Hammer Lock Wrestling
SNES · USA

Hammer Lock Wrestling

21 cheats

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Media

loaded from their original sources
Hammer Lock Wrestling
Media

Cheats and tips

ACCESSOIRE / ÉMULATEUR

Cheats requiring an accessory or emulator

These codes cannot be used as-is on the console alone. Open only the category you need.

21
+
RAM / Memory (emulator)RAM code: requires an emulator, debugger or tool able to edit game memory directly.
21
RAM / Memory (emulator)

Player 4 Modifier

Résultat / effet

Player 4 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Modifier

Résultat / effet

Player 1 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 3 Modifier

Résultat / effet

Player 3 Modifier

Source : Libretro
RAM / Memory (emulator)

Player 2 Modifier

Résultat / effet

Player 2 Modifier

Source : Libretro
RAM / Memory (emulator)

Arena Modifier

Résultat / effet

Arena Modifier

Source : Libretro
RAM / Memory (emulator)

Player 1 Teleports Out of the Ring when Knocked Down

Résultat / effet

Player 1 Teleports Out of the Ring when Knocked Down

Source : Libretro
RAM / Memory (emulator)

Player 2 Teleports Out of the Ring when Knocked Down

Résultat / effet

Player 2 Teleports Out of the Ring when Knocked Down

Source : Libretro
RAM / Memory (emulator)

Player 3 Teleports Out of the Ring when Knocked Down

Résultat / effet

Player 3 Teleports Out of the Ring when Knocked Down

Source : Libretro
RAM / Memory (emulator)

Player 4 Teleports Out of the Ring when Knocked Down

Résultat / effet

Player 4 Teleports Out of the Ring when Knocked Down

Source : Libretro
RAM / Memory (emulator)

Player 1 is Dizzy After Knockdown

Résultat / effet

Player 1 is Dizzy After Knockdown

Source : Libretro
RAM / Memory (emulator)

Player 2 is Dizzy After Knockdown

Résultat / effet

Player 2 is Dizzy After Knockdown

Source : Libretro
RAM / Memory (emulator)

Player 3 is Dizzy After Knockdown

Résultat / effet

Player 3 is Dizzy After Knockdown

Source : Libretro
RAM / Memory (emulator)

Player 4 is Dizzy After Knockdown

Résultat / effet

Player 4 is Dizzy After Knockdown

Source : Libretro
RAM / Memory (emulator)

Player 1 Stays Dizzy Until After He's Hit

Résultat / effet

Player 1 Stays Dizzy Until After He's Hit

Source : Libretro
RAM / Memory (emulator)

Player 2 Stays Dizzy Until After He's Hit

Résultat / effet

Player 2 Stays Dizzy Until After He's Hit

Source : Libretro
RAM / Memory (emulator)

Player 3 Stays Dizzy Until After He's Hit

Résultat / effet

Player 3 Stays Dizzy Until After He's Hit

Source : Libretro
RAM / Memory (emulator)

Player 4 Stays Dizzy Until After He's Hit

Résultat / effet

Player 4 Stays Dizzy Until After He's Hit

Source : Libretro
RAM / Memory (emulator)

Player 1 Can't Get Knocked Down With Strike Attacks

Résultat / effet

Player 1 Can't Get Knocked Down With Strike Attacks

Source : Libretro
RAM / Memory (emulator)

Player 2 Can't Get Knocked Down With Strike Attacks

Résultat / effet

Player 2 Can't Get Knocked Down With Strike Attacks

Source : Libretro
RAM / Memory (emulator)

Player 3 Can't Get Knocked Down With Strike Attacks

Résultat / effet

Player 3 Can't Get Knocked Down With Strike Attacks

Source : Libretro
RAM / Memory (emulator)

Player 4 Can't Get Knocked Down With Strike Attacks

Résultat / effet

Player 4 Can't Get Knocked Down With Strike Attacks

Source : Libretro

High scores

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Legit

No save states, rewind or assisted restarts.
No verified high score for this game.

Save state / Rewind

Run using save states, rewind or equivalent features.
No verified high score for this game.

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