Super Mario Bros. + Duck Hunt
NES · USA

Super Mario Bros. + Duck Hunt

182 trucos

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Super Mario Bros. + Duck Hunt
Medios

Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

182
+
RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
182
RAM / Memoria (emulador)

Infinite Ammo

Résultat / effet

Infinite Ammo

Fuente : Libretro
RAM / Memoria (emulador)

It rains "200 point" icons

Résultat / effet

It rains "200 point" icons

Fuente : Libretro
RAM / Memoria (emulador)

Timer counts up instead of down!!

Résultat / effet

Timer counts up instead of down!!

Fuente : Libretro
RAM / Memoria (emulador)

Jump as high as you want! Works while standing, running, or turbo running!

Résultat / effet

Jump as high as you want! Works while standing, running, or turbo running!

Fuente : Libretro
RAM / Memoria (emulador)

Enemies can go thru pipes, walls, and blocks! Mario as usual can't go thru pipes, walls, or blocks.

Résultat / effet

Enemies can go thru pipes, walls, and blocks! Mario as usual can't go thru pipes, walls, or blocks.

Fuente : Libretro
RAM / Memoria (emulador)

Mario can jump higher when walking, running, or turbo running! Also, he jumps further only when normal running.

Résultat / effet

Mario can jump higher when walking, running, or turbo running! Also, he jumps further only when normal running.

Fuente : Libretro
RAM / Memoria (emulador)

Once you turn into Fire Mario, you will always be able to shoot fireballs, even if you turn small again until you die.

Résultat / effet

Once you turn into Fire Mario, you will always be able to shoot fireballs, even if you turn small again until you die.

Fuente : Libretro
RAM / Memoria (emulador)

The pipes you can't go down are upside-down, the pipes you can go down are normal.

Résultat / effet

The pipes you can't go down are upside-down, the pipes you can go down are normal.

Fuente : Libretro
RAM / Memoria (emulador)

Take no damage from most enemies!

Résultat / effet

Take no damage from most enemies!

Fuente : Libretro
RAM / Memoria (emulador)

Similar to "Take no damage from most enemies!" code

Résultat / effet

Similar to "Take no damage from most enemies!" code

Fuente : Libretro
RAM / Memoria (emulador)

"Level Select" code!!

Résultat / effet

"Level Select" code!!

Fuente : Libretro
RAM / Memoria (emulador)

Mario can swim everywhere, and you start some worlds about 1/2 way thru

Résultat / effet

Mario can swim everywhere, and you start some worlds about 1/2 way thru

Fuente : Libretro
RAM / Memoria (emulador)

Time starts at 900 instead of 400

Résultat / effet

Time starts at 900 instead of 400

Fuente : Libretro
RAM / Memoria (emulador)

Start with 400 more seconds, and invincibility for the first 10 seconds.

Résultat / effet

Start with 400 more seconds, and invincibility for the first 10 seconds.

Fuente : Libretro
RAM / Memoria (emulador)

Mario skates like gumby

Résultat / effet

Mario skates like gumby

Fuente : Libretro
RAM / Memoria (emulador)

Opens route to minus world! at end of 1-2

Résultat / effet

Opens route to minus world! at end of 1-2

Fuente : Libretro
RAM / Memoria (emulador)

Mario always walks crouched down

Résultat / effet

Mario always walks crouched down

Fuente : Libretro
RAM / Memoria (emulador)

Mario turns big when he walks

Résultat / effet

Mario turns big when he walks

Fuente : Libretro
RAM / Memoria (emulador)

Mario walks right thru enemies

Résultat / effet

Mario walks right thru enemies

Fuente : Libretro
RAM / Memoria (emulador)

Everything is invisible except mario & enemies

Résultat / effet

Everything is invisible except mario & enemies

Fuente : Libretro
RAM / Memoria (emulador)

Mario starts out swimming

Résultat / effet

Mario starts out swimming

Fuente : Libretro
RAM / Memoria (emulador)

You can position Mario anywhere on the screen even when he's moving by holding down the "A" button on controller #2.

Résultat / effet

You can position Mario anywhere on the screen even when he's moving by holding down the "A" button on controller #2.

Fuente : Libretro
RAM / Memoria (emulador)

You can jump over the castle at the end of world 1-1 and keep on going. Also, going down tubes does weird things.

Résultat / effet

You can jump over the castle at the end of world 1-1 and keep on going. Also, going down tubes does weird things.

Fuente : Libretro
RAM / Memoria (emulador)

Most enemies are invisible, but they die when you touch them.

Résultat / effet

Most enemies are invisible, but they die when you touch them.

Fuente : Libretro
RAM / Memoria (emulador)

Enemies don't die when you jump on them, so by jumping on the same one over and over, you get several 1 up's. But shooting them does kill them.

Résultat / effet

Enemies don't die when you jump on them, so by jumping on the same one over and over, you get several 1 up's. But shooting them does kill them.

Fuente : Libretro
RAM / Memoria (emulador)

Take no damage from touching enemies!

Résultat / effet

Take no damage from touching enemies!

Fuente : Libretro
RAM / Memoria (emulador)

Items that were worth 1,000 points, are now worth 1,000,000,000 points!!

Résultat / effet

Items that were worth 1,000 points, are now worth 1,000,000,000 points!!

Fuente : Libretro
RAM / Memoria (emulador)

Time starts at 150 instead of 400 plus about 30 seconds of invincibility at the start of every life

Résultat / effet

Time starts at 150 instead of 400 plus about 30 seconds of invincibility at the start of every life

Fuente : Libretro
RAM / Memoria (emulador)

Time starts with one extra minute 460 instead of 400

Résultat / effet

Time starts with one extra minute 460 instead of 400

Fuente : Libretro
RAM / Memoria (emulador)

Time starts at 600 instead of 400 plus about 10 seconds of invincibility at the start of every life

Résultat / effet

Time starts at 600 instead of 400 plus about 10 seconds of invincibility at the start of every life

Fuente : Libretro
RAM / Memoria (emulador)

Time starts at 995 instead of 400 plus about 20 seconds of invincibility at the start of every life

Résultat / effet

Time starts at 995 instead of 400 plus about 20 seconds of invincibility at the start of every life

Fuente : Libretro
RAM / Memoria (emulador)

Most enemies are gone

Résultat / effet

Most enemies are gone

Fuente : Libretro
RAM / Memoria (emulador)

All enemies are gone!

Résultat / effet

All enemies are gone!

Fuente : Libretro
RAM / Memoria (emulador)

Little mario turns big when he jumps

Résultat / effet

Little mario turns big when he jumps

Fuente : Libretro
RAM / Memoria (emulador)

Big mario turns little when he jumps

Résultat / effet

Big mario turns little when he jumps

Fuente : Libretro
RAM / Memoria (emulador)

When little mario walks, he turns big, little, big, little, big, little, etc...

Résultat / effet

When little mario walks, he turns big, little, big, little, big, little, etc...

Fuente : Libretro
RAM / Memoria (emulador)

Mario has a seizure when he walks his legs move much faster than he's walking.

Résultat / effet

Mario has a seizure when he walks his legs move much faster than he's walking.

Fuente : Libretro
RAM / Memoria (emulador)

Play as Game Boy mario (everything is black & white)

Résultat / effet

Play as Game Boy mario (everything is black & white)

Fuente : Libretro
RAM / Memoria (emulador)

When mario jumps while running, his little legs start running in mid air.

Résultat / effet

When mario jumps while running, his little legs start running in mid air.

Fuente : Libretro
RAM / Memoria (emulador)

Everything is offset by about 2 inches

Résultat / effet

Everything is offset by about 2 inches

Fuente : Libretro
RAM / Memoria (emulador)

Mario turns into the invisible man

Résultat / effet

Mario turns into the invisible man

Fuente : Libretro
RAM / Memoria (emulador)

Play at night

Résultat / effet

Play at night

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility! Let an enemy touch you and see what happens.

Résultat / effet

Invincibility! Let an enemy touch you and see what happens.

Fuente : Libretro
RAM / Memoria (emulador)

Most enemies are frozen!

Résultat / effet

Most enemies are frozen!

Fuente : Libretro
RAM / Memoria (emulador)

Swim without water (you're always swimming)

Résultat / effet

Swim without water (you're always swimming)

Fuente : Libretro
RAM / Memoria (emulador)

Super mega jump, standing start only

Résultat / effet

Super mega jump, standing start only

Fuente : Libretro
RAM / Memoria (emulador)

Mario has semi lunar descent

Résultat / effet

Mario has semi lunar descent

Fuente : Libretro
RAM / Memoria (emulador)

Slow-motion, plus other neat stuff

Résultat / effet

Slow-motion, plus other neat stuff

Fuente : Libretro
RAM / Memoria (emulador)

No enemies, or in different places

Résultat / effet

No enemies, or in different places

Fuente : Libretro
RAM / Memoria (emulador)

Mario has variable jump heights. Sometimes he jumps high, sometimes low.

Résultat / effet

Mario has variable jump heights. Sometimes he jumps high, sometimes low.

Fuente : Libretro
RAM / Memoria (emulador)

Similar to above code

Résultat / effet

Similar to above code

Fuente : Libretro
RAM / Memoria (emulador)

Mario swims in some worlds (and different enemies)

Résultat / effet

Mario swims in some worlds (and different enemies)

Fuente : Libretro
RAM / Memoria (emulador)

Mario can't shoot

Résultat / effet

Mario can't shoot

Fuente : Libretro
RAM / Memoria (emulador)

Mario walks past castle at end of 1-1 and keeps on going forever

Résultat / effet

Mario walks past castle at end of 1-1 and keeps on going forever

Fuente : Libretro
RAM / Memoria (emulador)

All castles are missing, but game still plays normally.

Résultat / effet

All castles are missing, but game still plays normally.

Fuente : Libretro
RAM / Memoria (emulador)

After the first pipe, mario keeps on going forever (no obsticles)

Résultat / effet

After the first pipe, mario keeps on going forever (no obsticles)

Fuente : Libretro
RAM / Memoria (emulador)

Enemies follow you!

Résultat / effet

Enemies follow you!

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility! Mario walks right thru enemies

Résultat / effet

Invincibility! Mario walks right thru enemies

Fuente : Libretro
RAM / Memoria (emulador)

Mario can float for a very long time

Résultat / effet

Mario can float for a very long time

Fuente : Libretro
RAM / Memoria (emulador)

X-ray vision bizarre. Shows where hidden blocks are.

Résultat / effet

X-ray vision bizarre. Shows where hidden blocks are.

Fuente : Libretro
RAM / Memoria (emulador)

If you press the "A" button, you can position Mario anywhere on the screen. If you don't press the "A" button, the screen won't scroll

Résultat / effet

If you press the "A" button, you can position Mario anywhere on the screen. If you don't press the "A" button, the screen won't scroll

Fuente : Libretro
RAM / Memoria (emulador)

Enemies that are up on blocks don't fall down and other oddities

Résultat / effet

Enemies that are up on blocks don't fall down and other oddities

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Ammo

Résultat / effet

Infinite Ammo

Fuente : Libretro
RAM / Memoria (emulador)

Always Hit The Duck In Single-Duck Mode

Résultat / effet

Always Hit The Duck In Single-Duck Mode

Fuente : Libretro
RAM / Memoria (emulador)

Always Advance To The Next Round (Miss All Of The Targets To Get The Perfect Bonus)

Résultat / effet

Always Advance To The Next Round (Miss All Of The Targets To Get The Perfect Bonus)

Fuente : Libretro
RAM / Memoria (emulador)

Get The Perfect Bonus For Hitting At Least 10 Targets

Résultat / effet

Get The Perfect Bonus For Hitting At Least 10 Targets

Fuente : Libretro
RAM / Memoria (emulador)

Always Get The Perfect Bonus

Résultat / effet

Always Get The Perfect Bonus

Fuente : Libretro
RAM / Memoria (emulador)

Get The Perfect Bonus Only For Hitting 20 Targets

Résultat / effet

Get The Perfect Bonus Only For Hitting 20 Targets

Fuente : Libretro
RAM / Memoria (emulador)

Game D enabled

Résultat / effet

Game D enabled

Fuente : Libretro
RAM / Memoria (emulador)

Always Clear The Level In Duck Hunt

Résultat / effet

Always Clear The Level In Duck Hunt

Fuente : Libretro
RAM / Memoria (emulador)

Always Clear The Level In Clay Shooting

Résultat / effet

Always Clear The Level In Clay Shooting

Fuente : Libretro
RAM / Memoria (emulador)

Duck Won't Fly Away

Résultat / effet

Duck Won't Fly Away

Fuente : Libretro
RAM / Memoria (emulador)

Ducks Fly Away Faster - Game A

Résultat / effet

Ducks Fly Away Faster - Game A

Fuente : Libretro
RAM / Memoria (emulador)

Ducks Never Fly Away - Game A

Résultat / effet

Ducks Never Fly Away - Game A

Fuente : Libretro
RAM / Memoria (emulador)

Hit Anywhere

Résultat / effet

Hit Anywhere

Fuente : Libretro
RAM / Memoria (emulador)

Mario Modifier

Résultat / effet

Mario Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Invincible (Walk Through Enemies)

Résultat / effet

Invincible (Walk Through Enemies)

Fuente : Libretro
RAM / Memoria (emulador)

Invincible (Kill Enemies On Contact)

Résultat / effet

Invincible (Kill Enemies On Contact)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Time

Résultat / effet

Infinite Time

Fuente : Libretro
RAM / Memoria (emulador)

Enable Hard Mode

Résultat / effet

Enable Hard Mode

Fuente : Libretro
RAM / Memoria (emulador)

Mario Always Moves As If He Has Gotten A Running Start

Résultat / effet

Mario Always Moves As If He Has Gotten A Running Start

Fuente : Libretro
RAM / Memoria (emulador)

Coins Modifier (Tens Digit)

Résultat / effet

Coins Modifier (Tens Digit)

Fuente : Libretro
RAM / Memoria (emulador)

Coins Modifier (Seconds Digit)

Résultat / effet

Coins Modifier (Seconds Digit)

Fuente : Libretro
RAM / Memoria (emulador)

Level Text Modifier (i.e. 1-1, 1-2)

Résultat / effet

Level Text Modifier (i.e. 1-1, 1-2)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Tens)

Résultat / effet

Max High Score (Tens)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Hundreds)

Résultat / effet

Max High Score (Hundreds)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Thousands)

Résultat / effet

Max High Score (Thousands)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Millions)

Résultat / effet

Max High Score (Millions)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Billions)

Résultat / effet

Max High Score (Billions)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Trillions)

Résultat / effet

Max High Score (Trillions)

Fuente : Libretro
RAM / Memoria (emulador)

Round Modifier

Résultat / effet

Round Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Ones)

Résultat / effet

Max High Score (Ones)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Tens)

Résultat / effet

Max High Score (Tens)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Hundreds)

Résultat / effet

Max High Score (Hundreds)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Thousands)

Résultat / effet

Max High Score (Thousands)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Ten Thousands)

Résultat / effet

Max High Score (Ten Thousands)

Fuente : Libretro
RAM / Memoria (emulador)

Max High Score (Hundred Thousands)

Résultat / effet

Max High Score (Hundred Thousands)

Fuente : Libretro
RAM / Memoria (emulador)

Disable Audio

Résultat / effet

Disable Audio

Fuente : Libretro
RAM / Memoria (emulador)

Always Run

Résultat / effet

Always Run

Fuente : Libretro
RAM / Memoria (emulador)

Always Walk Slowly (Right Direction)

Résultat / effet

Always Walk Slowly (Right Direction)

Fuente : Libretro
RAM / Memoria (emulador)

Walk On Air (After Jumping)

Résultat / effet

Walk On Air (After Jumping)

Fuente : Libretro
RAM / Memoria (emulador)

Walk On Air After Jumping (Alt)

Résultat / effet

Walk On Air After Jumping (Alt)

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Objects (Right Direction)

Résultat / effet

Walk Thru Objects (Right Direction)

Fuente : Libretro
RAM / Memoria (emulador)

Air Bubbles Come Out Of Mario

Résultat / effet

Air Bubbles Come Out Of Mario

Fuente : Libretro
RAM / Memoria (emulador)

No Enemies

Résultat / effet

No Enemies

Fuente : Libretro
RAM / Memoria (emulador)

Less Enemies

Résultat / effet

Less Enemies

Fuente : Libretro
RAM / Memoria (emulador)

Enemies And Powerups Can't Move

Résultat / effet

Enemies And Powerups Can't Move

Fuente : Libretro
RAM / Memoria (emulador)

Always Walk Slowly

Résultat / effet

Always Walk Slowly

Fuente : Libretro
RAM / Memoria (emulador)

Jump Thru Blocks

Résultat / effet

Jump Thru Blocks

Fuente : Libretro
RAM / Memoria (emulador)

Start Off As Big Mario And Mushrooms Make You Small (Visually Only)

Résultat / effet

Start Off As Big Mario And Mushrooms Make You Small (Visually Only)

Fuente : Libretro
RAM / Memoria (emulador)

Blocks Turn Invisible After Hitting Them

Résultat / effet

Blocks Turn Invisible After Hitting Them

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Time

Résultat / effet

Infinite Time

Fuente : Libretro
RAM / Memoria (emulador)

Change Stage Layout

Résultat / effet

Change Stage Layout

Fuente : Libretro
RAM / Memoria (emulador)

Double Mushroom Enemies Are Super Fast

Résultat / effet

Double Mushroom Enemies Are Super Fast

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are Toad

Résultat / effet

Enemies Are Toad

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are Bullet Bill

Résultat / effet

Enemies Are Bullet Bill

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Look Like Spring Boards

Résultat / effet

Enemies Look Like Spring Boards

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are Upside Down

Résultat / effet

Enemies Are Upside Down

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Enemies And Powerups

Résultat / effet

Walk Thru Enemies And Powerups

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Enemies And Powerups (Alt)

Résultat / effet

Walk Thru Enemies And Powerups (Alt)

Fuente : Libretro
RAM / Memoria (emulador)

Enemies And Powerups Don't Fall; Enemies Can Walk Thru Objects

Résultat / effet

Enemies And Powerups Don't Fall; Enemies Can Walk Thru Objects

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Don't Die When You Jump On Them And Powerups Don't Fall

Résultat / effet

Enemies Don't Die When You Jump On Them And Powerups Don't Fall

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Fall Through The Floor

Résultat / effet

Enemies Fall Through The Floor

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Don't Die When You Jump On Them Enemies Can Walk Thru Objects And Powerups Fall Down Fast

Résultat / effet

Enemies Don't Die When You Jump On Them Enemies Can Walk Thru Objects And Powerups Fall Down Fast

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Can't Move

Résultat / effet

Enemies Can't Move

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Fall Thru The Floor And Powerups Don't Fall

Résultat / effet

Enemies Fall Thru The Floor And Powerups Don't Fall

Fuente : Libretro
RAM / Memoria (emulador)

Jump Like You're Swimming

Résultat / effet

Jump Like You're Swimming

Fuente : Libretro
RAM / Memoria (emulador)

Jump Like Your Crouching

Résultat / effet

Jump Like Your Crouching

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are Powerups

Résultat / effet

Enemies Are Powerups

Fuente : Libretro
RAM / Memoria (emulador)

Invulnerability (Walk Thru Enemies)

Résultat / effet

Invulnerability (Walk Thru Enemies)

Fuente : Libretro
RAM / Memoria (emulador)

Automatically Jump On Enemies (Alt)

Résultat / effet

Automatically Jump On Enemies (Alt)

Fuente : Libretro
RAM / Memoria (emulador)

Jumping On Enemies Are Worth 1000 Points

Résultat / effet

Jumping On Enemies Are Worth 1000 Points

Fuente : Libretro
RAM / Memoria (emulador)

Jumping On Enemies Causes Them To Instantly Disappear

Résultat / effet

Jumping On Enemies Causes Them To Instantly Disappear

Fuente : Libretro
RAM / Memoria (emulador)

Squished Enemies Can Get Back Up

Résultat / effet

Squished Enemies Can Get Back Up

Fuente : Libretro
RAM / Memoria (emulador)

Clouds, Trees, Fences In Underground Stages; Clear Skys On Stages That Normally Have Clouds, Trees, Fences

Résultat / effet

Clouds, Trees, Fences In Underground Stages; Clear Skys On Stages That Normally Have Clouds, Trees, Fences

Fuente : Libretro
RAM / Memoria (emulador)

The Ground Is Clouds

Résultat / effet

The Ground Is Clouds

Fuente : Libretro
RAM / Memoria (emulador)

Breakable Blocks Are Clouds

Résultat / effet

Breakable Blocks Are Clouds

Fuente : Libretro
RAM / Memoria (emulador)

No Enemies (Alt)

Résultat / effet

No Enemies (Alt)

Fuente : Libretro
RAM / Memoria (emulador)

Single Mushroom Enemies Are The Black Beetles

Résultat / effet

Single Mushroom Enemies Are The Black Beetles

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are (Glitchy Looking) Bowsers

Résultat / effet

Enemies Are (Glitchy Looking) Bowsers

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are Upside Down (Alt)

Résultat / effet

Enemies Are Upside Down (Alt)

Fuente : Libretro
RAM / Memoria (emulador)

Powerups Don't Fall

Résultat / effet

Powerups Don't Fall

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Die When They Touch You

Résultat / effet

Enemies Die When They Touch You

Fuente : Libretro
RAM / Memoria (emulador)

Can Continue Jumping On A Squished Enemy (Easy 1ups)

Résultat / effet

Can Continue Jumping On A Squished Enemy (Easy 1ups)

Fuente : Libretro
RAM / Memoria (emulador)

Can Continue Jumping On A Squished Enemy (alt)

Résultat / effet

Can Continue Jumping On A Squished Enemy (alt)

Fuente : Libretro
RAM / Memoria (emulador)

Jumping On An Enemy Gives You Points, But Does Not Kill Them

Résultat / effet

Jumping On An Enemy Gives You Points, But Does Not Kill Them

Fuente : Libretro
RAM / Memoria (emulador)

Squished Mushrooms Can Be Kicked Like Turtle Shells

Résultat / effet

Squished Mushrooms Can Be Kicked Like Turtle Shells

Fuente : Libretro
RAM / Memoria (emulador)

All Blocks Give Coins

Résultat / effet

All Blocks Give Coins

Fuente : Libretro
RAM / Memoria (emulador)

All ? Boxes Give 1ups

Résultat / effet

All ? Boxes Give 1ups

Fuente : Libretro
RAM / Memoria (emulador)

Powerups Don't Move

Résultat / effet

Powerups Don't Move

Fuente : Libretro
RAM / Memoria (emulador)

Some Powerups Don't Move

Résultat / effet

Some Powerups Don't Move

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Walls, Pipes Etc.

Résultat / effet

Walk Thru Walls, Pipes Etc.

Fuente : Libretro
RAM / Memoria (emulador)

Double Mushroom Enemies Are The Black Beetles

Résultat / effet

Double Mushroom Enemies Are The Black Beetles

Fuente : Libretro
RAM / Memoria (emulador)

Instantly Go Down Pipes

Résultat / effet

Instantly Go Down Pipes

Fuente : Libretro
RAM / Memoria (emulador)

Little Mario Wears Fire Suit, Fire Mario Wears Normal Suit

Résultat / effet

Little Mario Wears Fire Suit, Fire Mario Wears Normal Suit

Fuente : Libretro
RAM / Memoria (emulador)

Black Background Is Blue Sky

Résultat / effet

Black Background Is Blue Sky

Fuente : Libretro
RAM / Memoria (emulador)

Pipes, Trees, Shrubs and Hills Are Red Instead Of Green

Résultat / effet

Pipes, Trees, Shrubs and Hills Are Red Instead Of Green

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Are (Headless) Bowsers

Résultat / effet

Enemies Are (Headless) Bowsers

Fuente : Libretro
RAM / Memoria (emulador)

Swim On Land

Résultat / effet

Swim On Land

Fuente : Libretro
RAM / Memoria (emulador)

Going Down The Very First Pipe In The Game Takes You To A Far Away Land

Résultat / effet

Going Down The Very First Pipe In The Game Takes You To A Far Away Land

Fuente : Libretro
RAM / Memoria (emulador)

The Very First Pipe In The Game Takes You To World 3-1

Résultat / effet

The Very First Pipe In The Game Takes You To World 3-1

Fuente : Libretro
RAM / Memoria (emulador)

Look Like Luigi Until You Get Firepower

Résultat / effet

Look Like Luigi Until You Get Firepower

Fuente : Libretro
RAM / Memoria (emulador)

Vines Grow Inside And Outside Pipes After Going Thru Them

Résultat / effet

Vines Grow Inside And Outside Pipes After Going Thru Them

Fuente : Libretro
RAM / Memoria (emulador)

Falling Into Pits Takes You Inside Of Pipes (But You Can Get Stuck)

Résultat / effet

Falling Into Pits Takes You Inside Of Pipes (But You Can Get Stuck)

Fuente : Libretro
RAM / Memoria (emulador)

Enemies That Fall From One Platform To A Lower One Die

Résultat / effet

Enemies That Fall From One Platform To A Lower One Die

Fuente : Libretro
RAM / Memoria (emulador)

Automatically Jump On Enemies

Résultat / effet

Automatically Jump On Enemies

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Enemies

Résultat / effet

Walk Thru Enemies

Fuente : Libretro
RAM / Memoria (emulador)

Walk Thru Enemies (alt)

Résultat / effet

Walk Thru Enemies (alt)

Fuente : Libretro
RAM / Memoria (emulador)

Turtles Are Toad

Résultat / effet

Turtles Are Toad

Fuente : Libretro
RAM / Memoria (emulador)

You Die If You're Hit Once

Résultat / effet

You Die If You're Hit Once

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility Star Stay's Put

Résultat / effet

Invincibility Star Stay's Put

Fuente : Libretro
RAM / Memoria (emulador)

Shoot 2 Fireballs At Once

Résultat / effet

Shoot 2 Fireballs At Once

Fuente : Libretro
RAM / Memoria (emulador)

Fireballs Don't Bounce

Résultat / effet

Fireballs Don't Bounce

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility Star Does Not Bounce, Firepower Plant Moves Like Mushroom Powerups

Résultat / effet

Invincibility Star Does Not Bounce, Firepower Plant Moves Like Mushroom Powerups

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility Star Moves Horizontally

Résultat / effet

Invincibility Star Moves Horizontally

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility Stars Give Extra Live Instead

Résultat / effet

Invincibility Stars Give Extra Live Instead

Fuente : Libretro
RAM / Memoria (emulador)

Automatically Shoot Fireballs (Unless holding B)

Résultat / effet

Automatically Shoot Fireballs (Unless holding B)

Fuente : Libretro
RAM / Memoria (emulador)

World Select

Résultat / effet

World Select

Fuente : Libretro
RAM / Memoria (emulador)

Demo Mode

Résultat / effet

Demo Mode

Fuente : Libretro
RAM / Memoria (emulador)

Always Walkbackwards

Résultat / effet

Always Walkbackwards

Fuente : Libretro
RAM / Memoria (emulador)

Mario And Enemies Wont Turn Around

Résultat / effet

Mario And Enemies Wont Turn Around

Fuente : Libretro
RAM / Memoria (emulador)

Play unused Game Over variation everywhere

Résultat / effet

Play unused Game Over variation everywhere

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

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