Dune - The Battle for Arrakis
Genesis · USA

Dune - The Battle for Arrakis

52 trucos

Mi colección

Confirma tu correo para usar comentarios y colección.

Entrar

Medios

cargados desde sus fuentes originales
Dune - The Battle for Arrakis
Medios

Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

52
+
Action ReplayRequiere Action Replay o una emulación compatible.
2
Action Replay

Have Lots of Money

Résultat / effet

Have Lots of Money

Fuente : Libretro
Action Replay

Have Maxed Out Money

Résultat / effet

Have Maxed Out Money

Fuente : Libretro
+
RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
50
RAM / Memoria (emulador)

Construction done faster and cheaper than normal

Résultat / effet

Construction done faster and cheaper than normal

Fuente : Libretro
RAM / Memoria (emulador)

Buildings fixed faster and cheaper than normal

Résultat / effet

Buildings fixed faster and cheaper than normal

Fuente : Libretro
RAM / Memoria (emulador)

Buildings cannot be fixed-will still use up money if you try to fix them

Résultat / effet

Buildings cannot be fixed-will still use up money if you try to fix them

Fuente : Libretro
RAM / Memoria (emulador)

Buildings not damaged when layed on rock instead of concrete

Résultat / effet

Buildings not damaged when layed on rock instead of concrete

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 2

Résultat / effet

Start on Scenario 2

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 3

Résultat / effet

Start on Scenario 3

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 4

Résultat / effet

Start on Scenario 4

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 5

Résultat / effet

Start on Scenario 5

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 6

Résultat / effet

Start on Scenario 6

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 7

Résultat / effet

Start on Scenario 7

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 8

Résultat / effet

Start on Scenario 8

Fuente : Libretro
RAM / Memoria (emulador)

Start on Scenario 9

Résultat / effet

Start on Scenario 9

Fuente : Libretro
RAM / Memoria (emulador)

Show credits

Résultat / effet

Show credits

Fuente : Libretro
RAM / Memoria (emulador)

Automatically Win Mission 1 (Atreides House Only)

Résultat / effet

Automatically Win Mission 1 (Atreides House Only)

Fuente : Libretro
RAM / Memoria (emulador)

Have Lots of Money

Résultat / effet

Have Lots of Money

Fuente : Libretro
RAM / Memoria (emulador)

Have Maxed Out Money

Résultat / effet

Have Maxed Out Money

Fuente : Libretro
RAM / Memoria (emulador)

Join House Modifier

Résultat / effet

Join House Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Select your House Cursor Modifier

Résultat / effet

Select your House Cursor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Mission Modifier

Résultat / effet

Mission Modifier

Fuente : Libretro
RAM / Memoria (emulador)

P1 Selected House Modifier

Résultat / effet

P1 Selected House Modifier

Fuente : Libretro
RAM / Memoria (emulador)

P2 Selected House Modifier

Résultat / effet

P2 Selected House Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Main Menu Cursor Modifier

Résultat / effet

Main Menu Cursor Modifier

Fuente : Libretro
RAM / Memoria (emulador)

Options Cursor Select

Résultat / effet

Options Cursor Select

Fuente : Libretro
RAM / Memoria (emulador)

Music is/Sounds are (Options)

Résultat / effet

Music is/Sounds are (Options)

Fuente : Libretro
RAM / Memoria (emulador)

Music Test (Options)

Résultat / effet

Music Test (Options)

Fuente : Libretro
RAM / Memoria (emulador)

Sound Test (Options)

Résultat / effet

Sound Test (Options)

Fuente : Libretro
RAM / Memoria (emulador)

Harvester only has to collect half as much spice before it returns with a full load. See notes.

Résultat / effet

Harvester only has to collect half as much spice before it returns with a full load. See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Harvester only has to collect 1/4 as much spice before it returns with a full load. See notes.

Résultat / effet

Harvester only has to collect 1/4 as much spice before it returns with a full load. See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Refinery doesn't use any energy

Résultat / effet

Refinery doesn't use any energy

Fuente : Libretro
RAM / Memoria (emulador)

Windtrap produces twice as much energy

Résultat / effet

Windtrap produces twice as much energy

Fuente : Libretro
RAM / Memoria (emulador)

Windtrap produces 5x as much energy

Résultat / effet

Windtrap produces 5x as much energy

Fuente : Libretro
RAM / Memoria (emulador)

Master code (improved). See notes.

Résultat / effet

Master code (improved). See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Refinery holds 2000 units (instead of 1005). See notes.

Résultat / effet

Refinery holds 2000 units (instead of 1005). See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Refinery holds 4000 units (instead of 1005). See notes.

Résultat / effet

Refinery holds 4000 units (instead of 1005). See notes.

Fuente : Libretro
RAM / Memoria (emulador)

All vehicles and troops take no damage. See notes!

Résultat / effet

All vehicles and troops take no damage. See notes!

Fuente : Libretro
RAM / Memoria (emulador)

1 hit destroys any vehicles, troops, or sand worms. See notes!

Résultat / effet

1 hit destroys any vehicles, troops, or sand worms. See notes!

Fuente : Libretro
RAM / Memoria (emulador)

All buildings take no damage. See notes!

Résultat / effet

All buildings take no damage. See notes!

Fuente : Libretro
RAM / Memoria (emulador)

1 hit destroys any building. See notes!

Résultat / effet

1 hit destroys any building. See notes!

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) move very slowly

Résultat / effet

The blue trikes (Atreides) move very slowly

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) move faster than normal

Résultat / effet

The blue trikes (Atreides) move faster than normal

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) do 100 damage per shot (instead of 8)

Résultat / effet

The blue trikes (Atreides) do 100 damage per shot (instead of 8)

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) do 2000 damage per shot (instead of 8). See notes.

Résultat / effet

The blue trikes (Atreides) do 2000 damage per shot (instead of 8). See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Can always see the entire map. See notes.

Résultat / effet

Can always see the entire map. See notes.

Fuente : Libretro
RAM / Memoria (emulador)

Can place your new buildings anywhere on the map. See notes.

Résultat / effet

Can place your new buildings anywhere on the map. See notes.

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) can take twice as much damage before they are destroyed

Résultat / effet

The blue trikes (Atreides) can take twice as much damage before they are destroyed

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) can take 10x as much damage before they are destroyed

Résultat / effet

The blue trikes (Atreides) can take 10x as much damage before they are destroyed

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) cost nothing to build

Résultat / effet

The blue trikes (Atreides) cost nothing to build

Fuente : Libretro
RAM / Memoria (emulador)

The blue trikes (Atreides) can attack any target from anywhere on the map, no matter how far away it is. See notes.

Résultat / effet

The blue trikes (Atreides) can attack any target from anywhere on the map, no matter how far away it is. See notes.

Fuente : Libretro
RAM / Memoria (emulador)

All your troops and vehicles are invincible

Résultat / effet

All your troops and vehicles are invincible

Fuente : Libretro
RAM / Memoria (emulador)

All your buildings are invincible

Résultat / effet

All your buildings are invincible

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

Comentarios

0
Inicia sesión para comentar. Entrar
No hay comentarios para este juego.