 9 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 0 time outs

Résultat / effet

Team two starts with 0 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 1 time out

Résultat / effet

Team two starts with 1 time out

Source : Libretro
RAM / Memory (emulator)

Team two starts with 5 time outs

Résultat / effet

Team two starts with 5 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 9 time outs

Résultat / effet

Team two starts with 9 time outs

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts

Résultat / effet

Infinite timeouts

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 0 points

Résultat / effet

Touchdowns are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 1 point

Résultat / effet

Touchdowns are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 2 points

Résultat / effet

Touchdowns are worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 3 points

Résultat / effet

Touchdowns are worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 4 points

Résultat / effet

Touchdowns are worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 5 points

Résultat / effet

Touchdowns are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 7 points

Résultat / effet

Touchdowns are worth 7 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 0 points

Résultat / effet

Safties are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 1 point

Résultat / effet

Safties are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Safties are worth 3 points

Résultat / effet

Safties are worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 4 points

Résultat / effet

Safties are worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 5 points

Résultat / effet

Safties are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 6 points

Résultat / effet

Safties are worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 7 points

Résultat / effet

Safties are worth 7 points

Source : Libretro
RAM / Memory (emulator)

Infinite Time Outs

Résultat / effet

Infinite Time Outs

Source : Libretro
RAM / Memory (emulator)

Enabled Built Date

Résultat / effet

Enabled Built Date

Source : Libretro
RAM / Memory (emulator)

Enabled Built Date

Résultat / effet

Enabled Built Date

Source : Libretro
RAM / Memory (emulator)

Cannot Be Tackled

Résultat / effet

Cannot Be Tackled

Source : Libretro
RAM / Memory (emulator)

Cannot Be Tackled

Résultat / effet

Cannot Be Tackled

Source : Libretro
RAM / Memory (emulator)

Enabled Built Date

Résultat / effet

Enabled Built Date

Source : Libretro
RAM / Memory (emulator)

Enabled Built Date

Résultat / effet

Enabled Built Date

Source : Libretro
RAM / Memory (emulator)

Infinite play clock time (two player mode only)

Résultat / effet

Infinite play clock time (two player mode only)

Source : Libretro
RAM / Memory (emulator)

Infinite Time Outs

Résultat / effet

Infinite Time Outs

Source : Libretro
RAM / Memory (emulator)

Infinite timeouts

Résultat / effet

Infinite timeouts

Source : Libretro
RAM / Memory (emulator)

MASTER CODE--MUST BE ENTERED

Résultat / effet

MASTER CODE--MUST BE ENTERED

Source : Libretro
RAM / Memory (emulator)

Safties are worth 0 points

Résultat / effet

Safties are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 1 point

Résultat / effet

Safties are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Safties are worth 3 points

Résultat / effet

Safties are worth 3 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 4 points

Résultat / effet

Safties are worth 4 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 5 points

Résultat / effet

Safties are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 6 points

Résultat / effet

Safties are worth 6 points

Source : Libretro
RAM / Memory (emulator)

Safties are worth 7 points

Résultat / effet

Safties are worth 7 points

Source : Libretro
RAM / Memory (emulator)

Start with 25 seconds on play clock

Résultat / effet

Start with 25 seconds on play clock

Source : Libretro
RAM / Memory (emulator)

Start with 35 seconds on play clock

Résultat / effet

Start with 35 seconds on play clock

Source : Libretro
RAM / Memory (emulator)

Team one starts with 0 time outs

Résultat / effet

Team one starts with 0 time outs

Source : Libretro
RAM / Memory (emulator)

Team one starts with 1 time out

Résultat / effet

Team one starts with 1 time out

Source : Libretro
RAM / Memory (emulator)

Team one starts with 5 time outs

Résultat / effet

Team one starts with 5 time outs

Source : Libretro
RAM / Memory (emulator)

Team one starts with 9 time outs

Résultat / effet

Team one starts with 9 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 0 time outs

Résultat / effet

Team two starts with 0 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 1 time out

Résultat / effet

Team two starts with 1 time out

Source : Libretro
RAM / Memory (emulator)

Team two starts with 5 time outs

Résultat / effet

Team two starts with 5 time outs

Source : Libretro
RAM / Memory (emulator)

Team two starts with 9 time outs

Résultat / effet

Team two starts with 9 time outs

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 0 points

Résultat / effet

Touchdowns are worth 0 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 1 point

Résultat / effet

Touchdowns are worth 1 point

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 2 points

Résultat / effet

Touchdowns are worth 2 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 3 points

Résultat / effet

Touchdowns are worth 3 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 4 points

Résultat / effet

Touchdowns are worth 4 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 5 points

Résultat / effet

Touchdowns are worth 5 points

Source : Libretro
RAM / Memory (emulator)

Touchdowns are worth 7 points

Résultat / effet

Touchdowns are worth 7 points

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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