Get Hit To Transform Into Fully-Fledged Fire Mario
Get Hit To Transform Into Fully-Fledged Fire Mario
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Get Hit To Transform Into Fully-Fledged Fire Mario
Get Hit To Transform Into Big/Small/Big Fire Mario
Delete a Slot, then Play and Save it, to get the Maximum Level
Throw Birdo's eggs back without having to catch them
Delete a Slot, then Play and Save it, to get the Maximum Level
POW Boxes Keep 'POW'ing
Shells bounce off of obstacles
Super Turbo Running
When You Kill An Enemy, It Goes Straight Up
Keep Picking Up The Grass! [Works In Sub-Space With coins]
Pulling Up Small Vegetables Gives You A Turtle Shell
Pulling Up Large Vegetables Gives You A Turtle Shell
Pick Up Most Scenery
All Characters Can Float! [They float until you release the jump button!]
Super Speed Enemies
Quick Pick Up
Stay In Sub-Space Longer Than 1 Minute
Stop Watch from 5th Large Vegetable becomes a POW Block
Stop Watch from 5th Large Vegetable becomes a Heart
Stop Watch from 5th Large Vegetable becomes a Coin
Stop Watch from 5th Large Vegetable becomes a Mushroom
Stop Watch from 5th Large Vegetable becomes a 1-up Mushroom
Stop Watch from 5th Large Vegetable becomes a Key
Stop Watch from 5th Large Vegetable becomes a Sub-Space Door
Stop Watch from 5th Large Vegetable becomes a Bomb
Stop Watch from 5th Large Vegetable becomes a Star
Stop Watch from 5th Large Vegetable becomes a Turtle Shell
Stop Watch from 5th Large Vegetable becomes a Red Log
Stop Watch from 5th Large Vegetable becomes a Spark
Stop Watch from 5th Large Vegetable becomes a Mushroom Block
Can Walk Anywheres On World Maps
Can Pass Over Most Stages
Debug Infinite Time
Debug Form Select
Power-up Select
Nintendo Debug #2
Infinite Flying Time For Yoshi
Stomp 8 Enemies And Get 1-Ups
Save A at Maximum Level
Save A Has Hard Mode Levels
Save B at Maximum Level
Save B Has Hard Mode Levels
Save C at Maximum Level
Save C Has Hard Mode Levels
Save D at Maximum Level
Save D Has Hard Mode Levels
Always Have 99 Lives
Powerup Always
Size Always
Always Have 99 Coins
Always Have at Least 200 Time
Score is always 9999990
Save A at Maximum Level
Save A at Maximum World
Save B at Maximum Level
Save B at Maximum World
Save C at Maximum Level
Save C at Maximum World
Save D at Maximum Level
Save D at Maximum World
Save A at Maximum Level
Save B at Maximum Level
Infinite Maximum Life
Have Maximum Life Containers
Infinite 99 Lives
Infinite Coins
# of Levels Mario Played
# of Levels Princess Played
# of Levels Toad Played
# of Levels Luigi Played
Save A at Maximum Level
Save B at Maximum Level
Save C at Maximum Level
Save D at Maximum Level
Always have 98 Lives
Always have 99 Coins
Always have Maximum Charge Meter
Racoon and Tanooki have P-Wing
Activate P-Block While Code is On
Wear Shoe
Stop Wearing Shoe
Go Behind Scenery
Return to Front Of Scenery
Always Have at Least 200 Time
Score is always 9999990
Player Type In Level
Item 1
Item 2
Item 3
Item 4
Item 5
Item 6
Item 7
Item 8
Item 9
Item 10
Item 11
Item 12
Item 13
Item 14
Item 15
Item 16
Item 17
Item 18
Item 19
Item 20
Item 21
Item 22
Item 23
Item 24
Item 25
Item 26
Item 27
Item 28
Partial Debug Mode
Always ? Mario
Spare Item Type
Infinite 99 Lives
Infinite 99 Coins
Spare Item Type
Always 999 Time
Always 100 Bonus Points
Exit Level, Second Exit
Exit Level, Normal Exit
Disable Mosaic Effect
Activates Green Blocks
Activates Yellow Blocks
Activates Blue Blocks
Activates Red Blocks
Deactivates Green Blocks
Deactivates Yellow Blocks
Deactivates Blue Blocks
Deactivates Red Blocks
Infinite POWs
Remove POW Box
Fireballs/Boos Never Attack Either Player
Fireballs/Boos Constantly Attack Either Player
Enemy 1 Speed Always
Enemy 2 Speed Always
Enemy 3 Speed Always
Enemy 4 Speed Always
Enemy 5 Speed Always
Always Get White Ship
Multi-Jumps
Start and Stay as ?
Debug Mode
Always Super Charged
Moon Jump
Jump In Midair
Jump In Midair
Invincibility
Invincibility
Infinite Health
Infinite Lives
Infinite Lives
Invincibility
Invincible
Infinite Lives
Timer Counts Slower
1 Coin Gives You 1 Life
Enemies When Killed And Powerups Give 1Up
Mario/Luigi Don't Die When Timer Reaches 0
Disable Fast Music When Timer is Less Than 100
Timer Starts At 100
Timer Starts At 200
Timer Starts At 300
Timer Starts At 400
Timer Starts At 500
Timer Starts At 600
Timer Starts At 700
Timer Starts At 800
Timer Starts At 900
Always Get A Life In Bonus Chance
Get 99 Lives In Bonus Chance
Killing Enemies Give You A Life
Mario/Luigi Don't Die When Timer Reaches 0
Disable Fast Music When Timer Reaches 100
Disable Swimming
Enemies Die When You Get Close To Them
Invincible In Pits And Lava
Enemies Die When You Get Close To Them
Walk Though Objects
Always Shoot Fireballs
Always Shoot Fireballs
Always Shoot Fireballs
Grab blocks by pushing the B button
Charge P meter by standing still & holding the B Button
Start each stage by falling from the sky
Fireballs Hit Anywhere
Tail Hits Anywhere
Fireballs Can Kill Most Enemies
SMB1: All stages are underwater 1
SMB1: All stages are underwater 2
SMB1: Stages are played in a different order 1
SMB1: Stages are played in a different order 2
SMB1: Always play on Stage 8-3
SMB1: Different enemies on stages
SMB1: Weird Worlds 1
SMB1: Weird Worlds 2
SMBLL: Stage 1-2 is very different
Take Any Path in Castles
Re-Enter Mushroom Houses and Special Levels
Re-Enter Beaten Fortresses
Re-Enter Beaten Levels
Infinite Misses Match Game
Character Graphic Modifier
Hit Anywhere
Delete A Slot, Then Play And Save It, To Get The Maximum Level
Delete A Slot, Then Play And Save It, To Get The Maximum Level
High Jump
Mega Jump
Start And Stay Invincible (Most of The Time)
Infinite Time (Switch Off For Some Puzzles)
Any Yoshi Always Has Wings And Flies Without A Shell
Yoshi Is Invincible
World Modifier (All Files)
Score Is Always 9999990
Enemies Disabled
Dinosaur Egg Available
Enemies Can't Touch You!
Score Is Always 9999990
Enemies Can't Touch You
Hyper Mario + Luigi
Jump Higher
Always Big Mario
Always Big Luigi
One Coin To Win Mario
One Coin To Win Luigi
Level Modifier
Press Start + Select together to clear/finish the level.
Disable Autoscroll
Skip Intro Screens
Show Save Prompt After Beating Any Level
Debug - Yoshi Select
Debug - Boss Defeated Scene Select
Run Without Holding The Dash Button
Run Without Holding The Dash Button
Run Without Holding The Dash Button
Enable Universal Debug Mode
Stay as Super Mario, Fire Mario or Cape Mario when you get hit
Fireballs Pierce Through Enemies
Fireballs Pierce Through Enemies
Fireballs Pierce Through Enemies
Destroy Any Object By Running Into It
Walk Through Anything
Spawn Ice Blocks Anywhere
Can Select 1 Player Or 2 Player On Any Save File For Super Mario Bros.
Can Select 1 Player Or 2 Player On Any Save File For Super Mario Bros. 3
Replace Continue Without Save With Continue And Save Menu Anywhere For Super Mario World
Replace
Easy Pipes
Enable Special Stage Mode
Enable Special Stage Mode
Disable Special Stage Mode
Mostly No Pits
All Characters can Float Jump and Float 3x longer
All Characters can Float Jump
Disable Starman Somersault Jump
Disable Starman Somersault Jump
All Characters can Float Jump
All Characters can Float Jump and Float 2x longer
All Characters can Float Jump and Float 2x longer
All Characters can Float Jump and Float 3x longer
Replace Poison Mushroom with Mushroom or Fire Flower Powerups
Toad Item Chest always contains ??
Hammer Bros. Item Chest always contains ??
2x as much sub-space time
Invincibility (Starman effect)
Invincibility (Starman effect)
Invincibility (mostly)
Invincibility
Invincibility
Infinite Time
Can't Take Damage Or Die (If you don't fall down a pit)
Invincibility against Enemies, Pits, and Lava (Hold B to Jump Higher in Pits and Lava)
Start Every Life With Max Health
Disable Icy Surfaces
Temporary Invincibility After Being Hit Lasts 2x Longer
Temporary Invincibility After Being Hit Lasts 3x Longer
Temporary Invincibility After Being Hit Lasts 5x Longer
Invincibility Star Powerup Lasts 1.5x Longer
Invincibility Star Powerup Lasts 2x Longer
Invincibility Star Powerup Lasts 3x Longer
Mushroom And Fire Flower Powerups Also Give Invincibility Star Powerup
Receive An Extra Life And Invincibility Star Powerup Every ?? Coins
Temporary Invincibility After Being Hit Lasts 2x Longer
Temporary Invincibility After Being Hit Lasts 3x Longer
Temporary Invincibility After Being Hit Lasts 5x Longer
Invincibility Star Powerup Lasts 1.5x Longer
Invincibility Star Powerup Lasts 2x Longer
Invincibility Star Powerup Lasts 5x Longer
Mushroom And Fire Flower Powerups Also Give Invincibility Star Powerup
Receive An Extra Life And Invincibility Star Powerup Every ?? Coins
Blink 1.5x Longer After Being Hit
Blink 2x Longer After Being Hit
Invincibility Star Powerup Lasts Slightly Longer
Always Big Mario
Always Fire Mario
Always Raccoon Mario
Always Frog Mario
Always Tanooki Mario
Always Sledgehammer Mario
Fireball Does Same Damage As Hammers
Play as Luigi
Mario loads Luigi's updated graphic and animation assets from the Super Mario All-Stars + Super Mario World revision
Infinite Items
Have All Infinite Items
Take Any Path in Castles 4-4 and 7-4
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