Final Fantasy
NES · USA

Final Fantasy

1292 trucos

Mi colección

Confirma tu correo para usar comentarios y colección.

Entrar

Medios

cargados desde sus fuentes originales
Final Fantasy
Medios

Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

1292
+
Game GenieRequiere Game Genie físico o una emulación compatible.
67
Game Genie

Get More Than 999999 Gold When Starting A New Game

Résultat / effet

Get More Than 999999 Gold When Starting A New Game

Fuente : Libretro
Game Genie

Able To Walk Super Fast

Résultat / effet

Able To Walk Super Fast

Fuente : Libretro
Game Genie

No Damage From Poison While Walking On The Field

Résultat / effet

No Damage From Poison While Walking On The Field

Fuente : Libretro
Game Genie

Collect The Contents of ANY Treasure Chest As Many Times As You Want

Résultat / effet

Collect The Contents of ANY Treasure Chest As Many Times As You Want

Fuente : Libretro
Game Genie

Enables Use of The Ship Before You Actually Get It

Résultat / effet

Enables Use of The Ship Before You Actually Get It

Fuente : Libretro
Game Genie

Enables Use of The Canoe Before You Actually Get It

Résultat / effet

Enables Use of The Canoe Before You Actually Get It

Fuente : Libretro
Game Genie

Enables Use of The Airship Before You Actually Get It

Résultat / effet

Enables Use of The Airship Before You Actually Get It

Fuente : Libretro
Game Genie

Any Character Class Can Equip Any Weapon

Résultat / effet

Any Character Class Can Equip Any Weapon

Fuente : Libretro
Game Genie

Any Character Class Can Equip Any Piece of Armor

Résultat / effet

Any Character Class Can Equip Any Piece of Armor

Fuente : Libretro
Game Genie

Get Maximum Gold For Completing The Hidden Ship Mini-Game

Résultat / effet

Get Maximum Gold For Completing The Hidden Ship Mini-Game

Fuente : Libretro
Game Genie

Characters That Aren't Alive Or That Have Been Turned To Stone Can Still Use Magic Outside of Battle

Résultat / effet

Characters That Aren't Alive Or That Have Been Turned To Stone Can Still Use Magic Outside of Battle

Fuente : Libretro
Game Genie

HEAL, HEL2, and HEL3 Spells Will Heal All Characters To Max When Outside of Battle!

Résultat / effet

HEAL, HEL2, and HEL3 Spells Will Heal All Characters To Max When Outside of Battle!

Fuente : Libretro
Game Genie

Any Character Class Can Buy Any Magic Spell

Résultat / effet

Any Character Class Can Buy Any Magic Spell

Fuente : Libretro
Game Genie

Enter Locked Rooms Without The Mystic Key

Résultat / effet

Enter Locked Rooms Without The Mystic Key

Fuente : Libretro
Game Genie

Enter The Castle of Ordeals Without The CROWN

Résultat / effet

Enter The Castle of Ordeals Without The CROWN

Fuente : Libretro
Game Genie

Enter The Mirage Tower Without The CHIME

Résultat / effet

Enter The Mirage Tower Without The CHIME

Fuente : Libretro
Game Genie

Infinite Spell Points In Battle

Résultat / effet

Infinite Spell Points In Battle

Fuente : Libretro
Game Genie

Infinite Heal And Pure Potions In Battle

Résultat / effet

Infinite Heal And Pure Potions In Battle

Fuente : Libretro
Game Genie

Any Magic Spell Cast On An Enemy Will Defeat It Instantly

Résultat / effet

Any Magic Spell Cast On An Enemy Will Defeat It Instantly

Fuente : Libretro
Game Genie

At The End of Battle, Each Surviving Member Gets Full EXP

Résultat / effet

At The End of Battle, Each Surviving Member Gets Full EXP

Fuente : Libretro
Game Genie

All Party Members Gain EXP. After Battle, Even If

Résultat / effet

All Party Members Gain EXP. After Battle, Even If

Fuente : Libretro
Game Genie

At The End of Battle, All Status Ailments Are Cured

Résultat / effet

At The End of Battle, All Status Ailments Are Cured

Fuente : Libretro
Game Genie

Any Attempt To Run From Any Battle Will Always Succeed

Résultat / effet

Any Attempt To Run From Any Battle Will Always Succeed

Fuente : Libretro
Game Genie

After Battle, The Party's Gold Will Be Maxed-Out At 999,999

Résultat / effet

After Battle, The Party's Gold Will Be Maxed-Out At 999,999

Fuente : Libretro
Game Genie

All Stats Increase At Level-Up

Résultat / effet

All Stats Increase At Level-Up

Fuente : Libretro
Game Genie

All Level-Ups Will Be "Strong" Level-Ups

Résultat / effet

All Level-Ups Will Be "Strong" Level-Ups

Fuente : Libretro
Game Genie

At Level-Up, Max HP For Surviving Party Members Wi

Résultat / effet

At Level-Up, Max HP For Surviving Party Members Wi

Fuente : Libretro
Game Genie

At Level-Up, Both Hit % and Magic Defense (Hidden Stat) Are Set To Their Maximum Value of 200

Résultat / effet

At Level-Up, Both Hit % and Magic Defense (Hidden Stat) Are Set To Their Maximum Value of 200

Fuente : Libretro
Game Genie

At Level-Up, When The Damage Rating Increases, It Is Set To The Maximum Value of 200

Résultat / effet

At Level-Up, When The Damage Rating Increases, It Is Set To The Maximum Value of 200

Fuente : Libretro
Game Genie

At Level-Up, When The Evade % Rating Increases, It Is Set To The Maximum Value of 200

Résultat / effet

At Level-Up, When The Evade % Rating Increases, It Is Set To The Maximum Value of 200

Fuente : Libretro
Game Genie

Infinite Heal Potions Outside of Battle

Résultat / effet

Infinite Heal Potions Outside of Battle

Fuente : Libretro
Game Genie

Infinite Pure Potions Outside of Battle

Résultat / effet

Infinite Pure Potions Outside of Battle

Fuente : Libretro
Game Genie

Infinite Soft Potions Outside of Battle

Résultat / effet

Infinite Soft Potions Outside of Battle

Fuente : Libretro
Game Genie

Infinite Tents

Résultat / effet

Infinite Tents

Fuente : Libretro
Game Genie

Infinite Cabins

Résultat / effet

Infinite Cabins

Fuente : Libretro
Game Genie

Infinite Houses

Résultat / effet

Infinite Houses

Fuente : Libretro
Game Genie

No Random Battles

Résultat / effet

No Random Battles

Fuente : Libretro
Game Genie

Buying Any Item In The Item Shop Sets Its Quantity To 99

Résultat / effet

Buying Any Item In The Item Shop Sets Its Quantity To 99

Fuente : Libretro
Game Genie

Fewer Random Battles In Dungeons

Résultat / effet

Fewer Random Battles In Dungeons

Fuente : Libretro
Game Genie

Houses Are Free (Instead of $3000)

Résultat / effet

Houses Are Free (Instead of $3000)

Fuente : Libretro
Game Genie

Almost Infinite Gold

Résultat / effet

Almost Infinite Gold

Fuente : Libretro
Game Genie

Fighter Starts With 255 Evade

Résultat / effet

Fighter Starts With 255 Evade

Fuente : Libretro
Game Genie

Fighter Starts With 255 Hit Points

Résultat / effet

Fighter Starts With 255 Hit Points

Fuente : Libretro
Game Genie

Fighter Starts With 255 Hit

Résultat / effet

Fighter Starts With 255 Hit

Fuente : Libretro
Game Genie

Red Mage Starts With 255 Hit points

Résultat / effet

Red Mage Starts With 255 Hit points

Fuente : Libretro
Game Genie

Red Mage Starts With 255 Damage

Résultat / effet

Red Mage Starts With 255 Damage

Fuente : Libretro
Game Genie

Red Mage Starts With 255 Hit

Résultat / effet

Red Mage Starts With 255 Hit

Fuente : Libretro
Game Genie

Red Mage Starts With 255 Evade

Résultat / effet

Red Mage Starts With 255 Evade

Fuente : Libretro
Game Genie

Thief Starts With 255 Hit

Résultat / effet

Thief Starts With 255 Hit

Fuente : Libretro
Game Genie

Thief Starts With 255 Damage

Résultat / effet

Thief Starts With 255 Damage

Fuente : Libretro
Game Genie

Thief Starts With 255 Hit Points

Résultat / effet

Thief Starts With 255 Hit Points

Fuente : Libretro
Game Genie

Thief Starts With 255 Evade

Résultat / effet

Thief Starts With 255 Evade

Fuente : Libretro
Game Genie

Black Belt Starts With 255 Damage

Résultat / effet

Black Belt Starts With 255 Damage

Fuente : Libretro
Game Genie

Black Belt Starts With 255 Hit

Résultat / effet

Black Belt Starts With 255 Hit

Fuente : Libretro
Game Genie

Black Belt Starts With 255 Hit Points

Résultat / effet

Black Belt Starts With 255 Hit Points

Fuente : Libretro
Game Genie

Black Belt Starts With 255 Evade

Résultat / effet

Black Belt Starts With 255 Evade

Fuente : Libretro
Game Genie

Black Mage Starts With 255 Damage

Résultat / effet

Black Mage Starts With 255 Damage

Fuente : Libretro
Game Genie

Black Mage Starts With 255 Hit Points

Résultat / effet

Black Mage Starts With 255 Hit Points

Fuente : Libretro
Game Genie

Black Mage Starts With 255 Hit

Résultat / effet

Black Mage Starts With 255 Hit

Fuente : Libretro
Game Genie

Black Mage Starts With 255 Evade

Résultat / effet

Black Mage Starts With 255 Evade

Fuente : Libretro
Game Genie

White Mage Starts With 255 Damage

Résultat / effet

White Mage Starts With 255 Damage

Fuente : Libretro
Game Genie

White Mage Starts With 255 Hit Points

Résultat / effet

White Mage Starts With 255 Hit Points

Fuente : Libretro
Game Genie

White Mage Starts With 255 Hit

Résultat / effet

White Mage Starts With 255 Hit

Fuente : Libretro
Game Genie

White Mage Starts With 255 Evade

Résultat / effet

White Mage Starts With 255 Evade

Fuente : Libretro
Game Genie

Enemies Can't Find You!

Résultat / effet

Enemies Can't Find You!

Fuente : Libretro
Game Genie

Non-Magic Users Can Use Level 1 Magic

Résultat / effet

Non-Magic Users Can Use Level 1 Magic

Fuente : Libretro
Game Genie

Faster Dialogue

Résultat / effet

Faster Dialogue

Fuente : Libretro
+
RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
1225
RAM / Memoria (emulador)

Str

Résultat / effet

Str

Fuente : Libretro
RAM / Memoria (emulador)

Agi

Résultat / effet

Agi

Fuente : Libretro
RAM / Memoria (emulador)

Int

Résultat / effet

Int

Fuente : Libretro
RAM / Memoria (emulador)

Vit

Résultat / effet

Vit

Fuente : Libretro
RAM / Memoria (emulador)

Luck

Résultat / effet

Luck

Fuente : Libretro
RAM / Memoria (emulador)

HP

Résultat / effet

HP

Fuente : Libretro
RAM / Memoria (emulador)

Str

Résultat / effet

Str

Fuente : Libretro
RAM / Memoria (emulador)

Agi

Résultat / effet

Agi

Fuente : Libretro
RAM / Memoria (emulador)

Int

Résultat / effet

Int

Fuente : Libretro
RAM / Memoria (emulador)

Vit

Résultat / effet

Vit

Fuente : Libretro
RAM / Memoria (emulador)

Luck

Résultat / effet

Luck

Fuente : Libretro
RAM / Memoria (emulador)

HP

Résultat / effet

HP

Fuente : Libretro
RAM / Memoria (emulador)

Str

Résultat / effet

Str

Fuente : Libretro
RAM / Memoria (emulador)

Agi

Résultat / effet

Agi

Fuente : Libretro
RAM / Memoria (emulador)

Int

Résultat / effet

Int

Fuente : Libretro
RAM / Memoria (emulador)

Vit

Résultat / effet

Vit

Fuente : Libretro
RAM / Memoria (emulador)

Luck

Résultat / effet

Luck

Fuente : Libretro
RAM / Memoria (emulador)

HP

Résultat / effet

HP

Fuente : Libretro
RAM / Memoria (emulador)

Str

Résultat / effet

Str

Fuente : Libretro
RAM / Memoria (emulador)

Agi

Résultat / effet

Agi

Fuente : Libretro
RAM / Memoria (emulador)

Int

Résultat / effet

Int

Fuente : Libretro
RAM / Memoria (emulador)

Vit

Résultat / effet

Vit

Fuente : Libretro
RAM / Memoria (emulador)

Luck

Résultat / effet

Luck

Fuente : Libretro
RAM / Memoria (emulador)

HP

Résultat / effet

HP

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Magic uses, Char.1

Résultat / effet

Infinite Magic uses, Char.1

Fuente : Libretro
RAM / Memoria (emulador)

Spell slots, Char 1 1

Résultat / effet

Spell slots, Char 1 1

Fuente : Libretro
RAM / Memoria (emulador)

Start Char 1 with any class

Résultat / effet

Start Char 1 with any class

Fuente : Libretro
RAM / Memoria (emulador)

Start Char 2 with any class

Résultat / effet

Start Char 2 with any class

Fuente : Libretro
RAM / Memoria (emulador)

Start Char 3 with any class

Résultat / effet

Start Char 3 with any class

Fuente : Libretro
RAM / Memoria (emulador)

Start Char 4 with any class

Résultat / effet

Start Char 4 with any class

Fuente : Libretro
RAM / Memoria (emulador)

Repel Enemies

Résultat / effet

Repel Enemies

Fuente : Libretro
RAM / Memoria (emulador)

Walk Very Fast In Towns, Caves, And On The World Map

Résultat / effet

Walk Very Fast In Towns, Caves, And On The World Map

Fuente : Libretro
RAM / Memoria (emulador)

4th Character Doesn't Celebrate After Battle

Résultat / effet

4th Character Doesn't Celebrate After Battle

Fuente : Libretro
RAM / Memoria (emulador)

Town Changer

Résultat / effet

Town Changer

Fuente : Libretro
RAM / Memoria (emulador)

Name Your Armor Code - Last Letter Of Name

Résultat / effet

Name Your Armor Code - Last Letter Of Name

Fuente : Libretro
RAM / Memoria (emulador)

Name Your Armor Code - 3rd Letter

Résultat / effet

Name Your Armor Code - 3rd Letter

Fuente : Libretro
RAM / Memoria (emulador)

Name Your Armor Code - 2nd Letter

Résultat / effet

Name Your Armor Code - 2nd Letter

Fuente : Libretro
RAM / Memoria (emulador)

Name A Party Of Special Warriors!

Résultat / effet

Name A Party Of Special Warriors!

Fuente : Libretro
RAM / Memoria (emulador)

"Cure" Spell Uses No MP In Menu

Résultat / effet

"Cure" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Cur4" Spell Uses No MP In Menu

Résultat / effet

"Cur4" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Hel2" Spell Uses No MP In Menu

Résultat / effet

"Hel2" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Exit" Spell Uses No MP In Menu

Résultat / effet

"Exit" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Warp" Spell Uses No MP In Menu

Résultat / effet

"Warp" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Pure" Spell Uses No MP In Menu

Résultat / effet

"Pure" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

"Soft" Spell Uses No MP In Menu

Résultat / effet

"Soft" Spell Uses No MP In Menu

Fuente : Libretro
RAM / Memoria (emulador)

Watch The Credits

Résultat / effet

Watch The Credits

Fuente : Libretro
RAM / Memoria (emulador)

Start With 140,679 Gold, And You Are By Coneria (Where You Normally Start A New Game)

Résultat / effet

Start With 140,679 Gold, And You Are By Coneria (Where You Normally Start A New Game)

Fuente : Libretro
RAM / Memoria (emulador)

Start With 999,9B4 Gold, And You Are At Cardia Island

Résultat / effet

Start With 999,9B4 Gold, And You Are At Cardia Island

Fuente : Libretro
RAM / Memoria (emulador)

Start With 999,960 Gold, And You Are At Onrac

Résultat / effet

Start With 999,960 Gold, And You Are At Onrac

Fuente : Libretro
RAM / Memoria (emulador)

Start With 991,622 Gold, And You Are At Caravan

Résultat / effet

Start With 991,622 Gold, And You Are At Caravan

Fuente : Libretro
RAM / Memoria (emulador)

Start With 993,894 Gold, And You Are At The Waterfall

Résultat / effet

Start With 993,894 Gold, And You Are At The Waterfall

Fuente : Libretro
RAM / Memoria (emulador)

Start With 999,9G2 Gold, And You Are At The Top-Left Corner Of The Map, In Chapter 6

Résultat / effet

Start With 999,9G2 Gold, And You Are At The Top-Left Corner Of The Map, In Chapter 6

Fuente : Libretro
RAM / Memoria (emulador)

"Guardian Angel" Code

Résultat / effet

"Guardian Angel" Code

Fuente : Libretro
RAM / Memoria (emulador)

Sprint Shoes Mode

Résultat / effet

Sprint Shoes Mode

Fuente : Libretro
RAM / Memoria (emulador)

No Random Encounters While On The World Map

Résultat / effet

No Random Encounters While On The World Map

Fuente : Libretro
RAM / Memoria (emulador)

Random Encounter At Every Step On World Map And In Dungeons

Résultat / effet

Random Encounter At Every Step On World Map And In Dungeons

Fuente : Libretro
RAM / Memoria (emulador)

Get Attacked Almost At Every Step While In A Dungeon

Résultat / effet

Get Attacked Almost At Every Step While In A Dungeon

Fuente : Libretro
RAM / Memoria (emulador)

Very Few Random Encounters While In A Dungeon

Résultat / effet

Very Few Random Encounters While In A Dungeon

Fuente : Libretro
RAM / Memoria (emulador)

Walk Over Any Kind of Terrain

Résultat / effet

Walk Over Any Kind of Terrain

Fuente : Libretro
RAM / Memoria (emulador)

Land The Airship On Any Walkable Land Square, Instead of Only On Flat And Dry Terrain

Résultat / effet

Land The Airship On Any Walkable Land Square, Instead of Only On Flat And Dry Terrain

Fuente : Libretro
RAM / Memoria (emulador)

Play The Secret Ship Puzzle Anywhere On The World Map, Instead of Just While On The Ship

Résultat / effet

Play The Secret Ship Puzzle Anywhere On The World Map, Instead of Just While On The Ship

Fuente : Libretro
RAM / Memoria (emulador)

Access Elftown Next To The Coneria Sailing Port

Résultat / effet

Access Elftown Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Melmond Next To The Coneria Sailing Port

Résultat / effet

Access Melmond Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Crescent City Next To The Coneria Sailing Port

Résultat / effet

Access Crescent City Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Onrac Next To The Coneria Sailing Port

Résultat / effet

Access Onrac Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Gaia Next To The Coneria Sailing Port

Résultat / effet

Access Gaia Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Lefein Next To The Coneria Sailing Port

Résultat / effet

Access Lefein Next To The Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Access Bahamut's Cave Next To Coneria Sailing Port

Résultat / effet

Access Bahamut's Cave Next To Coneria Sailing Port

Fuente : Libretro
RAM / Memoria (emulador)

Get 6,500 Gold For Completing The Hidden Ship Mini-Game

Résultat / effet

Get 6,500 Gold For Completing The Hidden Ship Mini-Game

Fuente : Libretro
RAM / Memoria (emulador)

Get 20,000 Gold For Completing The Hidden Ship Mini-Game

Résultat / effet

Get 20,000 Gold For Completing The Hidden Ship Mini-Game

Fuente : Libretro
RAM / Memoria (emulador)

Get 50,000 Gold For Completing The Hidden Ship Mini-Game

Résultat / effet

Get 50,000 Gold For Completing The Hidden Ship Mini-Game

Fuente : Libretro
RAM / Memoria (emulador)

Get 200,000 Gold For Completing The Hidden Ship Mini-Game

Résultat / effet

Get 200,000 Gold For Completing The Hidden Ship Mini-Game

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For CURE, CUR2, and CUR3 Outside of Battle

Résultat / effet

Infinite Spell Points For CURE, CUR2, and CUR3 Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For HEAL, HEL2, and HEL3 Outside of Battle

Résultat / effet

Infinite Spell Points For HEAL, HEL2, and HEL3 Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For CUR4 Outside of Battle

Résultat / effet

Infinite Spell Points For CUR4 Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For PURE Outside of Battle

Résultat / effet

Infinite Spell Points For PURE Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For SOFT Outside of Battle

Résultat / effet

Infinite Spell Points For SOFT Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For WARP Outside of Battle

Résultat / effet

Infinite Spell Points For WARP Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Spell Points For EXIT Outside of Battle

Résultat / effet

Infinite Spell Points For EXIT Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Outside of Battle, After CUR4 Is Cast On Someone, HP For All Characters Is Restored To Max

Résultat / effet

Outside of Battle, After CUR4 Is Cast On Someone, HP For All Characters Is Restored To Max

Fuente : Libretro
RAM / Memoria (emulador)

The Bridge From Coneria Is Built And Can Be Crossed At Any Time As Long As This Code Pair Is Active

Résultat / effet

The Bridge From Coneria Is Built And Can Be Crossed At Any Time As Long As This Code Pair Is Active

Fuente : Libretro
RAM / Memoria (emulador)

Wake The Elf Prince Without Having The HERB

Résultat / effet

Wake The Elf Prince Without Having The HERB

Fuente : Libretro
RAM / Memoria (emulador)

The Normal Channel From The Aldi Sea To The Ocean Is Always Open As Long As This Code Is Active

Résultat / effet

The Normal Channel From The Aldi Sea To The Ocean Is Always Open As Long As This Code Is Active

Fuente : Libretro
RAM / Memoria (emulador)

Get The Class Change From Bahamut Without Having To "Prove Your Courage"

Résultat / effet

Get The Class Change From Bahamut Without Having To "Prove Your Courage"

Fuente : Libretro
RAM / Memoria (emulador)

Get The XCalber Sword From The Blacksmith Without Having The Adamant

Résultat / effet

Get The XCalber Sword From The Blacksmith Without Having The Adamant

Fuente : Libretro
RAM / Memoria (emulador)

The Final Dungeon Can Be Entered At Any Time

Résultat / effet

The Final Dungeon Can Be Entered At Any Time

Fuente : Libretro
RAM / Memoria (emulador)

Erases Your Game When You Try To Continue BUT The Spells And Spell Points For All Characters From The Previous Game Aren't Erased And Are Used In The New Game

Résultat / effet

Erases Your Game When You Try To Continue BUT The Spells And Spell Points For All Characters From The Previous Game Aren't Erased And Are Used In The New Game

Fuente : Libretro
RAM / Memoria (emulador)

Start A New Game To Have Your Spells And Spell Points For All Characters From The Previous Game Are Used In The New Game

Résultat / effet

Start A New Game To Have Your Spells And Spell Points For All Characters From The Previous Game Are Used In The New Game

Fuente : Libretro
RAM / Memoria (emulador)

Manipulate Character Stats/Equipment Instead

Résultat / effet

Manipulate Character Stats/Equipment Instead

Fuente : Libretro
RAM / Memoria (emulador)

Manipulate Character Spell-Data Or Current/Max MP

Résultat / effet

Manipulate Character Spell-Data Or Current/Max MP

Fuente : Libretro
RAM / Memoria (emulador)

Manipulate Plot Data Instead [Not Recommended]

Résultat / effet

Manipulate Plot Data Instead [Not Recommended]

Fuente : Libretro
RAM / Memoria (emulador)

ST sweetness

Résultat / effet

ST sweetness

Fuente : Libretro
RAM / Memoria (emulador)

This code lets you choose from over 250 different characters when you start a new game!!!

Résultat / effet

This code lets you choose from over 250 different characters when you start a new game!!!

Fuente : Libretro
RAM / Memoria (emulador)

Instantly End Battles

Résultat / effet

Instantly End Battles

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 5 black magic FIR3 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 5 black magic FIR3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 5 black magic BANE spell when used as an item in battle!

Résultat / effet

Cloth casts a level 5 black magic BANE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 6 black magic LIT3 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 6 black magic LIT3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 6 black magic RUB spell when used as an item in battle!

Résultat / effet

Cloth casts a level 6 black magic RUB spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 7 black magic ICE3 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 7 black magic ICE3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 7 black magic BRAK spell when used as an item in battle!

Résultat / effet

Cloth casts a level 7 black magic BRAK spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Tons of Experience After Battle

Résultat / effet

Tons of Experience After Battle

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 8 black magic NUKE spell when used as an item in battle!

Résultat / effet

Cloth casts a level 8 black magic NUKE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 8 black magic XXXX spell when used as an item in battle!

Résultat / effet

Cloth casts a level 8 black magic XXXX spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 8 black magic ZAP! spell when used as an item in battle!

Résultat / effet

Cloth casts a level 8 black magic ZAP! spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 6 white magic INV2 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 6 white magic INV2 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 7 white magic CUR4 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 7 white magic CUR4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 7 white magic HEL3 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 7 white magic HEL3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 7 white magic HRM4 spell when used as an item in battle!

Résultat / effet

Cloth casts a level 7 white magic HRM4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 8 white magic WALL spell when used as an item in battle!

Résultat / effet

Cloth casts a level 8 white magic WALL spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Cloth casts a level 8 white magic FADE spell when used as an item in battle!

Résultat / effet

Cloth casts a level 8 white magic FADE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 5 black magic FIR3 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 5 black magic FIR3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 5 black magic BANE spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 5 black magic BANE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 6 black magic LIT3 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 6 black magic LIT3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 6 black magic RUB spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 6 black magic RUB spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 7 black magic ICE3 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 7 black magic ICE3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 7 black magic BRAK spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 7 black magic BRAK spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 8 black magic NUKE spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 8 black magic NUKE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 8 black magic XXXX spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 8 black magic XXXX spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 8 black magic ZAP! spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 8 black magic ZAP! spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 6 white magic INV2 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 6 white magic INV2 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 7 white magic CUR4 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 7 white magic CUR4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 7 white magic HEL3 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 7 white magic HEL3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Levels Up One Level After Battle

Résultat / effet

Everyone Levels Up One Level After Battle

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 7 white magic HRM4 spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 7 white magic HRM4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 8 white magic WALL spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 8 white magic WALL spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Get 24,579 Experience Points After Battle (But You Can Only Go Up One Level Per Battle)

Résultat / effet

Get 24,579 Experience Points After Battle (But You Can Only Go Up One Level Per Battle)

Fuente : Libretro
RAM / Memoria (emulador)

Wooden Armor casts a level 8 white magic FADE spell when used as an item in battle!

Résultat / effet

Wooden Armor casts a level 8 white magic FADE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 5 black magic FIR3 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 5 black magic FIR3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 5 black magic BANE spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 5 black magic BANE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 6 black magic LIT3 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 6 black magic LIT3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 6 black magic RUB spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 6 black magic RUB spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 7 black magic ICE3 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 7 black magic ICE3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 7 black magic BRAK spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 7 black magic BRAK spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 8 black magic NUKE spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 8 black magic NUKE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 8 black magic XXXX spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 8 black magic XXXX spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 8 black magic ZAP! spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 8 black magic ZAP! spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 6 white magic INV2 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 6 white magic INV2 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 7 white magic CUR4 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 7 white magic CUR4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 7 white magic HEL3 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 7 white magic HEL3 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 7 white magic HRM4 spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 7 white magic HRM4 spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 8 white magic WALL spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 8 white magic WALL spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Chain Armor casts a level 8 white magic FADE spell when used as an item in battle!

Résultat / effet

Chain Armor casts a level 8 white magic FADE spell when used as an item in battle!

Fuente : Libretro
RAM / Memoria (emulador)

Get triple the normal amount of experience points when you battle Imps

Résultat / effet

Get triple the normal amount of experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get much more experience points when you battle Imps

Résultat / effet

Get much more experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get much more experience points when you battle Wolves

Résultat / effet

Get much more experience points when you battle Wolves

Fuente : Libretro
RAM / Memoria (emulador)

Get MUCH more experience points when you battle Imps

Résultat / effet

Get MUCH more experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get MUCH more experience points when you battle Wolves

Résultat / effet

Get MUCH more experience points when you battle Wolves

Fuente : Libretro
RAM / Memoria (emulador)

Get much more experience points when you battle Creeps

Résultat / effet

Get much more experience points when you battle Creeps

Fuente : Libretro
RAM / Memoria (emulador)

Get much more experience points when you battle Sahags

Résultat / effet

Get much more experience points when you battle Sahags

Fuente : Libretro
RAM / Memoria (emulador)

Get much more experience points when you battle Kyzokus

Résultat / effet

Get much more experience points when you battle Kyzokus

Fuente : Libretro
RAM / Memoria (emulador)

Get MUCH more experience points when you battle Arachnids

Résultat / effet

Get MUCH more experience points when you battle Arachnids

Fuente : Libretro
RAM / Memoria (emulador)

Get mega experience points when you battle Imps

Résultat / effet

Get mega experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA experience points when you battle Imps

Résultat / effet

Get MEGA experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get super MEGA experience points when you battle Imps

Résultat / effet

Get super MEGA experience points when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle Imps

Résultat / effet

Get lots more gold when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle Imps

Résultat / effet

Get MEGA amounts of gold when you battle Imps

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle Wolves

Résultat / effet

Get lots more gold when you battle Wolves

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle Wolves

Résultat / effet

Get MEGA amounts of gold when you battle Wolves

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle WereWolves

Résultat / effet

Get lots more gold when you battle WereWolves

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle WereWolves

Résultat / effet

Get MEGA amounts of gold when you battle WereWolves

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle Odd Eyes

Résultat / effet

Get lots more gold when you battle Odd Eyes

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle Odd Eyes

Résultat / effet

Get MEGA amounts of gold when you battle Odd Eyes

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle Sahags

Résultat / effet

Get lots more gold when you battle Sahags

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle Sahags

Résultat / effet

Get MEGA amounts of gold when you battle Sahags

Fuente : Libretro
RAM / Memoria (emulador)

Get lots more gold when you battle Sharks

Résultat / effet

Get lots more gold when you battle Sharks

Fuente : Libretro
RAM / Memoria (emulador)

Get MEGA amounts of gold when you battle Sharks

Résultat / effet

Get MEGA amounts of gold when you battle Sharks

Fuente : Libretro
RAM / Memoria (emulador)

Makes Creeps much easier to beat

Résultat / effet

Makes Creeps much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Ogres much easier to beat

Résultat / effet

Makes Ogres much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Grey Wolves much easier to beat

Résultat / effet

Makes Grey Wolves much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Arachnids much easier to beat

Résultat / effet

Makes Arachnids much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Giants much easier to beat

Résultat / effet

Makes Giants much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Sharks much easier to beat

Résultat / effet

Makes Sharks much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Red Sahags much easier to beat

Résultat / effet

Makes Red Sahags much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Kyzokus much easier to beat

Résultat / effet

Makes Kyzokus much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Garland MUCH easier to beat

Résultat / effet

Makes Garland MUCH easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Astos MUCH easier to beat

Résultat / effet

Makes Astos MUCH easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Lich easier to beat

Résultat / effet

Makes Lich easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Lich MUCH easier to beat

Résultat / effet

Makes Lich MUCH easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Kary much easier to beat

Résultat / effet

Makes Kary much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Kraken much easier to beat

Résultat / effet

Makes Kraken much easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Tiamat easier to beat

Résultat / effet

Makes Tiamat easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Tiamat MUCH easier to beat

Résultat / effet

Makes Tiamat MUCH easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Chaos easier to beat

Résultat / effet

Makes Chaos easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Chaos MUCH easier to beat

Résultat / effet

Makes Chaos MUCH easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Kary easier to beat

Résultat / effet

Makes Kary easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Kraken easier to beat

Résultat / effet

Makes Kraken easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Makes Tiamat easier to beat

Résultat / effet

Makes Tiamat easier to beat

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic HARM spell into an ultra strong Black Magic spell

Résultat / effet

Converts the level 1 White Magic HARM spell into an ultra strong Black Magic spell

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic HARM spell into the level 3 Black Magic FIR2 spell!

Résultat / effet

Converts the level 1 White Magic HARM spell into the level 3 Black Magic FIR2 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic HARM spell into the level 5 Black Magic FIR3 spelll

Résultat / effet

Converts the level 1 White Magic HARM spell into the level 5 Black Magic FIR3 spelll

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic HARM spell into an ultra strong FIR spell

Résultat / effet

Converts the level 1 White Magic HARM spell into an ultra strong FIR spell

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic HARM spell into an ultra strong Black Magic spell

Résultat / effet

Converts the level 1 White Magic HARM spell into an ultra strong Black Magic spell

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic CURE spell into the level 2 Black Magic TMPR spell

Résultat / effet

Converts the level 1 White Magic CURE spell into the level 2 Black Magic TMPR spell

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic CURE spell into the level 2 Black Magic TMPR spell

Résultat / effet

Converts the level 1 White Magic CURE spell into the level 2 Black Magic TMPR spell

Fuente : Libretro
RAM / Memoria (emulador)

Converts the level 1 White Magic FOG spell into the level 4 Black Magic FAST spell

Résultat / effet

Converts the level 1 White Magic FOG spell into the level 4 Black Magic FAST spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 FIRE spell work against all enemies!

Résultat / effet

Makes the level 1 FIRE spell work against all enemies!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 FIRE spell as powerful as the level 3 FIR2 spell.

Résultat / effet

Makes the level 1 FIRE spell as powerful as the level 3 FIR2 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 FIRE spell as powerful as the level 5 FIR3 spell!

Résultat / effet

Makes the level 1 FIRE spell as powerful as the level 5 FIR3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 FIRE spell much more powerful than the level 5 FIR3 spell!

Résultat / effet

Makes the level 1 FIRE spell much more powerful than the level 5 FIR3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 FIR2 spell as powerful as the level 5 FIR3 spell.

Résultat / effet

Makes the level 3 FIR2 spell as powerful as the level 5 FIR3 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 FIR2 spell much more powerful than the level 5 FIR3 spell!

Résultat / effet

Makes the level 3 FIR2 spell much more powerful than the level 5 FIR3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 5 FIR3 spell much more powerful.

Résultat / effet

Makes the level 5 FIR3 spell much more powerful.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 SLEP spell more powerful than the level 4 SLP2 spell.

Résultat / effet

Makes the level 1 SLEP spell more powerful than the level 4 SLP2 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 4 SLP2 spell work against all enemies

Résultat / effet

Makes the level 4 SLP2 spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 LOCK spell work on all enemies

Résultat / effet

Makes the level 1 LOCK spell work on all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 LIT spell work against all enemies

Résultat / effet

Makes the level 1 LIT spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 LIT spell as powerful as the level 6 LIT3 spell!

Résultat / effet

Makes the level 1 LIT spell as powerful as the level 6 LIT3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 LIT spell much more powerful than the level 6 LIT3 spell!

Résultat / effet

Makes the level 1 LIT spell much more powerful than the level 6 LIT3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 LIT2 spell as powerful as the level 6 LIT3 spell.

Résultat / effet

Makes the level 3 LIT2 spell as powerful as the level 6 LIT3 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 LIT2 spell much more powerful than the level 6 LIT3 spell.

Résultat / effet

Makes the level 3 LIT2 spell much more powerful than the level 6 LIT3 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 ICE spell work against all enemies

Résultat / effet

Makes the level 2 ICE spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 ICE spell as powerful as the level 4 ICE2 spell.

Résultat / effet

Makes the level 2 ICE spell as powerful as the level 4 ICE2 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 ICE spell as powerful as the level 7 ICE3 spell!

Résultat / effet

Makes the level 2 ICE spell as powerful as the level 7 ICE3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 ICE spell much more powerful than the level 7 ICE3 spell!

Résultat / effet

Makes the level 2 ICE spell much more powerful than the level 7 ICE3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 4 ICE2 spell as powerful as the level 7 ICE3 spell.

Résultat / effet

Makes the level 4 ICE2 spell as powerful as the level 7 ICE3 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 4 ICE2 spell much more powerful than the level 7 ICE3 spell.

Résultat / effet

Makes the level 4 ICE2 spell much more powerful than the level 7 ICE3 spell.

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 TMPR spell work on all members of your party

Résultat / effet

Makes the level 2 TMPR spell work on all members of your party

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 HOLD spell work against all enemies

Résultat / effet

Makes the level 3 HOLD spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 4 FAST spell work on all members of your party

Résultat / effet

Makes the level 4 FAST spell work on all members of your party

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 5 SLO2 spell work against all enemies

Résultat / effet

Makes the level 5 SLO2 spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 6 RUB spell work against all enemies

Résultat / effet

Makes the level 6 RUB spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 6 STUN spell work against all enemies

Résultat / effet

Makes the level 6 STUN spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 7 BRAK spell work against all enemies

Résultat / effet

Makes the level 7 BRAK spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 7 BLND spell work against all enemies

Résultat / effet

Makes the level 7 BLND spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 8 XXXX spell work against all enemies

Résultat / effet

Makes the level 8 XXXX spell work against all enemies

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 CURE spell work on ALL members of your party when used in battle

Résultat / effet

Makes the level 1 CURE spell work on ALL members of your party when used in battle

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 CURE spell as powerful as the level 5 CUR3 spell

Résultat / effet

Makes the level 1 CURE spell as powerful as the level 5 CUR3 spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 CURE spell as powerful as the level 7 CUR4 spell

Résultat / effet

Makes the level 1 CURE spell as powerful as the level 7 CUR4 spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 CURE spell fully recover all HP to every member of your party

Résultat / effet

Makes the level 1 CURE spell fully recover all HP to every member of your party

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 CUR2 spell work on ALL members of your party

Résultat / effet

Makes the level 3 CUR2 spell work on ALL members of your party

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 CUR2 spell as powerful as the level 5 CUR3 spell

Résultat / effet

Makes the level 3 CUR2 spell as powerful as the level 5 CUR3 spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 CUR2 spell as powerful as the level 7 CUR4 spell

Résultat / effet

Makes the level 3 CUR2 spell as powerful as the level 7 CUR4 spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 CUR2 spell fully recover all HP to every member of your party!!

Résultat / effet

Makes the level 3 CUR2 spell fully recover all HP to every member of your party!!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 5 CUR3 spell work on ALL members of your party!

Résultat / effet

Makes the level 5 CUR3 spell work on ALL members of your party!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 HARM spell as powerful as the level 5 HRM3 spell!

Résultat / effet

Makes the level 1 HARM spell as powerful as the level 5 HRM3 spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 1 FOG spell work on all members of your party!

Résultat / effet

Makes the level 1 FOG spell work on all members of your party!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 2 INVS spell work on all members of your party!

Résultat / effet

Makes the level 2 INVS spell work on all members of your party!

Fuente : Libretro
RAM / Memoria (emulador)

Makes the level 3 HEAL spell as powerful as the level 5 HEL2 spell

Résultat / effet

Makes the level 3 HEAL spell as powerful as the level 5 HEL2 spell

Fuente : Libretro
RAM / Memoria (emulador)

Only Party Members Get Turns In Battles

Résultat / effet

Only Party Members Get Turns In Battles

Fuente : Libretro
RAM / Memoria (emulador)

Only Party Members Get Turns In Battles (Alternate Code)

Résultat / effet

Only Party Members Get Turns In Battles (Alternate Code)

Fuente : Libretro
RAM / Memoria (emulador)

Automatically Win Battles After The First Round

Résultat / effet

Automatically Win Battles After The First Round

Fuente : Libretro
RAM / Memoria (emulador)

HARM Spells Will Work Against Any Monster, Instead of Only Undead

Résultat / effet

HARM Spells Will Work Against Any Monster, Instead of Only Undead

Fuente : Libretro
RAM / Memoria (emulador)

Protection From Normal Attacks

Résultat / effet

Protection From Normal Attacks

Fuente : Libretro
RAM / Memoria (emulador)

Protection From Magic/Special Attacks [Nuke, Cremate, Blizzard, Etc.]

Résultat / effet

Protection From Magic/Special Attacks [Nuke, Cremate, Blizzard, Etc.]

Fuente : Libretro
RAM / Memoria (emulador)

Take No Harm From Physical Attacks

Résultat / effet

Take No Harm From Physical Attacks

Fuente : Libretro
RAM / Memoria (emulador)

Level-Up After Nearly Every Battle, Regardless of Experience Points

Résultat / effet

Level-Up After Nearly Every Battle, Regardless of Experience Points

Fuente : Libretro
RAM / Memoria (emulador)

When Levelling-Up, The Level Number Doesn't Increase, Yet You Still Gain All Stats, HP, and MP As Appropriate For The New Level

Résultat / effet

When Levelling-Up, The Level Number Doesn't Increase, Yet You Still Gain All Stats, HP, and MP As Appropriate For The New Level

Fuente : Libretro
RAM / Memoria (emulador)

At Level-Up, Magic Defense Is Set To The Maximum Value of 200

Résultat / effet

At Level-Up, Magic Defense Is Set To The Maximum Value of 200

Fuente : Libretro
RAM / Memoria (emulador)

Fight More Kyzoku At Sea [From A Minimum of 4 Up To 6]

Résultat / effet

Fight More Kyzoku At Sea [From A Minimum of 4 Up To 6]

Fuente : Libretro
RAM / Memoria (emulador)

Fight More Sharks At Sea [Very Often 2 At A Time]

Résultat / effet

Fight More Sharks At Sea [Very Often 2 At A Time]

Fuente : Libretro
RAM / Memoria (emulador)

While Fighting At Sea, Sometimes You Encounter A Lone Shark (This Code Pair Makes It A Grey Shark, Instead)

Résultat / effet

While Fighting At Sea, Sometimes You Encounter A Lone Shark (This Code Pair Makes It A Grey Shark, Instead)

Fuente : Libretro
RAM / Memoria (emulador)

Instead of Fighting A Regular Vampire In The Earth Cave, Fight A Wizard Vampire

Résultat / effet

Instead of Fighting A Regular Vampire In The Earth Cave, Fight A Wizard Vampire

Fuente : Libretro
RAM / Memoria (emulador)

It Will Be Tougher To Enter The Floating Castle When You Have To Face At Least 2 Blue Dragons Guarding The Transporter... Up To 4!

Résultat / effet

It Will Be Tougher To Enter The Floating Castle When You Have To Face At Least 2 Blue Dragons Guarding The Transporter... Up To 4!

Fuente : Libretro
RAM / Memoria (emulador)

The Enemy Guarding The Transporter In The Mirage Mirage Tower Is A Bit More Difficult Than A Blue Dragon... WarMech

Résultat / effet

The Enemy Guarding The Transporter In The Mirage Mirage Tower Is A Bit More Difficult Than A Blue Dragon... WarMech

Fuente : Libretro
RAM / Memoria (emulador)

When Sailing On The Ocean, Fight Monsters That Normally Appear On The Entry Floor of The Sea Shrine

Résultat / effet

When Sailing On The Ocean, Fight Monsters That Normally Appear On The Entry Floor of The Sea Shrine

Fuente : Libretro
RAM / Memoria (emulador)

When sailing on the ocean, fight monsters that would have appeared on the top floor of The Sea Shrine

Résultat / effet

When sailing on the ocean, fight monsters that would have appeared on the top floor of The Sea Shrine

Fuente : Libretro
RAM / Memoria (emulador)

When Sailing On The Ocean, Fight Monsters That Normally Appear On The Floor of Water in The Last Dungeon

Résultat / effet

When Sailing On The Ocean, Fight Monsters That Normally Appear On The Floor of Water in The Last Dungeon

Fuente : Libretro
RAM / Memoria (emulador)

When Travelling On Rivers, The Battles Are Always With The Tougher River Monsters From The Northern Regions

Résultat / effet

When Travelling On Rivers, The Battles Are Always With The Tougher River Monsters From The Northern Regions

Fuente : Libretro
RAM / Memoria (emulador)

Fight Random Battles With Any Overworld Enemies Anywhere, Instead of Only In Certain Regions of The Map

Résultat / effet

Fight Random Battles With Any Overworld Enemies Anywhere, Instead of Only In Certain Regions of The Map

Fuente : Libretro
RAM / Memoria (emulador)

Fight Mostly Dungeon Enemies On The World Map

Résultat / effet

Fight Mostly Dungeon Enemies On The World Map

Fuente : Libretro
RAM / Memoria (emulador)

Can Use Heal Potions On Characters That Have Been Turned To Stone

Résultat / effet

Can Use Heal Potions On Characters That Have Been Turned To Stone

Fuente : Libretro
RAM / Memoria (emulador)

See Garland's True Form In First Encounter!

Résultat / effet

See Garland's True Form In First Encounter!

Fuente : Libretro
RAM / Memoria (emulador)

Giants Give 8303 EXP. Points Each Instead of 879

Résultat / effet

Giants Give 8303 EXP. Points Each Instead of 879

Fuente : Libretro
RAM / Memoria (emulador)

Instead of Getting Gold After Battle, Get That Amount of Heal Potions Instead

Résultat / effet

Instead of Getting Gold After Battle, Get That Amount of Heal Potions Instead

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potions are free instead of $60

Résultat / effet

Heal Potions are free instead of $60

Fuente : Libretro
RAM / Memoria (emulador)

Pure Potions are free instead of $75

Résultat / effet

Pure Potions are free instead of $75

Fuente : Libretro
RAM / Memoria (emulador)

Soft Potions only cost $32 instead of $800

Résultat / effet

Soft Potions only cost $32 instead of $800

Fuente : Libretro
RAM / Memoria (emulador)

Tents are free instead of $75

Résultat / effet

Tents are free instead of $75

Fuente : Libretro
RAM / Memoria (emulador)

Cabins are free instead of $250

Résultat / effet

Cabins are free instead of $250

Fuente : Libretro
RAM / Memoria (emulador)

Houses only cost $184 instead of $3000

Résultat / effet

Houses only cost $184 instead of $3000

Fuente : Libretro
RAM / Memoria (emulador)

Houses are free instead of $3000

Résultat / effet

Houses are free instead of $3000

Fuente : Libretro
RAM / Memoria (emulador)

Steel Armour only costs $200 instead of $45,000

Résultat / effet

Steel Armour only costs $200 instead of $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Gold Bracelet only costs $80 instead of $50,000

Résultat / effet

Gold Bracelet only costs $80 instead of $50,000

Fuente : Libretro
RAM / Memoria (emulador)

Catclaw only costs $232 instead of $65,000

Résultat / effet

Catclaw only costs $232 instead of $65,000

Fuente : Libretro
RAM / Memoria (emulador)

ProRing only costs $32 instead of $20,000

Résultat / effet

ProRing only costs $32 instead of $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "LUTE" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "LUTE" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CROWN" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "CROWN" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CRYSTAL" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "CRYSTAL" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "HERB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "HERB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "KEY" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "KEY" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "TNT" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "TNT" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "ADAMANT" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "ADAMANT" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "SLAB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "SLAB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "RUBY" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "RUBY" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "ROD" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "ROD" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "FLOATER" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "FLOATER" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CHIME" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "CHIME" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Alows you to buy the "TAIL" at the item shop in Coneria Town for $0

Résultat / effet

Alows you to buy the "TAIL" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CUBE" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "CUBE" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "BOTTLE" at the item shop in Coneria Town for $50,000

Résultat / effet

Allows you to buy the "BOTTLE" at the item shop in Coneria Town for $50,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "OXYALE" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "OXYALE" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CANOE" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "CANOE" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "1st ORB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "1st ORB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "2nd ORB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "2nd ORB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "3rd ORB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "3rd ORB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "4th ORB" at the item shop in Coneria Town for $0

Résultat / effet

Allows you to buy the "4th ORB" at the item shop in Coneria Town for $0

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy a "CABIN" at the item shop in Coneria Town for $250

Résultat / effet

Allows you to buy a "CABIN" at the item shop in Coneria Town for $250

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy a "HOUSE" at the item shop in Coneria Town for $3,000

Résultat / effet

Allows you to buy a "HOUSE" at the item shop in Coneria Town for $3,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy a "SOFT" at the item shop in Coneria Town for $800

Résultat / effet

Allows you to buy a "SOFT" at the item shop in Coneria Town for $800

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Armor" at the armor shop in Coneria for $800

Résultat / effet

Allows you to buy the "Iron Armor" at the armor shop in Coneria for $800

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Steel Armor" at the armor shop in Coneria for $45,000

Résultat / effet

Allows you to buy the "Steel Armor" at the armor shop in Coneria for $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Armor" at the armor shop in Coneria for $7,500

Résultat / effet

Allows you to buy the "Silver Armor" at the armor shop in Coneria for $7,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Flame Armor" at the armor shop in Coneria for $30,000

Résultat / effet

Allows you to buy the "Flame Armor" at the armor shop in Coneria for $30,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Ice Armor" at the armor shop in Coneria for $30,000

Résultat / effet

Allows you to buy the "Ice Armor" at the armor shop in Coneria for $30,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Opal Armor" at the armor shop in Coneria for $60,000

Résultat / effet

Allows you to buy the "Opal Armor" at the armor shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Dragon Armor" at the armor shop in Coneria for $60,000

Résultat / effet

Allows you to buy the "Dragon Armor" at the armor shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Copper Bracelet" at the armor shop in Coneria for $1,000

Résultat / effet

Allows you to buy the "Copper Bracelet" at the armor shop in Coneria for $1,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Bracelet" at the armor shop in Coneria for $5,000

Résultat / effet

Allows you to buy the "Silver Bracelet" at the armor shop in Coneria for $5,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Gold Bracelet" at the armor shop in Coneria for $50,000

Résultat / effet

Allows you to buy the "Gold Bracelet" at the armor shop in Coneria for $50,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Opal Bracelet" at the armor shop in Coneria for $65,000

Résultat / effet

Allows you to buy the "Opal Bracelet" at the armor shop in Coneria for $65,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "White Shirt" at the armor shop in Coneria for $2

Résultat / effet

Allows you to buy the "White Shirt" at the armor shop in Coneria for $2

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Black Shirt" at the armor shop in Coneria for $2

Résultat / effet

Allows you to buy the "Black Shirt" at the armor shop in Coneria for $2

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Wooden Shield" at the armor shop in Coneria for $15

Résultat / effet

Allows you to buy the "Wooden Shield" at the armor shop in Coneria for $15

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Shield" at the armor shop in Coneria for $100

Résultat / effet

Allows you to buy the "Iron Shield" at the armor shop in Coneria for $100

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Shield" at the armor shop in Coneria for $2,500

Résultat / effet

Allows you to buy the "Silver Shield" at the armor shop in Coneria for $2,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Flame Shield" at the armor shop in Coneria for $10,000

Résultat / effet

Allows you to buy the "Flame Shield" at the armor shop in Coneria for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Ice Shield" at the armor shop in Coneria for $10,000

Résultat / effet

Allows you to buy the "Ice Shield" at the armor shop in Coneria for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Opal Shield" at the armor shop in Coneria for $15,000

Résultat / effet

Allows you to buy the "Opal Shield" at the armor shop in Coneria for $15,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Aegis" at the armor shop in Coneria for $40,000

Résultat / effet

Allows you to buy the "Aegis" at the armor shop in Coneria for $40,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Buckler" at the armor shop in Coneria for $2,500

Résultat / effet

Allows you to buy the "Buckler" at the armor shop in Coneria for $2,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Pro Cape" at the armor shop in Coneria for $20,000

Résultat / effet

Allows you to buy the "Pro Cape" at the armor shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Cap" at the armor shop in Coneria for $80

Résultat / effet

Allows you to buy the "Cap" at the armor shop in Coneria for $80

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Wooden Helmet" at the armor shop in Coneria for $100

Résultat / effet

Allows you to buy the "Wooden Helmet" at the armor shop in Coneria for $100

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Helmet" at the armor shop in Coneria for $450

Résultat / effet

Allows you to buy the "Iron Helmet" at the armor shop in Coneria for $450

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Helmet" at the armor shop in Coneria for $2,500

Résultat / effet

Allows you to buy the "Silver Helmet" at the armor shop in Coneria for $2,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Opal Helmet" at the armor shop in Corneria for $10,000

Résultat / effet

Allows you to buy the "Opal Helmet" at the armor shop in Corneria for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Heal Helmet" at the armor shop in Coneria for $20,000

Résultat / effet

Allows you to buy the "Heal Helmet" at the armor shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Ribbon" at the armor shop in Coneria for $2

Résultat / effet

Allows you to buy the "Ribbon" at the armor shop in Coneria for $2

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Gloves" at the armor shop in Coneria for $60

Résultat / effet

Allows you to buy the "Gloves" at the armor shop in Coneria for $60

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Copper Gauntlet" at the armor shop in Coneria for $200

Résultat / effet

Allows you to buy the "Copper Gauntlet" at the armor shop in Coneria for $200

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Gauntlet" at the armor shop in Coneria for $750

Résultat / effet

Allows you to buy the "Iron Gauntlet" at the armor shop in Coneria for $750

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Gauntlet" at the armor shop in Coneria for $2,500

Résultat / effet

Allows you to buy the "Silver Gauntlet" at the armor shop in Coneria for $2,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Zeus Gauntlet" at the armor shop in Coneria for $15,000

Résultat / effet

Allows you to buy the "Zeus Gauntlet" at the armor shop in Coneria for $15,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Power Gauntlet" at the armor shop in Coneria for $10,000

Résultat / effet

Allows you to buy the "Power Gauntlet" at the armor shop in Coneria for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Opal Gauntlet" at the armor shop in Coneria for $20,000

Résultat / effet

Allows you to buy the "Opal Gauntlet" at the armor shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Pro Ring" at the armor shop in Coneria for $20,000

Résultat / effet

Allows you to buy the "Pro Ring" at the armor shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Short Sword" at the weapon shop in Coneria Town

Résultat / effet

Allows you to buy the "Short Sword" at the weapon shop in Coneria Town

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Hand Axe" at the weapon shop in Coneria Town for $550

Résultat / effet

Allows you to buy the "Hand Axe" at the weapon shop in Coneria Town for $550

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Scimitar" at the weapon shop in Coneria Town for $200

Résultat / effet

Allows you to buy the "Scimitar" at the weapon shop in Coneria Town for $200

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Numchuck" at the weapon shop in Coneria Town for $200

Résultat / effet

Allows you to buy the "Iron Numchuck" at the weapon shop in Coneria Town for $200

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Large Dagger" at the weapon shop in Coneria Town for $175

Résultat / effet

Allows you to buy the "Large Dagger" at the weapon shop in Coneria Town for $175

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Iron Staff" at the weapon shop in Coneria Town for $200

Résultat / effet

Allows you to buy the "Iron Staff" at the weapon shop in Coneria Town for $200

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Sabre" at the weapon shop in Coneria Town for $450

Résultat / effet

Allows you to buy the "Sabre" at the weapon shop in Coneria Town for $450

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Long Sword" at the weapon shop in Coneria Town for $1,500

Résultat / effet

Allows you to buy the "Long Sword" at the weapon shop in Coneria Town for $1,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Great Axe" at the weapon shop in Coneria Town for $2,000

Résultat / effet

Allows you to buy the "Great Axe" at the weapon shop in Coneria Town for $2,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Falchon" at the weapon shop in Coneria Townfor $450

Résultat / effet

Allows you to buy the "Falchon" at the weapon shop in Coneria Townfor $450

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Knife" at the weapon shop in Coneria Town for $800

Résultat / effet

Allows you to buy the "Silver Knife" at the weapon shop in Coneria Town for $800

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Sword" at the weapon shop in Coneria Town for $4,000

Résultat / effet

Allows you to buy the "Silver Sword" at the weapon shop in Coneria Town for $4,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Hammer" at the weapon shop in Coneria Town for $2,500

Résultat / effet

Allows you to buy the "Silver Hammer" at the weapon shop in Coneria Town for $2,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Silver Axe" at the weapon shop in Coneria Town for $4,500

Résultat / effet

Allows you to buy the "Silver Axe" at the weapon shop in Coneria Town for $4,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Flame Sword" at the weapon shop in Coneria Town for $10,000

Résultat / effet

Allows you to buy the "Flame Sword" at the weapon shop in Coneria Town for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Ice Sword" at the weapon shop in Coneria Town for $15,000

Résultat / effet

Allows you to buy the "Ice Sword" at the weapon shop in Coneria Town for $15,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Dragon Sword" at the weapon shop in Coneria Town for $8,000

Résultat / effet

Allows you to buy the "Dragon Sword" at the weapon shop in Coneria Town for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Giant Sword" at the weapon shop in Coneria Town for $8,000

Résultat / effet

Allows you to buy the "Giant Sword" at the weapon shop in Coneria Town for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Sun Sword" at the weapon shop in Coneria Town for $20,000

Résultat / effet

Allows you to buy the "Sun Sword" at the weapon shop in Coneria Town for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Coral Sword" at the weapon shop in Coneria Town for $8,000

Résultat / effet

Allows you to buy the "Coral Sword" at the weapon shop in Coneria Town for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Were Sword" at the weapon shop in Coneria Town for $6,000

Résultat / effet

Allows you to buy the "Were Sword" at the weapon shop in Coneria Town for $6,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Rune Sword" at the weapon shop in Coneria Town for $5,000

Résultat / effet

Allows you to buy the "Rune Sword" at the weapon shop in Coneria Town for $5,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Power Staff" at the weapon shop in Coneria Town for $12,345

Résultat / effet

Allows you to buy the "Power Staff" at the weapon shop in Coneria Town for $12,345

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Light Axe" at the weapon shop in Coneria Town for $10,000

Résultat / effet

Allows you to buy the "Light Axe" at the weapon shop in Coneria Town for $10,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Heal Staff" at the weapon shop in Coneria Town for $25,000

Résultat / effet

Allows you to buy the "Heal Staff" at the weapon shop in Coneria Town for $25,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Mage Staff" at the weapon shop in Coneria Town for $25,000

Résultat / effet

Allows you to buy the "Mage Staff" at the weapon shop in Coneria Town for $25,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Defense" at the weapon shop in Coneria Town for $40,000

Résultat / effet

Allows you to buy the "Defense" at the weapon shop in Coneria Town for $40,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Wizard Staff" at the weapon shop in Coneria Town for $50,000

Résultat / effet

Allows you to buy the "Wizard Staff" at the weapon shop in Coneria Town for $50,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Vorpal" at the weapon shop in Coneria Town for $30,000

Résultat / effet

Allows you to buy the "Vorpal" at the weapon shop in Coneria Town for $30,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "CatClaw" at the weapon shop in Coneria Town for $65,000

Résultat / effet

Allows you to buy the "CatClaw" at the weapon shop in Coneria Town for $65,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Thor Hammer" at the weapon shop in Coneria Town for $40,000

Résultat / effet

Allows you to buy the "Thor Hammer" at the weapon shop in Coneria Town for $40,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Bane Sword" at the weapon shop in Coneria Town for $60,000

Résultat / effet

Allows you to buy the "Bane Sword" at the weapon shop in Coneria Town for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Katana" at the weapon shop in Coneria Town for $60,000

Résultat / effet

Allows you to buy the "Katana" at the weapon shop in Coneria Town for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Xcaliber" at the weapon shop in Coneria Town for $60,000

Résultat / effet

Allows you to buy the "Xcaliber" at the weapon shop in Coneria Town for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy the "Masmune" at the weapon shop in Coneria Town for $60,000

Résultat / effet

Allows you to buy the "Masmune" at the weapon shop in Coneria Town for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ICE" level 2 at the black magic shop in Coneria for $400.

Résultat / effet

Allows you to buy "ICE" level 2 at the black magic shop in Coneria for $400.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "DARK" level 2 at the black magic shop in Coneria for $400.

Résultat / effet

Allows you to buy "DARK" level 2 at the black magic shop in Coneria for $400.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "TMPR" level 2 at the black magic shop in Coneria for $400.

Résultat / effet

Allows you to buy "TMPR" level 2 at the black magic shop in Coneria for $400.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "SLOW" level 2 at the black magic shop in Coneria for $400.

Résultat / effet

Allows you to buy "SLOW" level 2 at the black magic shop in Coneria for $400.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FIR2" level 3 at the black magic shop in Coneria for $1,500.

Résultat / effet

Allows you to buy "FIR2" level 3 at the black magic shop in Coneria for $1,500.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HOLD" level 3 at the black magic shop in Coneria for $1,500.

Résultat / effet

Allows you to buy "HOLD" level 3 at the black magic shop in Coneria for $1,500.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LIT2" level 3 at the black magic shop in Coneria for $1,500.

Résultat / effet

Allows you to buy "LIT2" level 3 at the black magic shop in Coneria for $1,500.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LOK2" level 3 at the black magic shop in Coneria for $1,500.

Résultat / effet

Allows you to buy "LOK2" level 3 at the black magic shop in Coneria for $1,500.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "SLP2" level 4 at the black magic shop in Coneria for $4,000.

Résultat / effet

Allows you to buy "SLP2" level 4 at the black magic shop in Coneria for $4,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FAST" level 4 at the black magic shop in Coneria for $4,000.

Résultat / effet

Allows you to buy "FAST" level 4 at the black magic shop in Coneria for $4,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "CONF" level 4 at the black magic shop in Coneria for $4,000.

Résultat / effet

Allows you to buy "CONF" level 4 at the black magic shop in Coneria for $4,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ICE2" level 4 at the black magic shop in Coneria for $4,000.

Résultat / effet

Allows you to buy "ICE2" level 4 at the black magic shop in Coneria for $4,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FIR3" level 5 at the black magic shop in Coneria for $8,000.

Résultat / effet

Allows you to buy "FIR3" level 5 at the black magic shop in Coneria for $8,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "BANE" level 5 at the black magic shop in Coneria for $8,000.

Résultat / effet

Allows you to buy "BANE" level 5 at the black magic shop in Coneria for $8,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "WARP" level 5 at the black magic shop in Coneria for $8,000.

Résultat / effet

Allows you to buy "WARP" level 5 at the black magic shop in Coneria for $8,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "SLO2" level 5 at the black magic shop in Coneria for $8,000.

Résultat / effet

Allows you to buy "SLO2" level 5 at the black magic shop in Coneria for $8,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LIT3" level 6 at the black magic shop in Coneria for $20,000.

Résultat / effet

Allows you to buy "LIT3" level 6 at the black magic shop in Coneria for $20,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "RUB" level 6 at the black magic shop in Coneria for $20,000.

Résultat / effet

Allows you to buy "RUB" level 6 at the black magic shop in Coneria for $20,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "QAKE" level 6 at the black magic shop in Coneria for $20,000.

Résultat / effet

Allows you to buy "QAKE" level 6 at the black magic shop in Coneria for $20,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "STUN" level 6 at the black magic shop in Coneria for $20,000.

Résultat / effet

Allows you to buy "STUN" level 6 at the black magic shop in Coneria for $20,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ICE3" level 7 at the black magic shop in Coneria for $45,000.

Résultat / effet

Allows you to buy "ICE3" level 7 at the black magic shop in Coneria for $45,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "BRAK" level 7 at the black magic shop in Coneria for $45,000.

Résultat / effet

Allows you to buy "BRAK" level 7 at the black magic shop in Coneria for $45,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "SABR" level 7 at the black magic shop in Coneria for $45,000.

Résultat / effet

Allows you to buy "SABR" level 7 at the black magic shop in Coneria for $45,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "BLND" level 7 at the black magic shop in Coneria for $45,000.

Résultat / effet

Allows you to buy "BLND" level 7 at the black magic shop in Coneria for $45,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "NUKE" level 8 at the black magic shop in Coneria for $60,000.

Résultat / effet

Allows you to buy "NUKE" level 8 at the black magic shop in Coneria for $60,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "STOP" level 8 at the black magic shop in Coneria for $60,000.

Résultat / effet

Allows you to buy "STOP" level 8 at the black magic shop in Coneria for $60,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ZAP!" level 8 at the black magic shop in Coneria for $60,000.

Résultat / effet

Allows you to buy "ZAP!" level 8 at the black magic shop in Coneria for $60,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "XXXX" level 8 at the black magic shop in Coneria for $60,000.

Résultat / effet

Allows you to buy "XXXX" level 8 at the black magic shop in Coneria for $60,000.

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LAMP" level 2 at the white magic shop in Coneria for $400

Résultat / effet

Allows you to buy "LAMP" level 2 at the white magic shop in Coneria for $400

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "MUTE" level 2 at the white magic shop in Coneria for $400

Résultat / effet

Allows you to buy "MUTE" level 2 at the white magic shop in Coneria for $400

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ALIT" level 2 at the white magic shop in Coneria for $400

Résultat / effet

Allows you to buy "ALIT" level 2 at the white magic shop in Coneria for $400

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "INVS" level 2 at the white magic shop in Coneria for $400

Résultat / effet

Allows you to buy "INVS" level 2 at the white magic shop in Coneria for $400

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "CUR2" level 3 at the white magic shop in Coneria for $1,500

Résultat / effet

Allows you to buy "CUR2" level 3 at the white magic shop in Coneria for $1,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HRM2" level 3 at the white magic shop in Coneria for $1,500

Résultat / effet

Allows you to buy "HRM2" level 3 at the white magic shop in Coneria for $1,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "AFIR" level 3 at the white magic shop in Coneria for $1,500

Résultat / effet

Allows you to buy "AFIR" level 3 at the white magic shop in Coneria for $1,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HEAL" level 3 at the white magic shop in Coneria for $1,500

Résultat / effet

Allows you to buy "HEAL" level 3 at the white magic shop in Coneria for $1,500

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "PURE" level 4 at the white magic shop in Coneria for $4,000

Résultat / effet

Allows you to buy "PURE" level 4 at the white magic shop in Coneria for $4,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FEAR" level 4 at the white magic shop in Coneria for $4,000

Résultat / effet

Allows you to buy "FEAR" level 4 at the white magic shop in Coneria for $4,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "AICE" level 4 at the white magic shop in Coneria for $4,000

Résultat / effet

Allows you to buy "AICE" level 4 at the white magic shop in Coneria for $4,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "AMUT" level 4 at the white magic shop in Coneria for $4,000

Résultat / effet

Allows you to buy "AMUT" level 4 at the white magic shop in Coneria for $4,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "CUR3" level 5 at the white magic shop in Coneria for $8,000

Résultat / effet

Allows you to buy "CUR3" level 5 at the white magic shop in Coneria for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LIFE" level 5 at the white magic shop in Coneria for $8,000

Résultat / effet

Allows you to buy "LIFE" level 5 at the white magic shop in Coneria for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HRM3" level 5 at the white magic shop in Coneria for $8,000

Résultat / effet

Allows you to buy "HRM3" level 5 at the white magic shop in Coneria for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HEL2" level 5 at the white magic shop in Coneria for $8,000

Résultat / effet

Allows you to buy "HEL2" level 5 at the white magic shop in Coneria for $8,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "SOFT" level 6 at the white magic shop in Coneria for $20,000

Résultat / effet

Allows you to buy "SOFT" level 6 at the white magic shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "EXIT" level 6 at the white magic shop in Coneria for $20,000

Résultat / effet

Allows you to buy "EXIT" level 6 at the white magic shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FOG2" level 6 at the white magic shop in Coneria for $20,000

Résultat / effet

Allows you to buy "FOG2" level 6 at the white magic shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "INV2" level 6 at the white magic shop in Coneria for $20,000

Résultat / effet

Allows you to buy "INV2" level 6 at the white magic shop in Coneria for $20,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "CUR4" level 7 at the white magic shop in Coneria for $45,000

Résultat / effet

Allows you to buy "CUR4" level 7 at the white magic shop in Coneria for $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HRM4" level 7 at the white magic shop in Coneria for $45,000

Résultat / effet

Allows you to buy "HRM4" level 7 at the white magic shop in Coneria for $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "ARUB" level 7 at the white magic shop in Coneria for $45,000

Résultat / effet

Allows you to buy "ARUB" level 7 at the white magic shop in Coneria for $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "HEL3" level 7 at the white magic shop in Coneria for $45,000

Résultat / effet

Allows you to buy "HEL3" level 7 at the white magic shop in Coneria for $45,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "LIF2" level 8 at the white magic shop in Coneria for $60,000

Résultat / effet

Allows you to buy "LIF2" level 8 at the white magic shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "FADE" level 8 at the white magic shop in Coneria for $60,000

Résultat / effet

Allows you to buy "FADE" level 8 at the white magic shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "WALL" level 8 at the white magic shop in Coneria for $60,000

Résultat / effet

Allows you to buy "WALL" level 8 at the white magic shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Allows you to buy "XFER" level 8 at the white magic shop in Coneria for $60,000

Résultat / effet

Allows you to buy "XFER" level 8 at the white magic shop in Coneria for $60,000

Fuente : Libretro
RAM / Memoria (emulador)

Buy the LUTE for $0 in the weapon shop at Coneria Town, then unequip the LUTE and you will have 225 Damage and 226 Hit%!

Résultat / effet

Buy the LUTE for $0 in the weapon shop at Coneria Town, then unequip the LUTE and you will have 225 Damage and 226 Hit%!

Fuente : Libretro
RAM / Memoria (emulador)

Buy the "20G" for $20 at the armor shop n Coneria Town, then whoever is equipped with it, will have 192 Absorb!

Résultat / effet

Buy the "20G" for $20 at the armor shop n Coneria Town, then whoever is equipped with it, will have 192 Absorb!

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing to stay at the inn instead of $30 at Coneria Town

Résultat / effet

It costs nothing to stay at the inn instead of $30 at Coneria Town

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing at the clinic instead of $40 at Coneria Town

Résultat / effet

It costs nothing at the clinic instead of $40 at Coneria Town

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing to stay at the inn instead of $50 at Pravoka

Résultat / effet

It costs nothing to stay at the inn instead of $50 at Pravoka

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing at the clinic instead of $80 at Pravoka

Résultat / effet

It costs nothing at the clinic instead of $80 at Pravoka

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing to stay at the inn instead of $100 at Elfland

Résultat / effet

It costs nothing to stay at the inn instead of $100 at Elfland

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing at the clinic instead of $200 at Elfland

Résultat / effet

It costs nothing at the clinic instead of $200 at Elfland

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing to stay at the inn instead of $100 at Melmond

Résultat / effet

It costs nothing to stay at the inn instead of $100 at Melmond

Fuente : Libretro
RAM / Memoria (emulador)

It costs nothing to stay at the inn instead of $200 at Crescent Lake

Résultat / effet

It costs nothing to stay at the inn instead of $200 at Crescent Lake

Fuente : Libretro
RAM / Memoria (emulador)

Begin Adventure With An Orb Lit

Résultat / effet

Begin Adventure With An Orb Lit

Fuente : Libretro
RAM / Memoria (emulador)

Start A New Game With The Lute

Résultat / effet

Start A New Game With The Lute

Fuente : Libretro
RAM / Memoria (emulador)

Start A New Game With The Canoe

Résultat / effet

Start A New Game With The Canoe

Fuente : Libretro
RAM / Memoria (emulador)

Start With P5 Soft [At The Very Start Of The Game]

Résultat / effet

Start With P5 Soft [At The Very Start Of The Game]

Fuente : Libretro
RAM / Memoria (emulador)

Start With P5 Pure

Résultat / effet

Start With P5 Pure

Fuente : Libretro
RAM / Memoria (emulador)

Start With O7 House

Résultat / effet

Start With O7 House

Fuente : Libretro
RAM / Memoria (emulador)

Start With Adamant

Résultat / effet

Start With Adamant

Fuente : Libretro
RAM / Memoria (emulador)

Start With Fairy Bottle

Résultat / effet

Start With Fairy Bottle

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Cabins

Résultat / effet

Start With 99 Cabins

Fuente : Libretro
RAM / Memoria (emulador)

Start With Chime

Résultat / effet

Start With Chime

Fuente : Libretro
RAM / Memoria (emulador)

Start With Crown

Résultat / effet

Start With Crown

Fuente : Libretro
RAM / Memoria (emulador)

Start With Crystal

Résultat / effet

Start With Crystal

Fuente : Libretro
RAM / Memoria (emulador)

Start With Cube

Résultat / effet

Start With Cube

Fuente : Libretro
RAM / Memoria (emulador)

Start With Floater [Raise Airship!!]

Résultat / effet

Start With Floater [Raise Airship!!]

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Heal Potions

Résultat / effet

Start With 99 Heal Potions

Fuente : Libretro
RAM / Memoria (emulador)

Start With Herb

Résultat / effet

Start With Herb

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Houses

Résultat / effet

Start With 99 Houses

Fuente : Libretro
RAM / Memoria (emulador)

Start With Mystic Key!!!

Résultat / effet

Start With Mystic Key!!!

Fuente : Libretro
RAM / Memoria (emulador)

Start With Lute

Résultat / effet

Start With Lute

Fuente : Libretro
RAM / Memoria (emulador)

Start With Oxyale

Résultat / effet

Start With Oxyale

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Pure Potions

Résultat / effet

Start With 99 Pure Potions

Fuente : Libretro
RAM / Memoria (emulador)

Start With Rod

Résultat / effet

Start With Rod

Fuente : Libretro
RAM / Memoria (emulador)

Start With Ruby

Résultat / effet

Start With Ruby

Fuente : Libretro
RAM / Memoria (emulador)

Start With Slab

Résultat / effet

Start With Slab

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Soft Potions

Résultat / effet

Start With 99 Soft Potions

Fuente : Libretro
RAM / Memoria (emulador)

Start With Tail [Change Class!!]

Résultat / effet

Start With Tail [Change Class!!]

Fuente : Libretro
RAM / Memoria (emulador)

Start With 97 Tents

Résultat / effet

Start With 97 Tents

Fuente : Libretro
RAM / Memoria (emulador)

Start With Tnt

Résultat / effet

Start With Tnt

Fuente : Libretro
RAM / Memoria (emulador)

Start With 1st Crystal [Earth Cave]

Résultat / effet

Start With 1st Crystal [Earth Cave]

Fuente : Libretro
RAM / Memoria (emulador)

Start With 2nd Crystal [Fire Cave]

Résultat / effet

Start With 2nd Crystal [Fire Cave]

Fuente : Libretro
RAM / Memoria (emulador)

Start With 3rd Crystal [Sea Shrine]

Résultat / effet

Start With 3rd Crystal [Sea Shrine]

Fuente : Libretro
RAM / Memoria (emulador)

Start With 4th Crystal [Castle In Sky]

Résultat / effet

Start With 4th Crystal [Castle In Sky]

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Ship

Résultat / effet

Start With The Ship

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Crystal

Résultat / effet

Start With The Crystal

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Herb

Résultat / effet

Start With The Herb

Fuente : Libretro
RAM / Memoria (emulador)

Start With The TNT

Résultat / effet

Start With The TNT

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Adamant

Résultat / effet

Start With The Adamant

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Slab

Résultat / effet

Start With The Slab

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Floater

Résultat / effet

Start With The Floater

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Chime

Résultat / effet

Start With The Chime

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Cube

Résultat / effet

Start With The Cube

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Bottle

Résultat / effet

Start With The Bottle

Fuente : Libretro
RAM / Memoria (emulador)

Start With The Ruby

Résultat / effet

Start With The Ruby

Fuente : Libretro
RAM / Memoria (emulador)

Start With P5 Heal

Résultat / effet

Start With P5 Heal

Fuente : Libretro
RAM / Memoria (emulador)

Start With P5 Cabin

Résultat / effet

Start With P5 Cabin

Fuente : Libretro
RAM / Memoria (emulador)

Start With P5 Tent

Résultat / effet

Start With P5 Tent

Fuente : Libretro
RAM / Memoria (emulador)

House On The Equipt Area [Go And Try To Sell Stuff]

Résultat / effet

House On The Equipt Area [Go And Try To Sell Stuff]

Fuente : Libretro
RAM / Memoria (emulador)

Start With Four Flames, Four Opals, Cap, Four Cabins, Four Powers, Four Silvers

Résultat / effet

Start With Four Flames, Four Opals, Cap, Four Cabins, Four Powers, Four Silvers

Fuente : Libretro
RAM / Memoria (emulador)

Start With 16 Giant Swords And 16 Aegis Shields

Résultat / effet

Start With 16 Giant Swords And 16 Aegis Shields

Fuente : Libretro
RAM / Memoria (emulador)

Start With Lots Of Different Stuff

Résultat / effet

Start With Lots Of Different Stuff

Fuente : Libretro
RAM / Memoria (emulador)

Start With Vorpal, Catclaw, Copper, And Iron, On The Weapon And Armor Screen

Résultat / effet

Start With Vorpal, Catclaw, Copper, And Iron, On The Weapon And Armor Screen

Fuente : Libretro
RAM / Memoria (emulador)

Start With Flame, Power, And Silver In The Weapon And Armor Screens

Résultat / effet

Start With Flame, Power, And Silver In The Weapon And Armor Screens

Fuente : Libretro
RAM / Memoria (emulador)

Start With Bane And Zeus In The Weapon And Armor Screens

Résultat / effet

Start With Bane And Zeus In The Weapon And Armor Screens

Fuente : Libretro
RAM / Memoria (emulador)

Start With Giant And Aegis In Weapon And Armor Screens

Résultat / effet

Start With Giant And Aegis In Weapon And Armor Screens

Fuente : Libretro
RAM / Memoria (emulador)

Start With Lots Of Stuff In The Weapon and Armor Screen

Résultat / effet

Start With Lots Of Stuff In The Weapon and Armor Screen

Fuente : Libretro
RAM / Memoria (emulador)

Top Left Orb Is Lighted Up

Résultat / effet

Top Left Orb Is Lighted Up

Fuente : Libretro
RAM / Memoria (emulador)

Bottom Left Orb Is Lighted Up

Résultat / effet

Bottom Left Orb Is Lighted Up

Fuente : Libretro
RAM / Memoria (emulador)

Bottom Right Orb Is Lighted Up

Résultat / effet

Bottom Right Orb Is Lighted Up

Fuente : Libretro
RAM / Memoria (emulador)

Have All 4 Orbs Lit

Résultat / effet

Have All 4 Orbs Lit

Fuente : Libretro
RAM / Memoria (emulador)

Start With Lots Of Vorpal

Résultat / effet

Start With Lots Of Vorpal

Fuente : Libretro
RAM / Memoria (emulador)

Start With Lots Of Giant Swords, Aegis Shields

Résultat / effet

Start With Lots Of Giant Swords, Aegis Shields

Fuente : Libretro
RAM / Memoria (emulador)

Start Game With Airship! [Enemies Can Still Get You]

Résultat / effet

Start Game With Airship! [Enemies Can Still Get You]

Fuente : Libretro
RAM / Memoria (emulador)

Mage Staff Casts FIR3 Instead of FIR2

Résultat / effet

Mage Staff Casts FIR3 Instead of FIR2

Fuente : Libretro
RAM / Memoria (emulador)

Protection From Status Changes [Poison, Stone, Stun, etc]/Party Doesn't Die At 0 HP

Résultat / effet

Protection From Status Changes [Poison, Stone, Stun, etc]/Party Doesn't Die At 0 HP

Fuente : Libretro
RAM / Memoria (emulador)

Mage Staff Casts NUKE Instead of FIR2

Résultat / effet

Mage Staff Casts NUKE Instead of FIR2

Fuente : Libretro
RAM / Memoria (emulador)

Thor's Hammer Casts LIT3 Instead of LIT2

Résultat / effet

Thor's Hammer Casts LIT3 Instead of LIT2

Fuente : Libretro
RAM / Memoria (emulador)

Zeus Gauntlet Casts LIT3 Instead of LIT2

Résultat / effet

Zeus Gauntlet Casts LIT3 Instead of LIT2

Fuente : Libretro
RAM / Memoria (emulador)

Black Shirt Casts ICE3 Instead of ICE2

Résultat / effet

Black Shirt Casts ICE3 Instead of ICE2

Fuente : Libretro
RAM / Memoria (emulador)

Heal Staff Casts HEL3 Instead of HEAL

Résultat / effet

Heal Staff Casts HEL3 Instead of HEAL

Fuente : Libretro
RAM / Memoria (emulador)

Heal Helmet Casts HEL3 Instead of HEAL

Résultat / effet

Heal Helmet Casts HEL3 Instead of HEAL

Fuente : Libretro
RAM / Memoria (emulador)

Light Axe Casts HRM4 Instead of HRM2

Résultat / effet

Light Axe Casts HRM4 Instead of HRM2

Fuente : Libretro
RAM / Memoria (emulador)

Light Axe Casts FADE Instead of HRM2

Résultat / effet

Light Axe Casts FADE Instead of HRM2

Fuente : Libretro
RAM / Memoria (emulador)

Wizard Staff Casts FAST Instead of CONF

Résultat / effet

Wizard Staff Casts FAST Instead of CONF

Fuente : Libretro
RAM / Memoria (emulador)

Tents Can Be Used In Dungeons

Résultat / effet

Tents Can Be Used In Dungeons

Fuente : Libretro
RAM / Memoria (emulador)

Cabins Can Be Used In Dungeons

Résultat / effet

Cabins Can Be Used In Dungeons

Fuente : Libretro
RAM / Memoria (emulador)

Houses Can Be Used In Dungeons

Résultat / effet

Houses Can Be Used In Dungeons

Fuente : Libretro
RAM / Memoria (emulador)

PURE And SOFT Potions Can Revive Defeated Party Members, As Well As Heal Any Other Condition

Résultat / effet

PURE And SOFT Potions Can Revive Defeated Party Members, As Well As Heal Any Other Condition

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potions Recover 100 HP Outside of Battle

Résultat / effet

Heal Potions Recover 100 HP Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potions Recover 250 HP Outside of Battle

Résultat / effet

Heal Potions Recover 250 HP Outside of Battle

Fuente : Libretro
RAM / Memoria (emulador)

Tents Recover 100 HP For Everyone

Résultat / effet

Tents Recover 100 HP For Everyone

Fuente : Libretro
RAM / Memoria (emulador)

Tents Recover 250 HP For Everyone

Résultat / effet

Tents Recover 250 HP For Everyone

Fuente : Libretro
RAM / Memoria (emulador)

Cabins Recover 125 HP For Everyone

Résultat / effet

Cabins Recover 125 HP For Everyone

Fuente : Libretro
RAM / Memoria (emulador)

Cabins Recover 250 HP For Everyone

Résultat / effet

Cabins Recover 250 HP For Everyone

Fuente : Libretro
RAM / Memoria (emulador)

Houses Recover 250 HP + Magic For Everyone

Résultat / effet

Houses Recover 250 HP + Magic For Everyone

Fuente : Libretro
RAM / Memoria (emulador)

The Small Knife's Damage is increased from 5 to 120

Résultat / effet

The Small Knife's Damage is increased from 5 to 120

Fuente : Libretro
RAM / Memoria (emulador)

The Small Knife's Hit% is increased from 10 to 125

Résultat / effet

The Small Knife's Hit% is increased from 10 to 125

Fuente : Libretro
RAM / Memoria (emulador)

The Wood Nunchuck's Damage is increased from 12 to 127

Résultat / effet

The Wood Nunchuck's Damage is increased from 12 to 127

Fuente : Libretro
RAM / Memoria (emulador)

The Wooden Nunchuck's Hit% is increased from 0 to 110. This code may cause minor graphic glitches.

Résultat / effet

The Wooden Nunchuck's Hit% is increased from 0 to 110. This code may cause minor graphic glitches.

Fuente : Libretro
RAM / Memoria (emulador)

The Wooden Staff's Damage is increased from 6 to 121

Résultat / effet

The Wooden Staff's Damage is increased from 6 to 121

Fuente : Libretro
RAM / Memoria (emulador)

The Wooden Staff's Hit% is increased from 0 to 110

Résultat / effet

The Wooden Staff's Hit% is increased from 0 to 110

Fuente : Libretro
RAM / Memoria (emulador)

The Rapier's Damage is increased from 9 to 124

Résultat / effet

The Rapier's Damage is increased from 9 to 124

Fuente : Libretro
RAM / Memoria (emulador)

The Rapier's Hit% is increased from 5 to 120

Résultat / effet

The Rapier's Hit% is increased from 5 to 120

Fuente : Libretro
RAM / Memoria (emulador)

The Cloth's absorbtion is increased from 1 to 90!

Résultat / effet

The Cloth's absorbtion is increased from 1 to 90!

Fuente : Libretro
RAM / Memoria (emulador)

The Cloth's evasion is increased from 2% to 33%!

Résultat / effet

The Cloth's evasion is increased from 2% to 33%!

Fuente : Libretro
RAM / Memoria (emulador)

The Wooden Armor's absorbtion is increased from 4 to 90!

Résultat / effet

The Wooden Armor's absorbtion is increased from 4 to 90!

Fuente : Libretro
RAM / Memoria (emulador)

The Wooden Armor's evasion is increased from 8% to 33%!

Résultat / effet

The Wooden Armor's evasion is increased from 8% to 33%!

Fuente : Libretro
RAM / Memoria (emulador)

The Chain Armor's absorbtion is increased from 15 to 90!

Résultat / effet

The Chain Armor's absorbtion is increased from 15 to 90!

Fuente : Libretro
RAM / Memoria (emulador)

The Chain Armor's evasion is increased from 15% to 33%!

Résultat / effet

The Chain Armor's evasion is increased from 15% to 33%!

Fuente : Libretro
RAM / Memoria (emulador)

Get $65000 in the 1st treasure chest in

Résultat / effet

Get $65000 in the 1st treasure chest in

Fuente : Libretro
RAM / Memoria (emulador)

Get the CANOE in the 1st treasure chest in

Résultat / effet

Get the CANOE in the 1st treasure chest in

Fuente : Libretro
RAM / Memoria (emulador)

Get a HOUSE in the 1st treasure chest in Matoya's Cave

Résultat / effet

Get a HOUSE in the 1st treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get the BOTTLE in the 1st treasure chest in Matoya's Cave

Résultat / effet

Get the BOTTLE in the 1st treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get $65000 in the 2nd treasure chest in Matoya's Cave

Résultat / effet

Get $65000 in the 2nd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get OPAL ARMOR in the 2nd treasure chest in Matoya's Cave

Résultat / effet

Get OPAL ARMOR in the 2nd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get OPAL BRACELET in the 2nd treasure chest in Matoya's Cave

Résultat / effet

Get OPAL BRACELET in the 2nd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get AEGIS SHIELD in the 2nd treasure chest in Matoya's Cave

Résultat / effet

Get AEGIS SHIELD in the 2nd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get $65000 in the 3rd treasure chest in Matoya's Cave

Résultat / effet

Get $65000 in the 3rd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get MAGE STAFF in the 3rd treasure chest in Matoya's Cave

Résultat / effet

Get MAGE STAFF in the 3rd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get XCALIBER in the 3rd treasure chest in Matoya's Cave

Résultat / effet

Get XCALIBER in the 3rd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Get MASMUNE in the 3rd treasure chest in Matoya's Cave

Résultat / effet

Get MASMUNE in the 3rd treasure chest in Matoya's Cave

Fuente : Libretro
RAM / Memoria (emulador)

Weird Start

Résultat / effet

Weird Start

Fuente : Libretro
RAM / Memoria (emulador)

Slowed Down Graphics' Response Time

Résultat / effet

Slowed Down Graphics' Response Time

Fuente : Libretro
RAM / Memoria (emulador)

Walkthrough Walls (1 Step At A Time)

Résultat / effet

Walkthrough Walls (1 Step At A Time)

Fuente : Libretro
RAM / Memoria (emulador)

Longer Names

Résultat / effet

Longer Names

Fuente : Libretro
RAM / Memoria (emulador)

Menus?

Résultat / effet

Menus?

Fuente : Libretro
RAM / Memoria (emulador)

Squares?

Résultat / effet

Squares?

Fuente : Libretro
RAM / Memoria (emulador)

Freaky Shops

Résultat / effet

Freaky Shops

Fuente : Libretro
RAM / Memoria (emulador)

No One Is Around

Résultat / effet

No One Is Around

Fuente : Libretro
RAM / Memoria (emulador)

Options Hid And Funky Music

Résultat / effet

Options Hid And Funky Music

Fuente : Libretro
RAM / Memoria (emulador)

Graphics Are Distorted

Résultat / effet

Graphics Are Distorted

Fuente : Libretro
RAM / Memoria (emulador)

Weird Teleportation Code (8 Steps At A Time)

Résultat / effet

Weird Teleportation Code (8 Steps At A Time)

Fuente : Libretro
RAM / Memoria (emulador)

Text Message Are Messed Up / Game Makes You Start A New Game

Résultat / effet

Text Message Are Messed Up / Game Makes You Start A New Game

Fuente : Libretro
RAM / Memoria (emulador)

Everything In Game Is Glitchy

Résultat / effet

Everything In Game Is Glitchy

Fuente : Libretro
RAM / Memoria (emulador)

Entering/Leaving A Place Makes Music Mess Up

Résultat / effet

Entering/Leaving A Place Makes Music Mess Up

Fuente : Libretro
RAM / Memoria (emulador)

Game Is In Darkness Mode

Résultat / effet

Game Is In Darkness Mode

Fuente : Libretro
RAM / Memoria (emulador)

Game Makes You Start A New Game 2

Résultat / effet

Game Makes You Start A New Game 2

Fuente : Libretro
RAM / Memoria (emulador)

Game Makes Strange Noises & Sounds

Résultat / effet

Game Makes Strange Noises & Sounds

Fuente : Libretro
RAM / Memoria (emulador)

Hear Nothing But Sound Effects

Résultat / effet

Hear Nothing But Sound Effects

Fuente : Libretro
RAM / Memoria (emulador)

Everything Is In Different Colors

Résultat / effet

Everything Is In Different Colors

Fuente : Libretro
RAM / Memoria (emulador)

Everything Is In Different Colors 2

Résultat / effet

Everything Is In Different Colors 2

Fuente : Libretro
RAM / Memoria (emulador)

Everything Is In Different Colors 3

Résultat / effet

Everything Is In Different Colors 3

Fuente : Libretro
RAM / Memoria (emulador)

Everything Is In Different Colors 4

Résultat / effet

Everything Is In Different Colors 4

Fuente : Libretro
RAM / Memoria (emulador)

Everytime You Enter A Place You Will Go Into A Random Battle

Résultat / effet

Everytime You Enter A Place You Will Go Into A Random Battle

Fuente : Libretro
RAM / Memoria (emulador)

Strange Mode

Résultat / effet

Strange Mode

Fuente : Libretro
RAM / Memoria (emulador)

Frozen In Time Mode

Résultat / effet

Frozen In Time Mode

Fuente : Libretro
RAM / Memoria (emulador)

Everything Shakes As You Walk Fast

Résultat / effet

Everything Shakes As You Walk Fast

Fuente : Libretro
RAM / Memoria (emulador)

Have A Hard Time Walking

Résultat / effet

Have A Hard Time Walking

Fuente : Libretro
RAM / Memoria (emulador)

Entering/Leaving Places Makes Strange Noises To Happen

Résultat / effet

Entering/Leaving Places Makes Strange Noises To Happen

Fuente : Libretro
RAM / Memoria (emulador)

See A Flashing Image When Entering/Leaving A Place

Résultat / effet

See A Flashing Image When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Strange Warping Thing Happens When Entering/Leaving A Place

Résultat / effet

Strange Warping Thing Happens When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Strange Line Appears When Entering/Leaving A Place

Résultat / effet

Strange Line Appears When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Screen Does A Cool Trick When Entering/Leaving A Place

Résultat / effet

Screen Does A Cool Trick When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Screen Changes Differently When Entering/Leaving A Place

Résultat / effet

Screen Changes Differently When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Go Super Fast Up Direction Only

Résultat / effet

Go Super Fast Up Direction Only

Fuente : Libretro
RAM / Memoria (emulador)

Glitchy Cities,Etc

Résultat / effet

Glitchy Cities,Etc

Fuente : Libretro
RAM / Memoria (emulador)

Cities Are Small In Size

Résultat / effet

Cities Are Small In Size

Fuente : Libretro
RAM / Memoria (emulador)

People Move When You Move

Résultat / effet

People Move When You Move

Fuente : Libretro
RAM / Memoria (emulador)

Some People Are Frozen In Time, Some People Walk

Résultat / effet

Some People Are Frozen In Time, Some People Walk

Fuente : Libretro
RAM / Memoria (emulador)

Strange Mode

Résultat / effet

Strange Mode

Fuente : Libretro
RAM / Memoria (emulador)

More Messed Up World Map

Résultat / effet

More Messed Up World Map

Fuente : Libretro
RAM / Memoria (emulador)

Messed Up World Map 2

Résultat / effet

Messed Up World Map 2

Fuente : Libretro
RAM / Memoria (emulador)

World Is In Ruins

Résultat / effet

World Is In Ruins

Fuente : Libretro
RAM / Memoria (emulador)

Coneria Town Harbor Is Block Off By A River

Résultat / effet

Coneria Town Harbor Is Block Off By A River

Fuente : Libretro
RAM / Memoria (emulador)

Forest World

Résultat / effet

Forest World

Fuente : Libretro
RAM / Memoria (emulador)

Dark World

Résultat / effet

Dark World

Fuente : Libretro
RAM / Memoria (emulador)

Cover Is Blackness

Résultat / effet

Cover Is Blackness

Fuente : Libretro
RAM / Memoria (emulador)

Messed Up Music

Résultat / effet

Messed Up Music

Fuente : Libretro
RAM / Memoria (emulador)

You & Your Ship Are Invisible, Plus Hear Attacking Noises All The Time

Résultat / effet

You & Your Ship Are Invisible, Plus Hear Attacking Noises All The Time

Fuente : Libretro
RAM / Memoria (emulador)

You Will Turn Into An Airship

Résultat / effet

You Will Turn Into An Airship

Fuente : Libretro
RAM / Memoria (emulador)

You Will Turn Into An Airship 2

Résultat / effet

You Will Turn Into An Airship 2

Fuente : Libretro
RAM / Memoria (emulador)

Always Start Outside Of A City

Résultat / effet

Always Start Outside Of A City

Fuente : Libretro
RAM / Memoria (emulador)

Always Start In The Middle Of The Ocean

Résultat / effet

Always Start In The Middle Of The Ocean

Fuente : Libretro
RAM / Memoria (emulador)

Always Start In The Middle Of The Ocean 2

Résultat / effet

Always Start In The Middle Of The Ocean 2

Fuente : Libretro
RAM / Memoria (emulador)

Always Seeing Copies Of Towns,Etc

Résultat / effet

Always Seeing Copies Of Towns,Etc

Fuente : Libretro
RAM / Memoria (emulador)

World Map Moves When Your Not Moving

Résultat / effet

World Map Moves When Your Not Moving

Fuente : Libretro
RAM / Memoria (emulador)

Every Character Has The Fighter Statistics

Résultat / effet

Every Character Has The Fighter Statistics

Fuente : Libretro
RAM / Memoria (emulador)

Start With High Statistics [Except Thief]

Résultat / effet

Start With High Statistics [Except Thief]

Fuente : Libretro
RAM / Memoria (emulador)

1st Player Gets 176 Absorb And The 2nd Player Will Have Approx. 250 Damage And Hit %

Résultat / effet

1st Player Gets 176 Absorb And The 2nd Player Will Have Approx. 250 Damage And Hit %

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Starts With 255 Damage

Résultat / effet

Fighter Starts With 255 Damage

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Knows Cure, Lamp, Cure 2, Pure, Cure 3, Soft, Cure 4, and Life 2

Résultat / effet

Everyone Knows Cure, Lamp, Cure 2, Pure, Cure 3, Soft, Cure 4, and Life 2

Fuente : Libretro
RAM / Memoria (emulador)

Start With Maxed-Out HP's

Résultat / effet

Start With Maxed-Out HP's

Fuente : Libretro
RAM / Memoria (emulador)

Start With TONS Of Gold

Résultat / effet

Start With TONS Of Gold

Fuente : Libretro
RAM / Memoria (emulador)

Start With SUPER Stats

Résultat / effet

Start With SUPER Stats

Fuente : Libretro
RAM / Memoria (emulador)

Start With MEGA Stats

Résultat / effet

Start With MEGA Stats

Fuente : Libretro
RAM / Memoria (emulador)

Start With EXTREME ATTACK Stats

Résultat / effet

Start With EXTREME ATTACK Stats

Fuente : Libretro
RAM / Memoria (emulador)

Start With COLOSSAL Stats

Résultat / effet

Start With COLOSSAL Stats

Fuente : Libretro
RAM / Memoria (emulador)

Add To The Above Code For Black Shirts

Résultat / effet

Add To The Above Code For Black Shirts

Fuente : Libretro
RAM / Memoria (emulador)

First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats

Résultat / effet

First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats

Fuente : Libretro
RAM / Memoria (emulador)

All Parties Start With Level 1 Magic Points (Useful With Next Code)

Résultat / effet

All Parties Start With Level 1 Magic Points (Useful With Next Code)

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 1 Magic Points

Résultat / effet

Magic Users Start With 120 Level 1 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 2 Magic Points

Résultat / effet

Magic Users Start With 120 Level 2 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 3 Magic Points

Résultat / effet

Magic Users Start With 120 Level 3 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 4 Magic Points

Résultat / effet

Magic Users Start With 120 Level 4 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 5 Magic Points

Résultat / effet

Magic Users Start With 120 Level 5 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 6 Magic Points

Résultat / effet

Magic Users Start With 120 Level 6 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 7 Magic Points

Résultat / effet

Magic Users Start With 120 Level 7 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users Start With 120 Level 8 Magic Points

Résultat / effet

Magic Users Start With 120 Level 8 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 2

Résultat / effet

Magic Level 2

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 3

Résultat / effet

Magic Level 3

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 4

Résultat / effet

Magic Level 4

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 5

Résultat / effet

Magic Level 5

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 6

Résultat / effet

Magic Level 6

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 7

Résultat / effet

Magic Level 7

Fuente : Libretro
RAM / Memoria (emulador)

Magic Level 8

Résultat / effet

Magic Level 8

Fuente : Libretro
RAM / Memoria (emulador)

All Parties Can LEARN Any Magic Spell

Résultat / effet

All Parties Can LEARN Any Magic Spell

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Starts With Lots Of Luck

Résultat / effet

Everyone Starts With Lots Of Luck

Fuente : Libretro
RAM / Memoria (emulador)

Two Players Have High Attributes, But The Other Two Don't Have Very High Attributes

Résultat / effet

Two Players Have High Attributes, But The Other Two Don't Have Very High Attributes

Fuente : Libretro
RAM / Memoria (emulador)

The 'You Are Loaded' Code

Résultat / effet

The 'You Are Loaded' Code

Fuente : Libretro
RAM / Memoria (emulador)

All Characters Start With 999 HP Except Fighter

Résultat / effet

All Characters Start With 999 HP Except Fighter

Fuente : Libretro
RAM / Memoria (emulador)

Black Belts / Masters With No Armor Equipped Have An Absorb of Level 50, Instead of Just Being The Same As The Level

Résultat / effet

Black Belts / Masters With No Armor Equipped Have An Absorb of Level 50, Instead of Just Being The Same As The Level

Fuente : Libretro
RAM / Memoria (emulador)

Base Number of Hits Per Attack Is 5 Instead of 1 (Double This For Unarmed Black Belts Or Masters)

Résultat / effet

Base Number of Hits Per Attack Is 5 Instead of 1 (Double This For Unarmed Black Belts Or Masters)

Fuente : Libretro
RAM / Memoria (emulador)

Base Number of Hits Per Attack Is 11 Instead of 1 (Double This For Unarmed Black Belts Or Masters)

Résultat / effet

Base Number of Hits Per Attack Is 11 Instead of 1 (Double This For Unarmed Black Belts Or Masters)

Fuente : Libretro
RAM / Memoria (emulador)

If A Character's Hit % Is Larger Than 8, Then The Maximum Number of Extra Hits That Can Be Inflicted Is Quadrupled

Résultat / effet

If A Character's Hit % Is Larger Than 8, Then The Maximum Number of Extra Hits That Can Be Inflicted Is Quadrupled

Fuente : Libretro
RAM / Memoria (emulador)

The Fighter Class Can Gain Spell Points

Résultat / effet

The Fighter Class Can Gain Spell Points

Fuente : Libretro
RAM / Memoria (emulador)

The Thief Class Can Gain Spell Points

Résultat / effet

The Thief Class Can Gain Spell Points

Fuente : Libretro
RAM / Memoria (emulador)

At Every Level-Up, All Classes Except Fighter And Thief Gain 1 Spell Point For Every Spell Level

Résultat / effet

At Every Level-Up, All Classes Except Fighter And Thief Gain 1 Spell Point For Every Spell Level

Fuente : Libretro
RAM / Memoria (emulador)

At Every Level-Up, All Spell Point Increases Will Be By 3 Instead of By 1

Résultat / effet

At Every Level-Up, All Spell Point Increases Will Be By 3 Instead of By 1

Fuente : Libretro
RAM / Memoria (emulador)

No Limits On Spell Points

Résultat / effet

No Limits On Spell Points

Fuente : Libretro
RAM / Memoria (emulador)

At Level-Up, Any Stat That Increases Goes Up By 10

Résultat / effet

At Level-Up, Any Stat That Increases Goes Up By 10

Fuente : Libretro
RAM / Memoria (emulador)

Whenever AGL Goes Up, Evade % Increases by 10

Résultat / effet

Whenever AGL Goes Up, Evade % Increases by 10

Fuente : Libretro
RAM / Memoria (emulador)

Whenever DAMAGE Goes Up, It Increases By 5

Résultat / effet

Whenever DAMAGE Goes Up, It Increases By 5

Fuente : Libretro
RAM / Memoria (emulador)

DAMAGE Rating Increases Whenever STR Goes Up

Résultat / effet

DAMAGE Rating Increases Whenever STR Goes Up

Fuente : Libretro
RAM / Memoria (emulador)

Allow Any Character To Gain Stats, HP, and MP Afte

Résultat / effet

Allow Any Character To Gain Stats, HP, and MP Afte

Fuente : Libretro
RAM / Memoria (emulador)

The Following Class-Changed Classes Get 1 Additional Hit % Increase At Every Level-Up Over Their Non-Class-Changed Counterparts

Résultat / effet

The Following Class-Changed Classes Get 1 Additional Hit % Increase At Every Level-Up Over Their Non-Class-Changed Counterparts

Fuente : Libretro
RAM / Memoria (emulador)

All Characters Get A 4% Increase In Hit % At Every Level Up

Résultat / effet

All Characters Get A 4% Increase In Hit % At Every Level Up

Fuente : Libretro
RAM / Memoria (emulador)

The KNIGHT starts with 255 HP

Résultat / effet

The KNIGHT starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The KNIGHT starts with 150 Damage

Résultat / effet

The KNIGHT starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The KNIGHT starts with 150 Evade

Résultat / effet

The KNIGHT starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

The NINJA starts with 255 HP

Résultat / effet

The NINJA starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The NINJA starts with 150 Damage

Résultat / effet

The NINJA starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The NINJA starts with 150 Evade

Résultat / effet

The NINJA starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

The MASTER starts with 255 HP

Résultat / effet

The MASTER starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The MASTER starts with 150 Damage

Résultat / effet

The MASTER starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The MASTER starts with 150 Evade

Résultat / effet

The MASTER starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

The RED WIZARD starts with 255 HP

Résultat / effet

The RED WIZARD starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The RED WIZARD starts with 150 Damage

Résultat / effet

The RED WIZARD starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The RED WIZARD starts with 150 Evade

Résultat / effet

The RED WIZARD starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

The WHITE WIZARD starts with 255 HP

Résultat / effet

The WHITE WIZARD starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The WHITE WIZARD starts with 150 Damage

Résultat / effet

The WHITE WIZARD starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The WHITE WIZARD starts with 150 Evade

Résultat / effet

The WHITE WIZARD starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

The BLACK WIZARD starts with 255 HP

Résultat / effet

The BLACK WIZARD starts with 255 HP

Fuente : Libretro
RAM / Memoria (emulador)

The BLACK WIZARD starts with 150 Damage

Résultat / effet

The BLACK WIZARD starts with 150 Damage

Fuente : Libretro
RAM / Memoria (emulador)

The BLACK WIZARD starts with 150 Evade

Résultat / effet

The BLACK WIZARD starts with 150 Evade

Fuente : Libretro
RAM / Memoria (emulador)

No Random Attacks Anywhere!

Résultat / effet

No Random Attacks Anywhere!

Fuente : Libretro
RAM / Memoria (emulador)

Overworld Appearance/Ability Modifier

Résultat / effet

Overworld Appearance/Ability Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Name Modifier

Résultat / effet

Name Modifier

Fuente : Libretro
RAM / Memoria (emulador)

More Enemies And More Difficult

Résultat / effet

More Enemies And More Difficult

Fuente : Libretro
RAM / Memoria (emulador)

Have Lute

Résultat / effet

Have Lute

Fuente : Libretro
RAM / Memoria (emulador)

Have Crown

Résultat / effet

Have Crown

Fuente : Libretro
RAM / Memoria (emulador)

Have Crystal

Résultat / effet

Have Crystal

Fuente : Libretro
RAM / Memoria (emulador)

Have Herb

Résultat / effet

Have Herb

Fuente : Libretro
RAM / Memoria (emulador)

Have Key

Résultat / effet

Have Key

Fuente : Libretro
RAM / Memoria (emulador)

Have TNT

Résultat / effet

Have TNT

Fuente : Libretro
RAM / Memoria (emulador)

Have Adamant

Résultat / effet

Have Adamant

Fuente : Libretro
RAM / Memoria (emulador)

Have Slab

Résultat / effet

Have Slab

Fuente : Libretro
RAM / Memoria (emulador)

Have Ruby

Résultat / effet

Have Ruby

Fuente : Libretro
RAM / Memoria (emulador)

Have Rod

Résultat / effet

Have Rod

Fuente : Libretro
RAM / Memoria (emulador)

Have Floater

Résultat / effet

Have Floater

Fuente : Libretro
RAM / Memoria (emulador)

Have Chime

Résultat / effet

Have Chime

Fuente : Libretro
RAM / Memoria (emulador)

Have Tail

Résultat / effet

Have Tail

Fuente : Libretro
RAM / Memoria (emulador)

Have Cube

Résultat / effet

Have Cube

Fuente : Libretro
RAM / Memoria (emulador)

Have Bottle

Résultat / effet

Have Bottle

Fuente : Libretro
RAM / Memoria (emulador)

Have Oxyale

Résultat / effet

Have Oxyale

Fuente : Libretro
RAM / Memoria (emulador)

Have Canoe

Résultat / effet

Have Canoe

Fuente : Libretro
RAM / Memoria (emulador)

Have First Crystal Lit

Résultat / effet

Have First Crystal Lit

Fuente : Libretro
RAM / Memoria (emulador)

Have Second Crystal Lit

Résultat / effet

Have Second Crystal Lit

Fuente : Libretro
RAM / Memoria (emulador)

Have Third Crystal Lit

Résultat / effet

Have Third Crystal Lit

Fuente : Libretro
RAM / Memoria (emulador)

Have Last Crystal Lit

Résultat / effet

Have Last Crystal Lit

Fuente : Libretro
RAM / Memoria (emulador)

Damage, Character 1

Résultat / effet

Damage, Character 1

Fuente : Libretro
RAM / Memoria (emulador)

Hit % Character 1

Résultat / effet

Hit % Character 1

Fuente : Libretro
RAM / Memoria (emulador)

Absorb, Character 1

Résultat / effet

Absorb, Character 1

Fuente : Libretro
RAM / Memoria (emulador)

Evade, Character 1

Résultat / effet

Evade, Character 1

Fuente : Libretro
RAM / Memoria (emulador)

Damage, Character 2

Résultat / effet

Damage, Character 2

Fuente : Libretro
RAM / Memoria (emulador)

Hit % Character 2

Résultat / effet

Hit % Character 2

Fuente : Libretro
RAM / Memoria (emulador)

Absorb Character 2

Résultat / effet

Absorb Character 2

Fuente : Libretro
RAM / Memoria (emulador)

Evade Character 2

Résultat / effet

Evade Character 2

Fuente : Libretro
RAM / Memoria (emulador)

Damage, Character 3

Résultat / effet

Damage, Character 3

Fuente : Libretro
RAM / Memoria (emulador)

Hit % Character 3

Résultat / effet

Hit % Character 3

Fuente : Libretro
RAM / Memoria (emulador)

Absorb Character 3

Résultat / effet

Absorb Character 3

Fuente : Libretro
RAM / Memoria (emulador)

Evade Character 3

Résultat / effet

Evade Character 3

Fuente : Libretro
RAM / Memoria (emulador)

Damage Character 4

Résultat / effet

Damage Character 4

Fuente : Libretro
RAM / Memoria (emulador)

Hit % Character 4

Résultat / effet

Hit % Character 4

Fuente : Libretro
RAM / Memoria (emulador)

Absorb Character 4

Résultat / effet

Absorb Character 4

Fuente : Libretro
RAM / Memoria (emulador)

Evade Character 4

Résultat / effet

Evade Character 4

Fuente : Libretro
RAM / Memoria (emulador)

Classes Quanity Digits

Résultat / effet

Classes Quanity Digits

Fuente : Libretro
RAM / Memoria (emulador)

"LIFE" Spell never uses up Magic Points

Résultat / effet

"LIFE" Spell never uses up Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

"LIF2" Spell never uses up Magic Points

Résultat / effet

"LIF2" Spell never uses up Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users start with 6 Magic Points

Résultat / effet

Magic Users start with 6 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Magic Users start with 9 Magic Points

Résultat / effet

Magic Users start with 9 Magic Points

Fuente : Libretro
RAM / Memoria (emulador)

Non-magic users can use Level 1 Magic

Résultat / effet

Non-magic users can use Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Start with 800 Gold

Résultat / effet

Start with 800 Gold

Fuente : Libretro
RAM / Memoria (emulador)

Almost infinite Gold

Résultat / effet

Almost infinite Gold

Fuente : Libretro
RAM / Memoria (emulador)

Double Fighter Hit Points

Résultat / effet

Double Fighter Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Double Fighter's Hit

Résultat / effet

Double Fighter's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double Fighter's Evade

Résultat / effet

Double Fighter's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double Fighter's Luck

Résultat / effet

Double Fighter's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Double Thief's Hit Points

Résultat / effet

Double Thief's Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Triple Thief's Damage

Résultat / effet

Triple Thief's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Double Thief's Hit

Résultat / effet

Double Thief's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double Thief's Evade

Résultat / effet

Double Thief's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double Thief's Luck

Résultat / effet

Double Thief's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Belt's Hit Points

Résultat / effet

Double Black Belt's Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Triple Black Belt's Damage

Résultat / effet

Triple Black Belt's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Belt's Hit

Résultat / effet

Double Black Belt's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Belt's Evade

Résultat / effet

Double Black Belt's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Belt's Luck

Résultat / effet

Double Black Belt's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Double Red Mage's Hit Points

Résultat / effet

Double Red Mage's Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Double Red Mage's Damage

Résultat / effet

Double Red Mage's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Double Red Mage's Hit

Résultat / effet

Double Red Mage's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double Red Mage's Evade

Résultat / effet

Double Red Mage's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double Red Mage's Luck

Résultat / effet

Double Red Mage's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Double White Mage's Hit Points

Résultat / effet

Double White Mage's Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Triple White Mage's Damage

Résultat / effet

Triple White Mage's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Double White Mage's Hit

Résultat / effet

Double White Mage's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double White Mage's Evade

Résultat / effet

Double White Mage's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double White Mage's Luck

Résultat / effet

Double White Mage's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Mage's Hit Points

Résultat / effet

Double Black Mage's Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Triple Black Mage's Damage

Résultat / effet

Triple Black Mage's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Mage's Hit

Résultat / effet

Double Black Mage's Hit

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Mage's Evade

Résultat / effet

Double Black Mage's Evade

Fuente : Libretro
RAM / Memoria (emulador)

Double Black Mage's Luck

Résultat / effet

Double Black Mage's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Map Tiles That Normally Trigger Battles 100% Of The Time Now Do Nothing

Résultat / effet

Map Tiles That Normally Trigger Battles 100% Of The Time Now Do Nothing

Fuente : Libretro
RAM / Memoria (emulador)

See What's In A Chest When Inventory is Full

Résultat / effet

See What's In A Chest When Inventory is Full

Fuente : Libretro
RAM / Memoria (emulador)

Dialog Box Opens More Quickly

Résultat / effet

Dialog Box Opens More Quickly

Fuente : Libretro
RAM / Memoria (emulador)

Dialog Box Closes More Quickly

Résultat / effet

Dialog Box Closes More Quickly

Fuente : Libretro
RAM / Memoria (emulador)

Talk To Any Normal Bat To Make It Disappear From The Map

Résultat / effet

Talk To Any Normal Bat To Make It Disappear From The Map

Fuente : Libretro
RAM / Memoria (emulador)

Any Item or Spell That Cures An Ailment Will Cure Any Ailment, Including Death

Résultat / effet

Any Item or Spell That Cures An Ailment Will Cure Any Ailment, Including Death

Fuente : Libretro
RAM / Memoria (emulador)

Gain Another Heal Potion Whenever You Use One

Résultat / effet

Gain Another Heal Potion Whenever You Use One

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Restores 1 Hp

Résultat / effet

Heal Potion Restores 1 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Restores 10 Hp

Résultat / effet

Heal Potion Restores 10 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Restores 50 Hp

Résultat / effet

Heal Potion Restores 50 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Restores 255 Hp

Résultat / effet

Heal Potion Restores 255 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Level

Résultat / effet

Heal Potion Affects Character's Level

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Class

Résultat / effet

Heal Potion Affects Character's Class

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Max Hp, Up To 512

Résultat / effet

Heal Potion Affects Character's Max Hp, Up To 512

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Max Hp, Over 512

Résultat / effet

Heal Potion Affects Character's Max Hp, Over 512

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Strength

Résultat / effet

Heal Potion Affects Character's Strength

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Agility

Résultat / effet

Heal Potion Affects Character's Agility

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Intelligence

Résultat / effet

Heal Potion Affects Character's Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Vitality

Résultat / effet

Heal Potion Affects Character's Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Luck

Résultat / effet

Heal Potion Affects Character's Luck

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Damage

Résultat / effet

Heal Potion Affects Character's Damage

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Hit %

Résultat / effet

Heal Potion Affects Character's Hit %

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Absorb

Résultat / effet

Heal Potion Affects Character's Absorb

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Evade %

Résultat / effet

Heal Potion Affects Character's Evade %

Fuente : Libretro
RAM / Memoria (emulador)

Heal Potion Affects Character's Magic Evade

Résultat / effet

Heal Potion Affects Character's Magic Evade

Fuente : Libretro
RAM / Memoria (emulador)

View Characters' Magic Evade Stat

Résultat / effet

View Characters' Magic Evade Stat

Fuente : Libretro
RAM / Memoria (emulador)

Delete Unwanted Spells

Résultat / effet

Delete Unwanted Spells

Fuente : Libretro
RAM / Memoria (emulador)

Clicking On The Crown In The Item Menu Mimics The Effect Of The Warp Spell

Résultat / effet

Clicking On The Crown In The Item Menu Mimics The Effect Of The Warp Spell

Fuente : Libretro
RAM / Memoria (emulador)

Clicking On The Key In The Item Menu Mimics The Effect Of An Inn

Résultat / effet

Clicking On The Key In The Item Menu Mimics The Effect Of An Inn

Fuente : Libretro
RAM / Memoria (emulador)

Clicking On The Chime In The Item Menu Gives You 100 Gold

Résultat / effet

Clicking On The Chime In The Item Menu Gives You 100 Gold

Fuente : Libretro
RAM / Memoria (emulador)

Using Magic In Battle Doesn't Make The Screen Flash

Résultat / effet

Using Magic In Battle Doesn't Make The Screen Flash

Fuente : Libretro
RAM / Memoria (emulador)

Final Boss Has 4048 Hp Instead Of 2000

Résultat / effet

Final Boss Has 4048 Hp Instead Of 2000

Fuente : Libretro
RAM / Memoria (emulador)

Final Boss Has 6608 Hp

Résultat / effet

Final Boss Has 6608 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Final Boss Has 10192 Hp

Résultat / effet

Final Boss Has 10192 Hp

Fuente : Libretro
RAM / Memoria (emulador)

Final Boss Casts Xfer Instead Of Cur4

Résultat / effet

Final Boss Casts Xfer Instead Of Cur4

Fuente : Libretro
RAM / Memoria (emulador)

Final Boss Casts Sabr Instead Of Ice2

Résultat / effet

Final Boss Casts Sabr Instead Of Ice2

Fuente : Libretro
RAM / Memoria (emulador)

Always Fight The Rarest Encounter In Each Area

Résultat / effet

Always Fight The Rarest Encounter In Each Area

Fuente : Libretro
RAM / Memoria (emulador)

Makes Lich Much Easier To Beat (He Only Has 1 HP Instead of 400 HP (Only Works In The Earth Cave)

Résultat / effet

Makes Lich Much Easier To Beat (He Only Has 1 HP Instead of 400 HP (Only Works In The Earth Cave)

Fuente : Libretro
RAM / Memoria (emulador)

Makes Tiamat Much Easier To Beat (He Only Has 1 HP Instead of 1000 HP) (Only Works In The Sky Castle)

Résultat / effet

Makes Tiamat Much Easier To Beat (He Only Has 1 HP Instead of 1000 HP) (Only Works In The Sky Castle)

Fuente : Libretro
RAM / Memoria (emulador)

Makes Chaos Much Easier To Beat (He Only Has 1 HP Instead of 2000 HP)

Résultat / effet

Makes Chaos Much Easier To Beat (He Only Has 1 HP Instead of 2000 HP)

Fuente : Libretro
RAM / Memoria (emulador)

Special Note

Résultat / effet

Special Note

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 FIRE Spell As Powerful As The Level 3 FIR2 Spell

Résultat / effet

Makes The Level 1 FIRE Spell As Powerful As The Level 3 FIR2 Spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 FIRE Spell As Powerful As The Level 5 FIR3 Spell!

Résultat / effet

Makes The Level 1 FIRE Spell As Powerful As The Level 5 FIR3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 FIRE Spell Much More Powerful Than The Level 5 FIR3 Spell!

Résultat / effet

Makes The Level 1 FIRE Spell Much More Powerful Than The Level 5 FIR3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 LIT Spell As Powerful As The Level 6 LIT3 Spell!

Résultat / effet

Makes The Level 1 LIT Spell As Powerful As The Level 6 LIT3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 LIT Spell Much More Powerful Than The Level 6 LIT3 Spell!

Résultat / effet

Makes The Level 1 LIT Spell Much More Powerful Than The Level 6 LIT3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 2 ICE Spell As Powerful As The Level 4 ICE2 Spell

Résultat / effet

Makes The Level 2 ICE Spell As Powerful As The Level 4 ICE2 Spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 2 ICE Spell As Powerful As The Level 7 ICE3 Spell!

Résultat / effet

Makes The Level 2 ICE Spell As Powerful As The Level 7 ICE3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 2 ICE Spell Much More Powerful Than The Level 7 ICE3 Spell!

Résultat / effet

Makes The Level 2 ICE Spell Much More Powerful Than The Level 7 ICE3 Spell!

Fuente : Libretro
RAM / Memoria (emulador)

Allows You To Buy A "PURE" At The Item Shop In Coneria Town (For $75)

Résultat / effet

Allows You To Buy A "PURE" At The Item Shop In Coneria Town (For $75)

Fuente : Libretro
RAM / Memoria (emulador)

Converts The Level 1 White Magic HARM Spell Into The Level 5 Black Magic FIR3 Spell!!

Résultat / effet

Converts The Level 1 White Magic HARM Spell Into The Level 5 Black Magic FIR3 Spell!!

Fuente : Libretro
RAM / Memoria (emulador)

Converts The Level 1 White Magic HARM Spell Into An Ultra Strong FIR Spell (MUCH Stronger Than FIR3!)

Résultat / effet

Converts The Level 1 White Magic HARM Spell Into An Ultra Strong FIR Spell (MUCH Stronger Than FIR3!)

Fuente : Libretro
RAM / Memoria (emulador)

Converts The Level 1 White Magic HARM Spell Into An Ultra Strong Black Magic Spell (Similar To The Level 6 RUB Spell, Except This Code Works On All Enemies Instead of Just One)

Résultat / effet

Converts The Level 1 White Magic HARM Spell Into An Ultra Strong Black Magic Spell (Similar To The Level 6 RUB Spell, Except This Code Works On All Enemies Instead of Just One)

Fuente : Libretro
RAM / Memoria (emulador)

Same As The Above Code Except It Will Work On All Members of Your Party Instead of Just One

Résultat / effet

Same As The Above Code Except It Will Work On All Members of Your Party Instead of Just One

Fuente : Libretro
RAM / Memoria (emulador)

Converts The Level 1 White Magic FOG Spell Into The Level 4 Black Magic FAST Spell

Résultat / effet

Converts The Level 1 White Magic FOG Spell Into The Level 4 Black Magic FAST Spell

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 CURE Spell As Powerful As The Level 7 CUR4 Spell! (When Used In Battle)

Résultat / effet

Makes The Level 1 CURE Spell As Powerful As The Level 7 CUR4 Spell! (When Used In Battle)

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 1 CURE Spell Fully Recover All HP To Every Member of Your Party When Used In Battle!!

Résultat / effet

Makes The Level 1 CURE Spell Fully Recover All HP To Every Member of Your Party When Used In Battle!!

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 3 CUR2 Spell As Powerful As The Level 7 CUR4 Spell! (When Used In Battle)

Résultat / effet

Makes The Level 3 CUR2 Spell As Powerful As The Level 7 CUR4 Spell! (When Used In Battle)

Fuente : Libretro
RAM / Memoria (emulador)

Makes The Level 3 CUR2 spell Fully Recover All HP To Every Member of Your Party When Used In Battle!!

Résultat / effet

Makes The Level 3 CUR2 spell Fully Recover All HP To Every Member of Your Party When Used In Battle!!

Fuente : Libretro
RAM / Memoria (emulador)

Everything In Game Is Glitchy

Résultat / effet

Everything In Game Is Glitchy

Fuente : Libretro
RAM / Memoria (emulador)

Everything In Game Is Glitchy

Résultat / effet

Everything In Game Is Glitchy

Fuente : Libretro
RAM / Memoria (emulador)

Screen Does A Cool Trick When Entering/Leaving A Place

Résultat / effet

Screen Does A Cool Trick When Entering/Leaving A Place

Fuente : Libretro
RAM / Memoria (emulador)

Screen Does A Cool Trick When Entering/Leaving A Place 2

Résultat / effet

Screen Does A Cool Trick When Entering/Leaving A Place 2

Fuente : Libretro
RAM / Memoria (emulador)

Second Orb Lit

Résultat / effet

Second Orb Lit

Fuente : Libretro
RAM / Memoria (emulador)

Blend Music At Title Screen

Résultat / effet

Blend Music At Title Screen

Fuente : Libretro
RAM / Memoria (emulador)

Blend Music At Title Screen 2

Résultat / effet

Blend Music At Title Screen 2

Fuente : Libretro
RAM / Memoria (emulador)

At The End of Battle, Each Surviving Member Gets Full EXP.

Résultat / effet

At The End of Battle, Each Surviving Member Gets Full EXP.

Fuente : Libretro
RAM / Memoria (emulador)

Allow Any Character To Gain Stats, HP, and MP After Every Battle Until They Have Enough Exp. To Level-Up

Résultat / effet

Allow Any Character To Gain Stats, HP, and MP After Every Battle Until They Have Enough Exp. To Level-Up

Fuente : Libretro
RAM / Memoria (emulador)

Outside of Battle, After CUR4 Is Cast On Someone, HP For All Characters Is Restored To Max

Résultat / effet

Outside of Battle, After CUR4 Is Cast On Someone, HP For All Characters Is Restored To Max

Fuente : Libretro
RAM / Memoria (emulador)

Outside of Battle, After CUR4 Is Cast On Someone, Magic Is Completely Restored For All Characters

Résultat / effet

Outside of Battle, After CUR4 Is Cast On Someone, Magic Is Completely Restored For All Characters

Fuente : Libretro
RAM / Memoria (emulador)

Start With 800 Gold

Résultat / effet

Start With 800 Gold

Fuente : Libretro
RAM / Memoria (emulador)

Get 32,767 Experience Points After Battle (But You Can Only Go Up One Level Per Battle)

Résultat / effet

Get 32,767 Experience Points After Battle (But You Can Only Go Up One Level Per Battle)

Fuente : Libretro
RAM / Memoria (emulador)

Ultra Slow Music

Résultat / effet

Ultra Slow Music

Fuente : Libretro
RAM / Memoria (emulador)

Music In Wrong Places

Résultat / effet

Music In Wrong Places

Fuente : Libretro
RAM / Memoria (emulador)

Game Freezes When You Enter The Menu

Résultat / effet

Game Freezes When You Enter The Menu

Fuente : Libretro
RAM / Memoria (emulador)

First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats

Résultat / effet

First Warrior Has COLOSSAL Stats, Others Have Fighter's Stats

Fuente : Libretro
RAM / Memoria (emulador)

All Magic Users Start With 255 Magic Points For Level 1 Experience

Résultat / effet

All Magic Users Start With 255 Magic Points For Level 1 Experience

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Has 255 Hit Points And Damage

Résultat / effet

Everyone Has 255 Hit Points And Damage

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Has 255 Hit And Evade

Résultat / effet

Everyone Has 255 Hit And Evade

Fuente : Libretro
RAM / Memoria (emulador)

Everyone Has Lots Of Luck

Résultat / effet

Everyone Has Lots Of Luck

Fuente : Libretro
RAM / Memoria (emulador)

Start With One Orb Lit

Résultat / effet

Start With One Orb Lit

Fuente : Libretro
RAM / Memoria (emulador)

There's Not Very Much Water

Résultat / effet

There's Not Very Much Water

Fuente : Libretro
RAM / Memoria (emulador)

You Can't Use The Buttons

Résultat / effet

You Can't Use The Buttons

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Has Super-Human O7 Strength

Résultat / effet

Fighter Has Super-Human O7 Strength

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Has Super-Human O7 Intelligence*

Résultat / effet

Fighter Has Super-Human O7 Intelligence*

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Has Super-Human P5 Vitality*

Résultat / effet

Fighter Has Super-Human P5 Vitality*

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Has Super-Human P5 Agility

Résultat / effet

Fighter Has Super-Human P5 Agility

Fuente : Libretro
RAM / Memoria (emulador)

Red Mage Has Super-Human P5 Strength*

Résultat / effet

Red Mage Has Super-Human P5 Strength*

Fuente : Libretro
RAM / Memoria (emulador)

Red Mage Has Super-Human P5 Intelligence*

Résultat / effet

Red Mage Has Super-Human P5 Intelligence*

Fuente : Libretro
RAM / Memoria (emulador)

Red Mage Has Super-Human O7 Vitality

Résultat / effet

Red Mage Has Super-Human O7 Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Red Mage Has Super-Human O7 Agility

Résultat / effet

Red Mage Has Super-Human O7 Agility

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has Super-Human O7 Strength

Résultat / effet

Thief Has Super-Human O7 Strength

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has Super-Human P5 Intelligence

Résultat / effet

Thief Has Super-Human P5 Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has Super-Human O7 Vitality

Résultat / effet

Thief Has Super-Human O7 Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has Super-Human O7 Agility

Résultat / effet

Thief Has Super-Human O7 Agility

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has Super-Human P5 Strength*

Résultat / effet

Black Belt Has Super-Human P5 Strength*

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has Super-Human P5 Intelligence

Résultat / effet

Black Belt Has Super-Human P5 Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has Super-Human O7 Vitality

Résultat / effet

Black Belt Has Super-Human O7 Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has Super-Human O7 Agility

Résultat / effet

Black Belt Has Super-Human O7 Agility

Fuente : Libretro
RAM / Memoria (emulador)

Fighter Has P5 Luck

Résultat / effet

Fighter Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has P5 Luck

Résultat / effet

Thief Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

Thief Has 255 Evade%

Résultat / effet

Thief Has 255 Evade%

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has 255 Hit%

Résultat / effet

Black Belt Has 255 Hit%

Fuente : Libretro
RAM / Memoria (emulador)

Black Belt Has P5 Luck

Résultat / effet

Black Belt Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

Red Mage Has P5 Luck

Résultat / effet

Red Mage Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

White Mage Has P5 Luck

Résultat / effet

White Mage Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has 255 Hit Points

Résultat / effet

Black Mage Has 255 Hit Points

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has P5 Luck

Résultat / effet

Black Mage Has P5 Luck

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has 255 Evade%

Résultat / effet

Black Mage Has 255 Evade%

Fuente : Libretro
RAM / Memoria (emulador)

White Mage Has P5 Strength

Résultat / effet

White Mage Has P5 Strength

Fuente : Libretro
RAM / Memoria (emulador)

White Mage Has P5 Agility

Résultat / effet

White Mage Has P5 Agility

Fuente : Libretro
RAM / Memoria (emulador)

White Mage Has P5 Intelligence

Résultat / effet

White Mage Has P5 Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

White Mage Has P5 Vitality

Résultat / effet

White Mage Has P5 Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has P5 Agility

Résultat / effet

Black Mage Has P5 Agility

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has P5 Strength

Résultat / effet

Black Mage Has P5 Strength

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has PE Intelligence

Résultat / effet

Black Mage Has PE Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Black Mage Has PE Vitality (Graphics Are Glitchy - Save The Game And It Should Be Normal)

Résultat / effet

Black Mage Has PE Vitality (Graphics Are Glitchy - Save The Game And It Should Be Normal)

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Weapon Modifier

Résultat / effet

Second Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Weapon Modifier

Résultat / effet

Third Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Weapon Modifier

Résultat / effet

Fourth Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

First Armor Modifier

Résultat / effet

First Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Armor Modifier

Résultat / effet

Second Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Armor Modifier

Résultat / effet

Third Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Armor Modifier

Résultat / effet

Fourth Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 First Spell Modifier

Résultat / effet

Level 1 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Second Spell Modifier

Résultat / effet

Level 1 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Third Spell Modifier

Résultat / effet

Level 1 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 First Spell Modifier

Résultat / effet

Level 2 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Second Spell Modifier

Résultat / effet

Level 2 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Third Spell Modifier

Résultat / effet

Level 2 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 First Spell Modifier

Résultat / effet

Level 3 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Second Spell Modifier

Résultat / effet

Level 3 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Third Spell Modifier

Résultat / effet

Level 3 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 First Spell Modifier

Résultat / effet

Level 4 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Second Spell Modifier

Résultat / effet

Level 4 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Third Spell Modifier

Résultat / effet

Level 4 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 First Spell Modifier

Résultat / effet

Level 5 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Second Spell Modifier

Résultat / effet

Level 5 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Third Spell Modifier

Résultat / effet

Level 5 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 First Spell Modifier

Résultat / effet

Level 6 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Second Spell Modifier

Résultat / effet

Level 6 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Third Spell Modifier

Résultat / effet

Level 6 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 First Spell Modifier

Résultat / effet

Level 7 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Second Spell Modifier

Résultat / effet

Level 7 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Third Spell Modifier

Résultat / effet

Level 7 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 First Spell Modifier

Résultat / effet

Level 8 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Second Spell Modifier

Résultat / effet

Level 8 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Third Spell Modifier

Résultat / effet

Level 8 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Class Modifier

Résultat / effet

Class Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Condition Modifier

Résultat / effet

Condition Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Name Modifier

Résultat / effet

Name Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Weapon Modifier

Résultat / effet

Second Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Weapon Modifier

Résultat / effet

Third Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Weapon Modifier

Résultat / effet

Fourth Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

First Armor Modifier

Résultat / effet

First Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Armor Modifier

Résultat / effet

Second Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Armor Modifier

Résultat / effet

Third Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Armor Modifier

Résultat / effet

Fourth Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 First Spell Modifier

Résultat / effet

Level 1 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Second Spell Modifier

Résultat / effet

Level 1 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Third Spell Modifier

Résultat / effet

Level 1 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 First Spell Modifier

Résultat / effet

Level 2 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Second Spell Modifier

Résultat / effet

Level 2 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Third Spell Modifier

Résultat / effet

Level 2 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 First Spell Modifier

Résultat / effet

Level 3 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Second Spell Modifier

Résultat / effet

Level 3 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Third Spell Modifier

Résultat / effet

Level 3 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 First Spell Modifier

Résultat / effet

Level 4 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Second Spell Modifier

Résultat / effet

Level 4 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Third Spell Modifier

Résultat / effet

Level 4 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 First Spell Modifier

Résultat / effet

Level 5 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Second Spell Modifier

Résultat / effet

Level 5 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Third Spell Modifier

Résultat / effet

Level 5 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 First Spell Modifier

Résultat / effet

Level 6 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Second Spell Modifier

Résultat / effet

Level 6 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Third Spell Modifier

Résultat / effet

Level 6 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 First Spell Modifier

Résultat / effet

Level 7 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Second Spell Modifier

Résultat / effet

Level 7 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Third Spell Modifier

Résultat / effet

Level 7 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 First Spell Modifier

Résultat / effet

Level 8 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Second Spell Modifier

Résultat / effet

Level 8 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Third Spell Modifier

Résultat / effet

Level 8 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Class Modifier

Résultat / effet

Class Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Condition Modifier

Résultat / effet

Condition Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Weapon Modifier

Résultat / effet

Second Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Weapon Modifier

Résultat / effet

Third Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Weapon Modifier

Résultat / effet

Fourth Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

First Armor Modifier

Résultat / effet

First Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Armor Modifier

Résultat / effet

Second Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Armor Modifier

Résultat / effet

Third Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Armor Modifier

Résultat / effet

Fourth Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 First Spell Modifier

Résultat / effet

Level 1 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Second Spell Modifier

Résultat / effet

Level 1 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Third Spell Modifier

Résultat / effet

Level 1 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 First Spell Modifier

Résultat / effet

Level 2 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Second Spell Modifier

Résultat / effet

Level 2 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Third Spell Modifier

Résultat / effet

Level 2 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 First Spell Modifier

Résultat / effet

Level 3 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Second Spell Modifier

Résultat / effet

Level 3 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Third Spell Modifier

Résultat / effet

Level 3 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 First Spell Modifier

Résultat / effet

Level 4 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Second Spell Modifier

Résultat / effet

Level 4 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Third Spell Modifier

Résultat / effet

Level 4 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 First Spell Modifier

Résultat / effet

Level 5 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Second Spell Modifier

Résultat / effet

Level 5 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Third Spell Modifier

Résultat / effet

Level 5 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 First Spell Modifier

Résultat / effet

Level 6 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Second Spell Modifier

Résultat / effet

Level 6 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Third Spell Modifier

Résultat / effet

Level 6 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 First Spell Modifier

Résultat / effet

Level 7 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Second Spell Modifier

Résultat / effet

Level 7 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Third Spell Modifier

Résultat / effet

Level 7 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 First Spell Modifier

Résultat / effet

Level 8 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Second Spell Modifier

Résultat / effet

Level 8 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Third Spell Modifier

Résultat / effet

Level 8 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Class Modifier

Résultat / effet

Class Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Condition Modifier

Résultat / effet

Condition Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Weapon Modifier

Résultat / effet

Second Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Weapon Modifier

Résultat / effet

Third Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Weapon Modifier

Résultat / effet

Fourth Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

First Armor Modifier

Résultat / effet

First Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Second Armor Modifier

Résultat / effet

Second Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Third Armor Modifier

Résultat / effet

Third Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Fourth Armor Modifier

Résultat / effet

Fourth Armor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 First Spell Modifier

Résultat / effet

Level 1 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Second Spell Modifier

Résultat / effet

Level 1 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 1 Third Spell Modifier

Résultat / effet

Level 1 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 First Spell Modifier

Résultat / effet

Level 2 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Second Spell Modifier

Résultat / effet

Level 2 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 2 Third Spell Modifier

Résultat / effet

Level 2 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 First Spell Modifier

Résultat / effet

Level 3 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Second Spell Modifier

Résultat / effet

Level 3 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 3 Third Spell Modifier

Résultat / effet

Level 3 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 First Spell Modifier

Résultat / effet

Level 4 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Second Spell Modifier

Résultat / effet

Level 4 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 4 Third Spell Modifier

Résultat / effet

Level 4 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 First Spell Modifier

Résultat / effet

Level 5 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Second Spell Modifier

Résultat / effet

Level 5 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 5 Third Spell Modifier

Résultat / effet

Level 5 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 First Spell Modifier

Résultat / effet

Level 6 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Second Spell Modifier

Résultat / effet

Level 6 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 6 Third Spell Modifier

Résultat / effet

Level 6 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 First Spell Modifier

Résultat / effet

Level 7 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Second Spell Modifier

Résultat / effet

Level 7 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 7 Third Spell Modifier

Résultat / effet

Level 7 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 First Spell Modifier

Résultat / effet

Level 8 First Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Second Spell Modifier

Résultat / effet

Level 8 Second Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Level 8 Third Spell Modifier

Résultat / effet

Level 8 Third Spell Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Class Modifier

Résultat / effet

Class Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Condition Modifier

Résultat / effet

Condition Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Name Modifier

Résultat / effet

Name Modifier

Fuente : Libretro
RAM / Memoria (emulador)

More Enemies and More Difficult

Résultat / effet

More Enemies and More Difficult

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

Start Character 1 With Any Class

Résultat / effet

Start Character 1 With Any Class

Fuente : Libretro
RAM / Memoria (emulador)

Level 1

Résultat / effet

Level 1

Fuente : Libretro
RAM / Memoria (emulador)

Level 2

Résultat / effet

Level 2

Fuente : Libretro
RAM / Memoria (emulador)

Level 3

Résultat / effet

Level 3

Fuente : Libretro
RAM / Memoria (emulador)

Level 4

Résultat / effet

Level 4

Fuente : Libretro
RAM / Memoria (emulador)

Level 5

Résultat / effet

Level 5

Fuente : Libretro
RAM / Memoria (emulador)

Level 6

Résultat / effet

Level 6

Fuente : Libretro
RAM / Memoria (emulador)

Level 7

Résultat / effet

Level 7

Fuente : Libretro
RAM / Memoria (emulador)

Level 8

Résultat / effet

Level 8

Fuente : Libretro
RAM / Memoria (emulador)

Level 1

Résultat / effet

Level 1

Fuente : Libretro
RAM / Memoria (emulador)

Level 2

Résultat / effet

Level 2

Fuente : Libretro
RAM / Memoria (emulador)

Level 3

Résultat / effet

Level 3

Fuente : Libretro
RAM / Memoria (emulador)

Level 4

Résultat / effet

Level 4

Fuente : Libretro
RAM / Memoria (emulador)

Level 5

Résultat / effet

Level 5

Fuente : Libretro
RAM / Memoria (emulador)

Level 6

Résultat / effet

Level 6

Fuente : Libretro
RAM / Memoria (emulador)

Level 7

Résultat / effet

Level 7

Fuente : Libretro
RAM / Memoria (emulador)

Level 8

Résultat / effet

Level 8

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

Start Character 2 With Any Class

Résultat / effet

Start Character 2 With Any Class

Fuente : Libretro
RAM / Memoria (emulador)

First Weapon Modifier

Résultat / effet

First Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Name Modifier

Résultat / effet

Name Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

Start Character 3 With Any Class

Résultat / effet

Start Character 3 With Any Class

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Name Modifier

Résultat / effet

Name Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Experience

Résultat / effet

Maximum Experience

Fuente : Libretro
RAM / Memoria (emulador)

Infinite HP

Résultat / effet

Infinite HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum HP

Résultat / effet

Maximum HP

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Strength

Résultat / effet

Maximum Strength

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Agility

Résultat / effet

Maximum Agility

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Intelligence

Résultat / effet

Maximum Intelligence

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Vitality

Résultat / effet

Maximum Vitality

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Luck

Résultat / effet

Maximum Luck

Fuente : Libretro
RAM / Memoria (emulador)

Start Character 4 With Any Class

Résultat / effet

Start Character 4 With Any Class

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 1 Magic

Résultat / effet

Infinite Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 2 Magic

Résultat / effet

Infinite Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 3 Magic

Résultat / effet

Infinite Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 4 Magic

Résultat / effet

Infinite Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 5 Magic

Résultat / effet

Infinite Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 6 Magic

Résultat / effet

Infinite Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 7 Magic

Résultat / effet

Infinite Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Level 8 Magic

Résultat / effet

Infinite Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 1 Magic

Résultat / effet

Maximum Level 1 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 2 Magic

Résultat / effet

Maximum Level 2 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 3 Magic

Résultat / effet

Maximum Level 3 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 4 Magic

Résultat / effet

Maximum Level 4 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 5 Magic

Résultat / effet

Maximum Level 5 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 6 Magic

Résultat / effet

Maximum Level 6 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 7 Magic

Résultat / effet

Maximum Level 7 Magic

Fuente : Libretro
RAM / Memoria (emulador)

Maximum Level 8 Magic

Résultat / effet

Maximum Level 8 Magic

Fuente : Libretro
RAM / Memoria (emulador)

STRONGS ENEMIES ON FIRST ISLAND AND THE REST TOWNS HAVE ALL ENEMIES IS DIFRENTS ENEMIES STRONGS

Résultat / effet

STRONGS ENEMIES ON FIRST ISLAND AND THE REST TOWNS HAVE ALL ENEMIES IS DIFRENTS ENEMIES STRONGS

Fuente : Libretro
RAM / Memoria (emulador)

Skip Intro Screen

Résultat / effet

Skip Intro Screen

Fuente : Libretro
RAM / Memoria (emulador)

Respond Rate Always 8

Résultat / effet

Respond Rate Always 8

Fuente : Libretro
RAM / Memoria (emulador)

B Button Dash Always Active

Résultat / effet

B Button Dash Always Active

Fuente : Libretro
RAM / Memoria (emulador)

Remove The Metal Lid In The Final Dungeon Without The Lute

Résultat / effet

Remove The Metal Lid In The Final Dungeon Without The Lute

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

Comentarios

0
Inicia sesión para comentar. Entrar
No hay comentarios para este juego.