Infinite Health
Infinite Health
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Infinite Health
One Hit Kill
Hit Anywhere P1
Invincibility P1
Disable Blocking Both Players
Disable CPU Special Moves/Danger Moves
Options Screen Music Modifier
Skip Intro Screens
Skip VS Screen
One Button Finishers and Humiliations
Almost One Button Moves/Enders/Finishers
Enable Finishers During Round
Walk Through Walls
Max Jumping Distance P1
Max Jumping Distance P2
Mid-Air Fighting
Hyper Mode P1
Hyper Mode P2
Dimmed Background
Infinite Health P1
Infinite Health P2
No Health P1
No Health P2
Infinite Time to Continue P1
Infinite Time To Continue P2
P1 Character Modifier
P2/CPU Modifier
P1 Jump Height Modifier
P2 Jump Height Modifier
Infinite Time To Select Character
Max Score P1
P1 Display Modifier
P2 Display Modifier
P1 Costume Color Modifier
P2 Costume Color Modifier
CPU Cannot Move/Attack
Infinite Danger Time
1-Hit Dizzies CPU
Danger Mode
Game Speed Cheat Modifier
P2 Spinal Stays Transformed As Opponent
P1 Spinal Stays Transformed As Opponent
Projectiles Deflect Off P2
Projectiles Deflect Off P1
P2 Can't Be Hit
P1 Can't Be Hit
P2 Powered Up
P1 Powered Up
Players Need 1 Round To Win
P2 Needs 1 Round To Win
P1 Needs 1 Round To Win
MASTER CODE--MUST BE ENTERED
Play as Eyedol
Start a game and watch the ending [use practice mode to select different characters]
Win after 1 victory
Win after 2 victories
Win after 3 victories
Win after 4 victories
Win after 5 victories
Player one takes all damage
Players can pass through each other
Always fight Jago
Always fight Combo
Always fight Thunder
Always fight Glacius
Always fight Cinder
Always fight Orchid
Always fight Riptor
Always fight Sabrewulf
Always fight Spinal
Always fight Fulgore
Always fight Eyedol
Lights Show When Logos Normally ZOOM In And Out
No-Mercy's/Humiliations Declared 1-Hit Ultimates! With A TON Of Bonus Points!
Players Can Only Inflict Damage At Medium Range (Good 2-Player Practice Mode)
Projectiles Don't Appear, But They Hit Opponent, And You See Them Explode
Humiliations Last Much Shorter
Player 2/CPU Are Invisible
Combo Booster!
When Energy Is Low, It Flashes Rainbow Colors!
When Energy Is Low, It ALWAYS Flashes Green!
When Energy Is Low, It ALWAYS Flashes Red!
Damage Meters Glitch When Character 1st Gets Hit
Start The Fight, And The 1st Player Wins!
No Time Limit
It Only Takes The CPU 1-Hit To Kill You! (If You Block A Move, You Won't Lose Energy)
Combo Handicap 1
Combo Handicap 2
Combo Handicap 3
Rooftop Knock-Offs Disabled (Even Sky Stage!)
Victim Falls Off Rooftops Unexpected Ways Periodically
Get Pushed/Hopped Rightwards After Knocking Off Victim From Rooftop
Victim Never Bounces In Air After Rooftop Knock-Off
Beat The Game After 6 Victories
Beat The Game After 7 Victories
Beat The Game After 8 Victories
Beat The Game After 9 Victories
Beat The Game After 10 Victories
No Jumps (Fighters Pose Oddly Instead)
No Jumps (Fighters Try To Jump, And Flutter Instead)
Players Can't Jump Forward Or Back
Jumps Are Higher And Slower
Up Jumps Are Lower / Forward Jumps Are SUPER High!
Up Jumps Are SUPER High!
Push Up To Teleport To Right Side (Players Can Walkthrough Each Other!)
Always Fight Whoever CPU Picks To Be First
Play As Eyedol Or Jago
Play As Eyedol ONLY
Placing The "Non-Moving" Characters Code (Battle Plan)
Placing Eyedol Code (Battle Plan)
Placing Spinal Code (Battle Plan)
Laser Show During Intro -- Stays That Way Forever (Neat To Watch)
2nd Player Invisible
Air Moves
Ultra Combo Only Counts As A Regular KILLER combo
Gives Spinal A Large Laserbeam That Emits From His Sword When Punch Buttons Are Pressed
Stage Modifier
P1 Move Modifier
P2 Move Modifier
Control CPU Player 1
Control CPU Player 2
Infinite Health
One Hit Kill
Hit Anywhere P1
Invincibility P1
Disable Blocking Both Players
Disable CPU Special Moves/Danger Moves
Start a New Game to View Secret Eyedol Code & Credits
Trade Attack Sounds
Infinite No Mercy Time
CPU Doesn't Attack
Eyedol Is A Selectable Character
Always Fight Jago
Always Fight Combo
Always Fight Thunder
Always Fight Glacius
Always Fight Cinder
Always Fight Orchid
Always Fight Riptor
Always Fight Sabrewulf
Always Fight Spinal
Always Fight Fulgore
Always Fight Eyedol
Stay As Eyedol Once You Unlock Him Until You Lose And Choose Someone Else
Weird Moves Note - 1 of 3
Play As Eyedol ONLY
Placing The "Non-Moving" Characters Code
Placing Eyedol Code
Placing Spinal Code
Always Fight On Starting Stage
Max Combos P2 – (Ultra Combo)
Infinite Energy Player 1!
Combo Breakers
Play As Eyedol
Projectile Speed Modifier (Both Players)
Hit From Anywhere (Both Players)
Hit From Anywhere (Both Players) Version 2
Walk Through Each Other
Round End Status Modifier
Difficulty
Easy Combo Breakers
Random Select
Timer
Options Screen Music Modifier
Skip Intro Screens
Skip VS Screen
One Button Finishers and Humiliations
Enable Finishers During Round
Almost One Button Moves/Enders/Finishers
Walk Through Walls
Eyedol's Charge gives player HP
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