Crash 'n' the Boys - Street Challenge
NES · USA

Crash 'n' the Boys - Street Challenge

34 trucos

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Crash 'n' the Boys - Street Challenge
Medios

Trucos y consejos

ACCESSOIRE / ÉMULATEUR

Códigos que requieren accesorio o emulador

Estos códigos no pueden utilizarse tal cual en la consola sola. Abre únicamente la categoría que necesites.

34
+
Game GenieRequiere Game Genie físico o una emulación compatible.
5
Game Genie

Start With 9 Gold Pieces (Instead of Only 5)

Résultat / effet

Start With 9 Gold Pieces (Instead of Only 5)

Fuente : Libretro
Game Genie

Start With 50 Gold Pieces (Instead of Only 5)

Résultat / effet

Start With 50 Gold Pieces (Instead of Only 5)

Fuente : Libretro
Game Genie

Start With 99 Gold Pieces (Instead of Only 5)

Résultat / effet

Start With 99 Gold Pieces (Instead of Only 5)

Fuente : Libretro
Game Genie

Buy Something To Set Gold Coins To 27

Résultat / effet

Buy Something To Set Gold Coins To 27

Fuente : Libretro
Game Genie

Buy Something To Set Gold Coins To 99

Résultat / effet

Buy Something To Set Gold Coins To 99

Fuente : Libretro
+
RAM / Memoria (emulador)Código RAM: requiere emulador, debugger o una herramienta capaz de modificar la memoria del juego.
29
RAM / Memoria (emulador)

Buy something to set Gold Coins to 27

Résultat / effet

Buy something to set Gold Coins to 27

Fuente : Libretro
RAM / Memoria (emulador)

Buy something to set Gold Coins to 99

Résultat / effet

Buy something to set Gold Coins to 99

Fuente : Libretro
RAM / Memoria (emulador)

Start with 9 Gold pieces

Résultat / effet

Start with 9 Gold pieces

Fuente : Libretro
RAM / Memoria (emulador)

Start with 50 Gold pieces

Résultat / effet

Start with 50 Gold pieces

Fuente : Libretro
RAM / Memoria (emulador)

Start with 99 Gold pieces

Résultat / effet

Start with 99 Gold pieces

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Gold Coins (Ignore The Numbers)

Résultat / effet

Infinite Gold Coins (Ignore The Numbers)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Silver Coins (Ignore The Numbers)

Résultat / effet

Infinite Silver Coins (Ignore The Numbers)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Bronze Coins (Ignore The Numbers)

Résultat / effet

Infinite Bronze Coins (Ignore The Numbers)

Fuente : Libretro
RAM / Memoria (emulador)

Infinite Health P1 (400 Meter Hurdles/Swimming)

Résultat / effet

Infinite Health P1 (400 Meter Hurdles/Swimming)

Fuente : Libretro
RAM / Memoria (emulador)

No Health P2/CPU (400 Meter Hurdles/Swimming)

Résultat / effet

No Health P2/CPU (400 Meter Hurdles/Swimming)

Fuente : Libretro
RAM / Memoria (emulador)

Low Time

Résultat / effet

Low Time

Fuente : Libretro
RAM / Memoria (emulador)

Characters Have Maximum Power Or PP (In Hammer Throw Or Fighting Scene Respectively)

Résultat / effet

Characters Have Maximum Power Or PP (In Hammer Throw Or Fighting Scene Respectively)

Fuente : Libretro
RAM / Memoria (emulador)

P2 Has No PP (In Fighting Scene)

Résultat / effet

P2 Has No PP (In Fighting Scene)

Fuente : Libretro
RAM / Memoria (emulador)

P1 Has Infinite Oxygen (Swimming)

Résultat / effet

P1 Has Infinite Oxygen (Swimming)

Fuente : Libretro
RAM / Memoria (emulador)

P2 Has No Oxygen (Swimming)

Résultat / effet

P2 Has No Oxygen (Swimming)

Fuente : Libretro
RAM / Memoria (emulador)

Buildings jumped in Roof Top Jumping

Résultat / effet

Buildings jumped in Roof Top Jumping

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 Infinite Health In 400 Meter Hurdles

Résultat / effet

Player 1 Infinite Health In 400 Meter Hurdles

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 Infinite Health In Fighting Scene

Résultat / effet

Player 1 Infinite Health In Fighting Scene

Fuente : Libretro
RAM / Memoria (emulador)

Player 2 Is Easier To Beat In Fighting Scene

Résultat / effet

Player 2 Is Easier To Beat In Fighting Scene

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 Infinite Health In Swimming

Résultat / effet

Player 1 Infinite Health In Swimming

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 Infinite Oxygen In Swimming

Résultat / effet

Player 1 Infinite Oxygen In Swimming

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Normal Speed

Résultat / effet

Roof Top Jumping - Always Running Normal Speed

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Speed 2

Résultat / effet

Roof Top Jumping - Always Running Speed 2

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Speed 3

Résultat / effet

Roof Top Jumping - Always Running Speed 3

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Speed 4

Résultat / effet

Roof Top Jumping - Always Running Speed 4

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Speed 5

Résultat / effet

Roof Top Jumping - Always Running Speed 5

Fuente : Libretro
RAM / Memoria (emulador)

Roof Top Jumping - Always Running Speed 6

Résultat / effet

Roof Top Jumping - Always Running Speed 6

Fuente : Libretro
RAM / Memoria (emulador)

Player 1 - Building Miss Count Never Increases

Résultat / effet

Player 1 - Building Miss Count Never Increases

Fuente : Libretro
RAM / Memoria (emulador)

Hammer Throw Shots Taken Does Not Increase

Résultat / effet

Hammer Throw Shots Taken Does Not Increase

Fuente : Libretro

Legit

Sin save states, rewind ni reanudación asistida.
No hay récords verificados para este juego.

Save state / Rewind

Partida usando save states, rewind o funciones equivalentes.
No hay récords verificados para este juego.

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