NFL Football '94 Starring Joe Montana
Genesis · USA

NFL Football '94 Starring Joe Montana

46 cheats

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loaded from their original sources
NFL Football '94 Starring Joe Montana
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

46
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
46
RAM / Memory (emulator)

Player 1 starts each half with 0 timeouts

Résultat / effet

Player 1 starts each half with 0 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 1 starts each half with 5 timeouts

Résultat / effet

Player 1 starts each half with 5 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 1 starts each half with 8 timeouts

Résultat / effet

Player 1 starts each half with 8 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 1 has infinite timeouts

Résultat / effet

Player 1 has infinite timeouts

Source : Libretro
RAM / Memory (emulator)

Player 2 starts each half with 0 timeouts

Résultat / effet

Player 2 starts each half with 0 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 2 starts each half with 5 timeouts

Résultat / effet

Player 2 starts each half with 5 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 2 starts each half with 8 timeouts

Résultat / effet

Player 2 starts each half with 8 timeouts

Source : Libretro
RAM / Memory (emulator)

Player 2 has infinite timeouts

Résultat / effet

Player 2 has infinite timeouts

Source : Libretro
RAM / Memory (emulator)

Play clock resets to 30 seconds

Résultat / effet

Play clock resets to 30 seconds

Source : Libretro
RAM / Memory (emulator)

Play clock resets to 45 seconds

Résultat / effet

Play clock resets to 45 seconds

Source : Libretro
RAM / Memory (emulator)

Play clock resets to 60 seconds

Résultat / effet

Play clock resets to 60 seconds

Source : Libretro
RAM / Memory (emulator)

Play clock does not run (infinite time to choose play)

Résultat / effet

Play clock does not run (infinite time to choose play)

Source : Libretro
RAM / Memory (emulator)

Each quarter is 1 minute long

Résultat / effet

Each quarter is 1 minute long

Source : Libretro
RAM / Memory (emulator)

Each quarter is 3 minutes long

Résultat / effet

Each quarter is 3 minutes long

Source : Libretro
RAM / Memory (emulator)

Each quarter is 20 minutes long

Résultat / effet

Each quarter is 20 minutes long

Source : Libretro
RAM / Memory (emulator)

Each quarter is 30 minutes long

Résultat / effet

Each quarter is 30 minutes long

Source : Libretro
RAM / Memory (emulator)

1 play to get a 1st down instead of 4

Résultat / effet

1 play to get a 1st down instead of 4

Source : Libretro
RAM / Memory (emulator)

2 plays to get a 1st down instead of 4

Résultat / effet

2 plays to get a 1st down instead of 4

Source : Libretro
RAM / Memory (emulator)

3 plays to get a 1st down instead of 4

Résultat / effet

3 plays to get a 1st down instead of 4

Source : Libretro
RAM / Memory (emulator)

5 yards needed for a 1st down

Résultat / effet

5 yards needed for a 1st down

Source : Libretro
RAM / Memory (emulator)

15 yards needed for a 1st down

Résultat / effet

15 yards needed for a 1st down

Source : Libretro
RAM / Memory (emulator)

20 yards needed for a 1st down

Résultat / effet

20 yards needed for a 1st down

Source : Libretro
RAM / Memory (emulator)

Always 1st and goal

Résultat / effet

Always 1st and goal

Source : Libretro
RAM / Memory (emulator)

Touchdown worth 0 pts.

Résultat / effet

Touchdown worth 0 pts.

Source : Libretro
RAM / Memory (emulator)

Touchdown worth 3 pts.

Résultat / effet

Touchdown worth 3 pts.

Source : Libretro
RAM / Memory (emulator)

Touchdown worth 5 pts.

Résultat / effet

Touchdown worth 5 pts.

Source : Libretro
RAM / Memory (emulator)

Touchdown worth 9 pts.

Résultat / effet

Touchdown worth 9 pts.

Source : Libretro
RAM / Memory (emulator)

Touchdown worth 10 pts.

Résultat / effet

Touchdown worth 10 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 0 pts.

Résultat / effet

Extra pt. worth 0 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 4 pts.

Résultat / effet

Extra pt. worth 4 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 5 pts.

Résultat / effet

Extra pt. worth 5 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 7 pts.

Résultat / effet

Extra pt. worth 7 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 9 pts.

Résultat / effet

Extra pt. worth 9 pts.

Source : Libretro
RAM / Memory (emulator)

Extra pt. worth 10 pts.

Résultat / effet

Extra pt. worth 10 pts.

Source : Libretro
RAM / Memory (emulator)

Field goal worth 0 pts.

Résultat / effet

Field goal worth 0 pts.

Source : Libretro
RAM / Memory (emulator)

Field goal worth 5 pts.

Résultat / effet

Field goal worth 5 pts.

Source : Libretro
RAM / Memory (emulator)

Field goal worth 6 pts.

Résultat / effet

Field goal worth 6 pts.

Source : Libretro
RAM / Memory (emulator)

Field goal worth 9 pts.

Résultat / effet

Field goal worth 9 pts.

Source : Libretro
RAM / Memory (emulator)

Field goal worth 10 pts.

Résultat / effet

Field goal worth 10 pts.

Source : Libretro
RAM / Memory (emulator)

Safety worth 0 pts.

Résultat / effet

Safety worth 0 pts.

Source : Libretro
RAM / Memory (emulator)

Safety worth 5 pts.

Résultat / effet

Safety worth 5 pts.

Source : Libretro
RAM / Memory (emulator)

Safety worth 7 pts.

Résultat / effet

Safety worth 7 pts.

Source : Libretro
RAM / Memory (emulator)

Safety worth 9 pts.

Résultat / effet

Safety worth 9 pts.

Source : Libretro
RAM / Memory (emulator)

Safety worth 10 pts.

Résultat / effet

Safety worth 10 pts.

Source : Libretro
RAM / Memory (emulator)

Regional Lockout Bypass

Résultat / effet

Regional Lockout Bypass

Source : Libretro
RAM / Memory (emulator)

Regional Lockout Bypass

Résultat / effet

Regional Lockout Bypass

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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