Don't Take Damage
Don't Take Damage
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Don't Take Damage
Infinite Lives (1-Player Game)
Start With 2 Lives (1-Player Game)
Start With 9 Lives (1-Player Game)
Start With 6 Lives (Player 1 In A 2-Player Game)
Start With 9 Lives (Player 1 In A 2-Player Game)
Start With 6 Lives (Player 2)
Start With 9 Lives (Player 2)
Extra Life Every 5 Bonus Blocks
Start With 2 Little-Helis After Dying
Autofire Capability
Burstfire Capability
Turbo Boost
Infinite Lives (Both Players)
Infinite Bonus Blocks P1
Power Meter Always Full
Instant Boost
Instant Finish
Turbo Boost
Autofire Capability
Max Score [One's Digit]
Max Score [Ten's Digit]
Max Score [Hundred's Digit]
Max Score [Thousand's Digit]
Max Score [Hundred Thousand's Digit]
Max Score [Million Thousands Digit]
Infinite Damage
Infinite 9-Up
Don't take damage
Infinite lives (1-player game)
Start with 2 lives (1-player game)
Start with 9 lives (1-player game)
Start with 6 lives (player 1 in a 2-player game)
Start with 9 lives (player 1 in a 2-player game)
Start with 6 lives (player 2)
Start with 9 lives (player 2)
Extra life every 5 bonus blocks
Start with 2 little-helis after dying
Autofire capability
Burstfire capability
Turbo boost
Infinite lives (both players)
Infinite Lives P1
Infinite Lives P2
Max Score (One’s Digit)
Max Score (Ten’s Digit)
Max Score (Hundred’s Digit)
Max Score (Thousand’s Digit)
Max Score (Hundred Thousand’s Digit)
Max Score (Million Thousands Digit)
Infinite Bonus Blocks
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