Two Crude Dudes
Genesis · USA

Two Crude Dudes

154 cheats

My collection

Confirm your email address to use comments and your collection.

Sign in

Media

loaded from their original sources
Two Crude Dudes
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

154
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
154
RAM / Memory (emulator)

Start with 6 lives (each player)

Résultat / effet

Start with 6 lives (each player)

Source : Libretro
RAM / Memory (emulator)

Start with 7 lives (each player)

Résultat / effet

Start with 7 lives (each player)

Source : Libretro
RAM / Memory (emulator)

Start with 8 lives (each player)

Résultat / effet

Start with 8 lives (each player)

Source : Libretro
RAM / Memory (emulator)

Start with 9 lives (each player)

Résultat / effet

Start with 9 lives (each player)

Source : Libretro
RAM / Memory (emulator)

Start with 6 continues

Résultat / effet

Start with 6 continues

Source : Libretro
RAM / Memory (emulator)

Start with 7 continues

Résultat / effet

Start with 7 continues

Source : Libretro
RAM / Memory (emulator)

Start with 8 continues

Résultat / effet

Start with 8 continues

Source : Libretro
RAM / Memory (emulator)

Start with 9 continues

Résultat / effet

Start with 9 continues

Source : Libretro
RAM / Memory (emulator)

Enemies do not hurt

Résultat / effet

Enemies do not hurt

Source : Libretro
RAM / Memory (emulator)

Disc cutter is easier to kill

Résultat / effet

Disc cutter is easier to kill

Source : Libretro
RAM / Memory (emulator)

Disc cutter is harder to kill

Résultat / effet

Disc cutter is harder to kill

Source : Libretro
RAM / Memory (emulator)

Hunchback is easier to kill

Résultat / effet

Hunchback is easier to kill

Source : Libretro
RAM / Memory (emulator)

Hunchback is harder to kill

Résultat / effet

Hunchback is harder to kill

Source : Libretro
RAM / Memory (emulator)

Commander is easier to kill

Résultat / effet

Commander is easier to kill

Source : Libretro
RAM / Memory (emulator)

Commander is harder to kill

Résultat / effet

Commander is harder to kill

Source : Libretro
RAM / Memory (emulator)

Heavy Snake is easier to kill

Résultat / effet

Heavy Snake is easier to kill

Source : Libretro
RAM / Memory (emulator)

Heavy Snake is harder to kill

Résultat / effet

Heavy Snake is harder to kill

Source : Libretro
RAM / Memory (emulator)

Grease Monkey is easier to kill

Résultat / effet

Grease Monkey is easier to kill

Source : Libretro
RAM / Memory (emulator)

Grease Monkey is harder to kill

Résultat / effet

Grease Monkey is harder to kill

Source : Libretro
RAM / Memory (emulator)

Master Reaper is easier to kill

Résultat / effet

Master Reaper is easier to kill

Source : Libretro
RAM / Memory (emulator)

Master Reaper is harder to kill

Résultat / effet

Master Reaper is harder to kill

Source : Libretro
RAM / Memory (emulator)

Rabid Hounds are easier to kill

Résultat / effet

Rabid Hounds are easier to kill

Source : Libretro
RAM / Memory (emulator)

Rabid Hounds are harder to kill

Résultat / effet

Rabid Hounds are harder to kill

Source : Libretro
RAM / Memory (emulator)

Mad Bomber is easier to kill

Résultat / effet

Mad Bomber is easier to kill

Source : Libretro
RAM / Memory (emulator)

Mad Bomber is harder to kill

Résultat / effet

Mad Bomber is harder to kill

Source : Libretro
RAM / Memory (emulator)

Cyborg D is easier to kill

Résultat / effet

Cyborg D is easier to kill

Source : Libretro
RAM / Memory (emulator)

Cyborg D is harder to kill

Résultat / effet

Cyborg D is harder to kill

Source : Libretro
RAM / Memory (emulator)

Hand Sniper is easier to kill

Résultat / effet

Hand Sniper is easier to kill

Source : Libretro
RAM / Memory (emulator)

Hand Sniper is harder to kill

Résultat / effet

Hand Sniper is harder to kill

Source : Libretro
RAM / Memory (emulator)

Rhino-man is easier to kill

Résultat / effet

Rhino-man is easier to kill

Source : Libretro
RAM / Memory (emulator)

Rhino-man is harder to kill

Résultat / effet

Rhino-man is harder to kill

Source : Libretro
RAM / Memory (emulator)

Santa Imposter is easier to kill

Résultat / effet

Santa Imposter is easier to kill

Source : Libretro
RAM / Memory (emulator)

Santa Imposter is harder to kill

Résultat / effet

Santa Imposter is harder to kill

Source : Libretro
RAM / Memory (emulator)

Pyromaniac is easier to kill

Résultat / effet

Pyromaniac is easier to kill

Source : Libretro
RAM / Memory (emulator)

Pyromaniac is harder to kill

Résultat / effet

Pyromaniac is harder to kill

Source : Libretro
RAM / Memory (emulator)

Start on level 2

Résultat / effet

Start on level 2

Source : Libretro
RAM / Memory (emulator)

Start on level 3

Résultat / effet

Start on level 3

Source : Libretro
RAM / Memory (emulator)

Start on level 4

Résultat / effet

Start on level 4

Source : Libretro
RAM / Memory (emulator)

Start on level 5, first part

Résultat / effet

Start on level 5, first part

Source : Libretro
RAM / Memory (emulator)

Start on level 5, second part

Résultat / effet

Start on level 5, second part

Source : Libretro
RAM / Memory (emulator)

Infinite Lives

Résultat / effet

Infinite Lives

Source : Libretro
RAM / Memory (emulator)

Master Code

Résultat / effet

Master Code

Source : Libretro
RAM / Memory (emulator)

One Hit Kill

Résultat / effet

One Hit Kill

Source : Libretro
RAM / Memory (emulator)

One Hit Kill Walls

Résultat / effet

One Hit Kill Walls

Source : Libretro
RAM / Memory (emulator)

Never Drop Weapon/Enemy

Résultat / effet

Never Drop Weapon/Enemy

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

Enemies No Invincibility

Résultat / effet

Enemies No Invincibility

Source : Libretro
RAM / Memory (emulator)

Pick Up Anything

Résultat / effet

Pick Up Anything

Source : Libretro
RAM / Memory (emulator)

You Die One Time

Résultat / effet

You Die One Time

Source : Libretro
RAM / Memory (emulator)

Can't Be Stun And Infinite Energy

Résultat / effet

Can't Be Stun And Infinite Energy

Source : Libretro
RAM / Memory (emulator)

The Game Fades Out When Punching or Kicking

Résultat / effet

The Game Fades Out When Punching or Kicking

Source : Libretro
RAM / Memory (emulator)

Enemies And Walls Can't Be Hit

Résultat / effet

Enemies And Walls Can't Be Hit

Source : Libretro
RAM / Memory (emulator)

When You Die You Roll

Résultat / effet

When You Die You Roll

Source : Libretro
RAM / Memory (emulator)

No Sound When Killed

Résultat / effet

No Sound When Killed

Source : Libretro
RAM / Memory (emulator)

You Get Hurt When Punching

Résultat / effet

You Get Hurt When Punching

Source : Libretro
RAM / Memory (emulator)

Almost Invincible

Résultat / effet

Almost Invincible

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Throw or Shoot Things

Résultat / effet

Enemies Can't Throw or Shoot Things

Source : Libretro
RAM / Memory (emulator)

Cant Hit Walls

Résultat / effet

Cant Hit Walls

Source : Libretro
RAM / Memory (emulator)

Level Skip

Résultat / effet

Level Skip

Source : Libretro
RAM / Memory (emulator)

Hit A B or c To Go Back To The Title Screen

Résultat / effet

Hit A B or c To Go Back To The Title Screen

Source : Libretro
RAM / Memory (emulator)

Play Dark Mode

Résultat / effet

Play Dark Mode

Source : Libretro
RAM / Memory (emulator)

You And The Enemies Can Climb Anywhere

Résultat / effet

You And The Enemies Can Climb Anywhere

Source : Libretro
RAM / Memory (emulator)

Invisible Mode

Résultat / effet

Invisible Mode

Source : Libretro
RAM / Memory (emulator)

Game Over

Résultat / effet

Game Over

Source : Libretro
RAM / Memory (emulator)

Can't Roll

Résultat / effet

Can't Roll

Source : Libretro
RAM / Memory (emulator)

Push A To Do A Pick Up Animation

Résultat / effet

Push A To Do A Pick Up Animation

Source : Libretro
RAM / Memory (emulator)

2 Players

Résultat / effet

2 Players

Source : Libretro
RAM / Memory (emulator)

Flickering Invincibility

Résultat / effet

Flickering Invincibility

Source : Libretro
RAM / Memory (emulator)

Infinite Health

Résultat / effet

Infinite Health

Source : Libretro
RAM / Memory (emulator)

Get Thrown In To The Air When Hit

Résultat / effet

Get Thrown In To The Air When Hit

Source : Libretro
RAM / Memory (emulator)

You Never Die

Résultat / effet

You Never Die

Source : Libretro
RAM / Memory (emulator)

Always Go To The Soda Machine

Résultat / effet

Always Go To The Soda Machine

Source : Libretro
RAM / Memory (emulator)

Always Get Hit

Résultat / effet

Always Get Hit

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Die

Résultat / effet

Enemies Can't Die

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Die From Throws

Résultat / effet

Enemies Can't Die From Throws

Source : Libretro
RAM / Memory (emulator)

All Enemies Die From Throws

Résultat / effet

All Enemies Die From Throws

Source : Libretro
RAM / Memory (emulator)

Enemies Always Bounce Off The Ground When Thrown

Résultat / effet

Enemies Always Bounce Off The Ground When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies Drag On The Ground When Thrown

Résultat / effet

Enemies Drag On The Ground When Thrown

Source : Libretro
RAM / Memory (emulator)

You Can Throw Enemies And Weapons Straight

Résultat / effet

You Can Throw Enemies And Weapons Straight

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Don't Move When Thrown

Résultat / effet

Enemies And Weapons Don't Move When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Disappear When Thrown

Résultat / effet

Enemies And Weapons Disappear When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Fall Down When Thrown

Résultat / effet

Enemies And Weapons Fall Down When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Are Not Thrown

Résultat / effet

Enemies And Weapons Are Not Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Hit In The Air When Thrown

Résultat / effet

Enemies And Weapons Hit In The Air When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Are Thrown Fast

Résultat / effet

Enemies And Weapons Are Thrown Fast

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Are Thrown Very Hard

Résultat / effet

Enemies And Weapons Are Thrown Very Hard

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons Bounce On The Ground When Thrown

Résultat / effet

Enemies And Weapons Bounce On The Ground When Thrown

Source : Libretro
RAM / Memory (emulator)

Enemies And Weapons And Players Can't Be Hit by Throws

Résultat / effet

Enemies And Weapons And Players Can't Be Hit by Throws

Source : Libretro
RAM / Memory (emulator)

Pick Up Enemies And Weapons From Anywhere

Résultat / effet

Pick Up Enemies And Weapons From Anywhere

Source : Libretro
RAM / Memory (emulator)

No Music

Résultat / effet

No Music

Source : Libretro
RAM / Memory (emulator)

Wrestlers Always Walk

Résultat / effet

Wrestlers Always Walk

Source : Libretro
RAM / Memory (emulator)

Wrestlers Always Grab

Résultat / effet

Wrestlers Always Grab

Source : Libretro
RAM / Memory (emulator)

Wrestlers Don't Move

Résultat / effet

Wrestlers Don't Move

Source : Libretro
RAM / Memory (emulator)

No Wrestlers

Résultat / effet

No Wrestlers

Source : Libretro
RAM / Memory (emulator)

Wrestlers Won't Attack You

Résultat / effet

Wrestlers Won't Attack You

Source : Libretro
RAM / Memory (emulator)

Wrestlers Jump Backwards When You Got Your Back Turn Against Them

Résultat / effet

Wrestlers Jump Backwards When You Got Your Back Turn Against Them

Source : Libretro
RAM / Memory (emulator)

Wrestlers Cant Jump Towards You When You Got Your Back Turn Against Them

Résultat / effet

Wrestlers Cant Jump Towards You When You Got Your Back Turn Against Them

Source : Libretro
RAM / Memory (emulator)

Wrestlers Stand Up When Picking Them Up

Résultat / effet

Wrestlers Stand Up When Picking Them Up

Source : Libretro
RAM / Memory (emulator)

Wrestlers Can't Be Thrown

Résultat / effet

Wrestlers Can't Be Thrown

Source : Libretro
RAM / Memory (emulator)

Wall Crawlers Cant Shoot Goo

Résultat / effet

Wall Crawlers Cant Shoot Goo

Source : Libretro
RAM / Memory (emulator)

Wall Crawlers Shoots Invisible Goo

Résultat / effet

Wall Crawlers Shoots Invisible Goo

Source : Libretro
RAM / Memory (emulator)

Invincible To Wall Crawlers Goo

Résultat / effet

Invincible To Wall Crawlers Goo

Source : Libretro
RAM / Memory (emulator)

One Hit And Your Invincible

Résultat / effet

One Hit And Your Invincible

Source : Libretro
RAM / Memory (emulator)

Always At The Soda Machine

Résultat / effet

Always At The Soda Machine

Source : Libretro
RAM / Memory (emulator)

Push Any Button To Control Player 2

Résultat / effet

Push Any Button To Control Player 2

Source : Libretro
RAM / Memory (emulator)

Hit Enemies From Anywhere

Résultat / effet

Hit Enemies From Anywhere

Source : Libretro
RAM / Memory (emulator)

Now It Looks Like The Wall Crawlers Are Pooping

Résultat / effet

Now It Looks Like The Wall Crawlers Are Pooping

Source : Libretro
RAM / Memory (emulator)

You Can Do A Pick Up Animation

Résultat / effet

You Can Do A Pick Up Animation

Source : Libretro
RAM / Memory (emulator)

When You Kick You Get Thrown To The Ground After Eack Punch

Résultat / effet

When You Kick You Get Thrown To The Ground After Eack Punch

Source : Libretro
RAM / Memory (emulator)

Tech Thrower Only Throw His Weapon Once

Résultat / effet

Tech Thrower Only Throw His Weapon Once

Source : Libretro
RAM / Memory (emulator)

Tech Thrower Weapon is Invisible

Résultat / effet

Tech Thrower Weapon is Invisible

Source : Libretro
RAM / Memory (emulator)

Tech Thrower Can't Throw Weapon

Résultat / effet

Tech Thrower Can't Throw Weapon

Source : Libretro
RAM / Memory (emulator)

Enemies Can't Leave The Screen

Résultat / effet

Enemies Can't Leave The Screen

Source : Libretro
RAM / Memory (emulator)

You Can Leave The Screen

Résultat / effet

You Can Leave The Screen

Source : Libretro
RAM / Memory (emulator)

Mutanted Spider Can't Grab You

Résultat / effet

Mutanted Spider Can't Grab You

Source : Libretro
RAM / Memory (emulator)

Now You Go In The Ground

Résultat / effet

Now You Go In The Ground

Source : Libretro
RAM / Memory (emulator)

1 Hit Kills For Enemies

Résultat / effet

1 Hit Kills For Enemies

Source : Libretro
RAM / Memory (emulator)

Can't Be Stun

Résultat / effet

Can't Be Stun

Source : Libretro
RAM / Memory (emulator)

No Flickering When Hit

Résultat / effet

No Flickering When Hit

Source : Libretro
RAM / Memory (emulator)

Pick Up Weapons And Enemies Differently

Résultat / effet

Pick Up Weapons And Enemies Differently

Source : Libretro
RAM / Memory (emulator)

You Can't Pick Up Weapons And Enemies

Résultat / effet

You Can't Pick Up Weapons And Enemies

Source : Libretro
RAM / Memory (emulator)

You And Enemies Are Hyper

Résultat / effet

You And Enemies Are Hyper

Source : Libretro
RAM / Memory (emulator)

You And Enemies Are Less Hyper

Résultat / effet

You And Enemies Are Less Hyper

Source : Libretro
RAM / Memory (emulator)

Invincibility

Résultat / effet

Invincibility

Source : Libretro
RAM / Memory (emulator)

You And The Enemies Can Hit And Get Bumped And Grab Weapons Only You Can Anywhere

Résultat / effet

You And The Enemies Can Hit And Get Bumped And Grab Weapons Only You Can Anywhere

Source : Libretro
RAM / Memory (emulator)

Enemies Don't Flicker When Hit

Résultat / effet

Enemies Don't Flicker When Hit

Source : Libretro
RAM / Memory (emulator)

Enemies Are Invincible When Hit

Résultat / effet

Enemies Are Invincible When Hit

Source : Libretro
RAM / Memory (emulator)

Can't Pick Up Enemies

Résultat / effet

Can't Pick Up Enemies

Source : Libretro
RAM / Memory (emulator)

No Tanks,Dogs,Santa,Tech Thrower

Résultat / effet

No Tanks,Dogs,Santa,Tech Thrower

Source : Libretro
RAM / Memory (emulator)

invincible to bumps

Résultat / effet

invincible to bumps

Source : Libretro
RAM / Memory (emulator)

enemies and walls are invincible to your punches and kicks

Résultat / effet

enemies and walls are invincible to your punches and kicks

Source : Libretro
RAM / Memory (emulator)

Unlimited Energy

Résultat / effet

Unlimited Energy

Source : Libretro
RAM / Memory (emulator)

Invincible

Résultat / effet

Invincible

Source : Libretro
RAM / Memory (emulator)

Untouchable

Résultat / effet

Untouchable

Source : Libretro
RAM / Memory (emulator)

P1 Invincibility

Résultat / effet

P1 Invincibility

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Health

Résultat / effet

P1 Infinite Health

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Lives

Résultat / effet

P1 Infinite Lives

Source : Libretro
RAM / Memory (emulator)

P1 Infinite Continues

Résultat / effet

P1 Infinite Continues

Source : Libretro
RAM / Memory (emulator)

P2 Invincibility

Résultat / effet

P2 Invincibility

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Health

Résultat / effet

P2 Infinite Health

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Lives

Résultat / effet

P2 Infinite Lives

Source : Libretro
RAM / Memory (emulator)

P2 Infinite Continues

Résultat / effet

P2 Infinite Continues

Source : Libretro
RAM / Memory (emulator)

Stage Modifier

Résultat / effet

Stage Modifier

Source : Libretro
RAM / Memory (emulator)

You die with 1 hit

Résultat / effet

You die with 1 hit

Source : Libretro
RAM / Memory (emulator)

Get thrown in the air when hit

Résultat / effet

Get thrown in the air when hit

Source : Libretro
RAM / Memory (emulator)

Background move very fast

Résultat / effet

Background move very fast

Source : Libretro
RAM / Memory (emulator)

Title screen background moves fast

Résultat / effet

Title screen background moves fast

Source : Libretro
RAM / Memory (emulator)

Can always go back when the the game say go

Résultat / effet

Can always go back when the the game say go

Source : Libretro
RAM / Memory (emulator)

Title screen move to the right

Résultat / effet

Title screen move to the right

Source : Libretro
RAM / Memory (emulator)

Infinite enemies

Résultat / effet

Infinite enemies

Source : Libretro
RAM / Memory (emulator)

Slow motion

Résultat / effet

Slow motion

Source : Libretro
RAM / Memory (emulator)

Enemies die when bumped and you become hyper

Résultat / effet

Enemies die when bumped and you become hyper

Source : Libretro
RAM / Memory (emulator)

Walk on top of the brick wall in the first stage

Résultat / effet

Walk on top of the brick wall in the first stage

Source : Libretro
RAM / Memory (emulator)

Walk on top of rocks

Résultat / effet

Walk on top of rocks

Source : Libretro

High scores

Submit a score

Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

Comments

0
Sign in to comment. Sign in
No comments for this game.