No Charging Required For Some Special Moves
No Charging Required For Some Special Moves
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No Charging Required For Some Special Moves
Some Special Moves Can Be Done In The Air
Don't Take Damage Except From Throws Or Grabs (Both Players)
1st Normal Hit Wins (Except Throws Or Grabs)
Dizziness Doesn't Last
Both Players Start With 1/4 Health
Both Players Start With 1/2 Health
Both Players Start With 3/4 Health
Every Hit Sets Opponent On Fire
Every Hit Sets The Opponent On Fire And Knocks Him Down
Every Hit Zaps The Opponent And Knocks Him Down
Every Hit Knocks The Opponent Down
Every Hit Is A "Hard Hit" (Opponent Almost Never Gets Knocked Down)
Do Tricks In Midair
Choose Same Character up to 8 Times in Group Mode
Fix incorrect damage value (too high) assigned to Chun Li's Ground Throw
Choose Same Character up to 8 Times in Group Mode
Fix incorrect recovery time (too slow) assigned to Sagat's Low Tiger Shot
P1 Inf Health
P1 No Health
P1 Never Dizzies
P1 Can Perform Special Moves in Mid-Air
P1 Balrog never loses his Claw
P1 Color Modifier
P2 Inf Health
P2 No Health
P2 Never Dizzies
P2 Can Perform Special Moves in Mid-Air
P2 Balrog never loses his Claw
P2 Color Modifier
Freeze Timer
Game Speed Modifier
Player 1 Infinite Health
Allows You To Select Up To 40 Stars Instead Of 3 For Turbo Mode
Very Slow Timer countdown
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