Strike Gunner S.T.G
SNES · USA

Strike Gunner S.T.G

58 trucos

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Strike Gunner S.T.G
Medios

Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

58
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RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
58
RAM / Memoria (emulador)

Infinite lives [player 1]

Résultat / effet

Infinite lives [player 1]

Fuente : Libretro
RAM / Memoria (emulador)

Infinite lives [player 2]

Résultat / effet

Infinite lives [player 2]

Fuente : Libretro
RAM / Memoria (emulador)

Infinite continues

Résultat / effet

Infinite continues

Fuente : Libretro
RAM / Memoria (emulador)

Infinite special weapon energy [player 1]

Résultat / effet

Infinite special weapon energy [player 1]

Fuente : Libretro
RAM / Memoria (emulador)

Infinite special weapon energy [player 2]

Résultat / effet

Infinite special weapon energy [player 2]

Fuente : Libretro
RAM / Memoria (emulador)

Start on stage 2

Résultat / effet

Start on stage 2

Fuente : Libretro
RAM / Memoria (emulador)

Start on stage 3

Résultat / effet

Start on stage 3

Fuente : Libretro
RAM / Memoria (emulador)

Start on stage 4

Résultat / effet

Start on stage 4

Fuente : Libretro
RAM / Memoria (emulador)

Start on stage 5

Résultat / effet

Start on stage 5

Fuente : Libretro
RAM / Memoria (emulador)

Start on stage 6

Résultat / effet

Start on stage 6

Fuente : Libretro
RAM / Memoria (emulador)

Untouchable After 1 Hit

Résultat / effet

Untouchable After 1 Hit

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Plasma Shield

Résultat / effet

Re-Use Plasma Shield

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Homing Missile

Résultat / effet

Re-Use Homing Missile

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Atomic Missile

Résultat / effet

Re-Use Atomic Missile

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Laser Cannon

Résultat / effet

Re-Use Laser Cannon

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Megabeam Cannon

Résultat / effet

Re-Use Megabeam Cannon

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Anti-Air Mine

Résultat / effet

Re-Use Anti-Air Mine

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Sonic Wave

Résultat / effet

Re-Use Sonic Wave

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Sonic Shooter

Résultat / effet

Re-Use Sonic Shooter

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Spray Missile

Résultat / effet

Re-Use Spray Missile

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Photon Torpedo

Résultat / effet

Re-Use Photon Torpedo

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Comrade Fighter

Résultat / effet

Re-Use Comrade Fighter

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Adhesive Bomb

Résultat / effet

Re-Use Adhesive Bomb

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Heavy Vulcan

Résultat / effet

Re-Use Heavy Vulcan

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Heat Arrow

Résultat / effet

Re-Use Heat Arrow

Fuente : Libretro
RAM / Memoria (emulador)

Re-Use Auto-Aim Vulcan

Résultat / effet

Re-Use Auto-Aim Vulcan

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility (Player 1)

Résultat / effet

Invincibility (Player 1)

Fuente : Libretro
RAM / Memoria (emulador)

Invincibility (Player 2)

Résultat / effet

Invincibility (Player 2)

Fuente : Libretro
RAM / Memoria (emulador)

Hit Anywhere (Standard gunfire only)

Résultat / effet

Hit Anywhere (Standard gunfire only)

Fuente : Libretro
RAM / Memoria (emulador)

Player 1's Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit

Résultat / effet

Player 1's Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit

Fuente : Libretro
RAM / Memoria (emulador)

Player 2's Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit

Résultat / effet

Player 2's Shot Power Goes To Max On Pick-Up Of 1 Shot-Power Unit

Fuente : Libretro
RAM / Memoria (emulador)

Start With 25 Lives (Player 1 & 2)

Résultat / effet

Start With 25 Lives (Player 1 & 2)

Fuente : Libretro
RAM / Memoria (emulador)

Start With 50 Lives (Player 1 & 2)

Résultat / effet

Start With 50 Lives (Player 1 & 2)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Continues (Player 1 & 2)

Résultat / effet

Infinite Continues (Player 1 & 2)

Fuente : Libretro
RAM / Memoria (emulador)

Start With 99 Lives (Player 1 & 2)

Résultat / effet

Start With 99 Lives (Player 1 & 2)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Time To Select Special Weapon (Instead Of Only 10 Seconds) (Player 1 & 2)

Résultat / effet

Infinite Time To Select Special Weapon (Instead Of Only 10 Seconds) (Player 1 & 2)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Lives

Résultat / effet

Infinite Lives

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Special Weapon Ammo (Works On Most Special Weapons)

Résultat / effet

Infinite Special Weapon Ammo (Works On Most Special Weapons)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Special Weapon Ammo (Works On All Special Weapons)

Résultat / effet

Infinite Special Weapon Ammo (Works On All Special Weapons)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Lives

Résultat / effet

Infinite Lives

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Special Weapon Ammo (Works On Most Special Weapons)

Résultat / effet

Infinite Special Weapon Ammo (Works On Most Special Weapons)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Special Weapon Ammo (Works On All Special Weapons)

Résultat / effet

Infinite Special Weapon Ammo (Works On All Special Weapons)

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 is Invincible (Alternate)

Résultat / effet

Player 1 is Invincible (Alternate)

Fuente : Libretro
RAM / Memoria (emulador)

Player 2 is Invincible (Alternate)

Résultat / effet

Player 2 is Invincible (Alternate)

Fuente : Libretro
RAM / Memoria (emulador)

Player 1's Comrade Fighters

Résultat / effet

Player 1's Comrade Fighters

Fuente : Libretro
RAM / Memoria (emulador)

Player 2's Comrade Fighters

Résultat / effet

Player 2's Comrade Fighters

Fuente : Libretro
RAM / Memoria (emulador)

Player 1's Plasma Shield doesn't last very long

Résultat / effet

Player 1's Plasma Shield doesn't last very long

Fuente : Libretro
RAM / Memoria (emulador)

Stage Modifier

Résultat / effet

Stage Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Screen Doesn't Scroll

Résultat / effet

Screen Doesn't Scroll

Fuente : Libretro
RAM / Memoria (emulador)

One Enemy Appears on Screen at a Time

Résultat / effet

One Enemy Appears on Screen at a Time

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Come Out Clumped Together

Résultat / effet

Enemies Come Out Clumped Together

Fuente : Libretro
RAM / Memoria (emulador)

Enemies Come Out in More Aggressive Formations

Résultat / effet

Enemies Come Out in More Aggressive Formations

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 Has Rapid Fire Special Weapons

Résultat / effet

Player 1 Has Rapid Fire Special Weapons

Fuente : Libretro
RAM / Memoria (emulador)

Player 2 Shot Modifier

Résultat / effet

Player 2 Shot Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Player 2 Special Weapon Modifier

Résultat / effet

Player 2 Special Weapon Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Regular Guns Modifier

Résultat / effet

Regular Guns Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Secondary Weapon Set

Résultat / effet

Secondary Weapon Set

Fuente : Libretro
RAM / Memoria (emulador)

Move Super Fast

Résultat / effet

Move Super Fast

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

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